function for optional lines of game data

This commit is contained in:
Max Bradbury 2020-04-13 19:08:21 +01:00
parent 85f6501b2c
commit b9dac0932f
2 changed files with 29 additions and 3 deletions

View File

@ -30,6 +30,7 @@ use room::Room;
use sprite::Sprite;
use tile::Tile;
use variable::Variable;
use std::fmt::Display;
#[derive(Debug, Eq, PartialEq)]
pub struct Instance {
@ -95,3 +96,18 @@ impl ToBase36 for u64 {
fn test_to_base36() {
assert_eq!((37 as u64).to_base36(), "11");
}
/// e.g. `\nNAME DLG_0`
fn optional_data_line<T: Display>(label: &str, item: Option<T>) -> String {
if item.is_some() {
format!("\n{} {}", label, item.unwrap())
} else {
"".to_string()
}
}
#[test]
fn test_optional_data_line() {
let output = optional_data_line("NAME", mock::item().name);
assert_eq!(output, "\nNAME door".to_string());
}

View File

@ -1,4 +1,4 @@
use crate::{AnimationFrames, Image, Position, mock, from_base36, ToBase36};
use crate::{AnimationFrames, Image, Position, mock, from_base36, ToBase36, optional_data_line};
#[derive(Debug, Eq, PartialEq)]
pub struct Sprite {
@ -10,6 +10,16 @@ pub struct Sprite {
pub position: Position,
}
impl Sprite {
fn name_line(&self) -> String {
optional_data_line("NAME", self.name.as_ref())
}
fn dialogue_line(&self) -> String {
optional_data_line("DLG", self.dialogue_id.as_ref())
}
}
impl From<String> for Sprite {
fn from(string: String) -> Sprite {
let mut lines: Vec<&str> = string.lines().collect();
@ -59,8 +69,8 @@ impl ToString for Sprite {
"SPR {}\n{}{}{}\nPOS {} {}",
self.id.to_base36(),
self.animation_frames.to_string(),
if self.name.as_ref().is_some() { format!("\nNAME {}", self.name.as_ref().unwrap()) } else { "".to_string() },
if self.dialogue_id.as_ref().is_some() { format!("\nDLG {}", self.dialogue_id.as_ref().unwrap()) } else { "".to_string() },
self.name_line(),
self.dialogue_line(),
self.room_id.to_base36(),
self.position.to_string(),
)