Commit Graph

348 Commits

Author SHA1 Message Date
Max Bradbury c8a4b4a8bc use room_format_line() 2020-04-18 10:48:14 +01:00
Max Bradbury c200957679 these are public functions, not for internal use 2020-04-18 10:46:33 +01:00
Max Bradbury fc6d0dcc45 todo 2020-04-18 10:46:14 +01:00
Max Bradbury c467489dd5 remove some unnecessary imports and call them inline 2020-04-18 10:46:07 +01:00
Max Bradbury cc0780b9cd implement font and text direction; call std and mock directly instead of importing 2020-04-18 10:45:01 +01:00
Max Bradbury c5604f2964 don't import mock, just reference directly 2020-04-18 10:26:42 +01:00
Max Bradbury 59068dadc9 Merge remote-tracking branch 'origin/master' 2020-04-17 09:37:15 +01:00
Max Bradbury f77c8b2d4e handle bitsy version as major and minor versions (uint); helper functions for game version/format 2020-04-17 09:37:03 +01:00
Max Bradbury c13fd1dcdc todo 2020-04-15 20:55:42 +01:00
Max ea80e41815
Update README.md
bitsy 7.0
2020-04-15 09:08:34 +01:00
Max 369c8231d8
Create rust.yml
github actions
2020-04-15 09:04:39 +01:00
Max Bradbury e03ca42030 version bump 2020-04-14 00:41:44 +01:00
Max Bradbury 7b00bed46a update todo list 2020-04-14 00:41:28 +01:00
Max Bradbury 5413be82bc test framework for archive of bitsy game data 2020-04-14 00:41:05 +01:00
Max Bradbury 833e44a019 update mocks 2020-04-14 00:40:29 +01:00
Max Bradbury 88c4f36e31 make tile wall "optional" (specified or not); tile colour id 2020-04-14 00:40:14 +01:00
Max Bradbury b479275d7e room/position for sprite are actually optional! you can make a sprite and never place it anywhere;
colour id for sprite
2020-04-14 00:38:50 +01:00
Max Bradbury 389cfe5f10 error handling for position 2020-04-14 00:37:02 +01:00
Max Bradbury 5d1c515192 item colour id 2020-04-14 00:36:31 +01:00
Max Bradbury b4e05cdc1b trim whitespace around game data 2020-04-14 00:34:03 +01:00
Max Bradbury cc347dbf99 allow empty dialogues (needs fixing) 2020-04-14 00:32:24 +01:00
Max Bradbury a7c81f7f6c avatar.room -> room_id; add colour_id; game data line helper functions 2020-04-14 00:25:45 +01:00
Max Bradbury bfe679dfc8 move test resources 2020-04-14 00:17:40 +01:00
Max Bradbury 799a97c4dd update readme 2020-04-13 19:28:22 +01:00
Max Bradbury 2ee08dd264 fix failing test for room 2020-04-13 19:26:11 +01:00
Max Bradbury df2d0105e6 dedupe optional line for tile 2020-04-13 19:25:49 +01:00
Max Bradbury 5d76798ace dedupe optional line for room 2020-04-13 19:14:57 +01:00
Max Bradbury 6dc9bbcc2d dedupe optional lines for item 2020-04-13 19:12:21 +01:00
Max Bradbury ba6d4e8b40 redundant comment 2020-04-13 19:11:51 +01:00
Max Bradbury b9dac0932f function for optional lines of game data 2020-04-13 19:08:21 +01:00
Max Bradbury 85f6501b2c tidy up game implementation 2020-04-13 18:01:42 +01:00
Max Bradbury 280e7e9cd6 function to safely add a tile 2020-04-13 17:44:51 +01:00
Max Bradbury e84fa4cc7c tile ID functions and tile mock 2020-04-13 16:19:59 +01:00
Max Bradbury 45ee94aae9 item id to u64; item.dialogue -> item.dialogue_id 2020-04-13 14:47:15 +01:00
Max Bradbury c7f1d7220c implement ToBase36 for u64; room id to u64; sprite id to u64; tile id to u64; sprite.dialogue -> sprite.dialogue_id 2020-04-13 14:43:23 +01:00
Max Bradbury f424c49301 convert exit room id to u64 2020-04-13 13:51:29 +01:00
Max Bradbury 53d5a28923 convert room id and palette id to u64 2020-04-13 13:46:33 +01:00
Max Bradbury e249727c3e allow Tile::from to be inlined 2020-04-13 13:30:55 +01:00
Max Bradbury 53204ba0f8 document room format 2020-04-13 13:30:26 +01:00
Max Bradbury 1928334b27 convert palette id to int 2020-04-13 13:30:08 +01:00
Max Bradbury 48e479c189 better warnings 2020-04-12 17:18:00 +01:00
Max Bradbury 37becc2975 better warnings 2020-04-12 17:17:39 +01:00
Max Bradbury f8aa13a72e program name 2020-04-12 17:16:58 +01:00
Max Bradbury bef39f9b8b allow public uses of structs; add sample program 2020-04-12 17:13:08 +01:00
Max Bradbury fd4a682ade make Game struct public 2020-04-12 16:08:49 +01:00
Max Bradbury 8e5d55c2a5 implement scene transitions 2020-04-12 15:40:40 +01:00
Max Bradbury eb06d59858 minor bump 2020-04-12 15:00:10 +01:00
Max Bradbury 69857b400e ta-da!! 2020-04-12 14:59:33 +01:00
Max Bradbury cac77f0d90 ignore bitsy data repository 2020-04-12 14:58:38 +01:00
Max Bradbury 0ce7b134fc ignore IDE project folder 2020-04-12 14:55:31 +01:00