document room format
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@ -4,7 +4,7 @@ use crate::{Avatar, Dialogue, Ending, Item, Palette, Room, Sprite, Tile, Variabl
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pub struct Game {
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pub name: String,
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pub version: f64,
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pub room_format: u8,
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pub room_format: u8, // this is "0 = non-comma separated, 1 = comma separated" apparently
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pub palettes: Vec<Palette>,
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pub rooms: Vec<Room>,
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pub tiles: Vec<Tile>,
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