99 Commits

Author SHA1 Message Date
a7d9354d9d room to string 2020-04-10 16:27:23 +01:00
0ebe3babe6 room to string; dedupe test resources 2020-04-09 08:28:08 +01:00
4621ea3742 todo 2020-04-08 07:55:50 +01:00
c00f9aefcf Game can be Bitsy HD 2020-04-08 07:40:16 +01:00
ed33ff3972 room from string (wow what a monstrosity) 2020-04-06 23:24:10 +01:00
9830d57d13 handle room tiles 2020-04-06 20:41:33 +01:00
6e9b91d845 handle room endings 2020-04-06 20:35:01 +01:00
d25f7c1026 remove unused import 2020-04-06 20:34:47 +01:00
753e1142c0 a room's endings is actually a hashmap of ending IDs, not whole endings 2020-04-06 20:34:35 +01:00
730e253e03 todo 2020-04-06 19:15:29 +01:00
11a04fb18f variable functions 2020-04-06 19:11:41 +01:00
82a7bc0763 dialogue functions 2020-04-06 17:18:17 +01:00
8b383bc982 fix items map 2020-04-06 14:24:35 +01:00
b0defa6f73 handle items 2020-04-06 14:23:37 +01:00
ac692d05a3 variables 2020-04-06 14:22:35 +01:00
19f01e05d8 handle exits 2020-04-06 14:21:58 +01:00
b9fecbe8fa ending functions 2020-04-06 14:11:56 +01:00
e86625bbc8 exit functions; ending and room stub functions 2020-04-06 13:21:59 +01:00
6c79de15e7 reorganise order of todo list 2020-04-06 12:28:26 +01:00
95d7e26cf1 I think room_format is either 0 or 1 but could be 2+ in the future 2020-04-06 12:27:58 +01:00
95cb1d6039 take room out of position struct as they're really separate 2020-04-06 12:27:29 +01:00
c38d369725 rearrange 2020-04-06 12:26:26 +01:00
ad43f73027 item to string; dedupe 2020-04-06 09:02:52 +01:00
5f531d9d1d item from string 2020-04-06 08:54:43 +01:00
d14f613f7a update todo 2020-04-06 08:38:19 +01:00
82779a3ed5 fix image_to_string 2020-04-06 08:36:52 +01:00
4bfb82dba0 fix test images and add test sprite 2020-04-06 08:27:08 +01:00
2d2abcdd56 dedupe test images 2020-04-06 07:55:10 +01:00
7f6fa9df82 animation frames to string; sprite to string 2020-04-06 07:23:20 +01:00
6d8f8fa9b4 sprite from string 2020-04-05 23:58:10 +01:00
894889afa7 update todo 2020-04-05 23:03:18 +01:00
71cac12b4c update todo 2020-04-05 23:02:13 +01:00
9e7dffa516 use built-in debug macros 2020-04-05 23:02:03 +01:00
47a9259526 functions for positions 2020-04-05 23:00:15 +01:00
ebd35b3297 missing tiles 2020-04-05 22:33:06 +01:00
645d89d05d consistent function ordering 2020-04-05 22:28:35 +01:00
f27f31fac8 switch pixels to uints 2020-04-05 22:28:23 +01:00
bdec7e5d4f optional hd image mode 2020-04-05 22:26:47 +01:00
b7ff7c951c more structs and hashmaps 2020-04-05 21:02:45 +01:00
2f9a4f7fe3 more structs 2020-04-05 20:46:55 +01:00
7866cb9f6a update todo list 2020-04-05 20:46:42 +01:00
16b603f9d8 update todo list 2020-04-05 20:25:50 +01:00
04e9cc2b67 update todo list 2020-04-05 20:11:41 +01:00
803c225de4 update todo list 2020-04-05 20:09:43 +01:00
db341b7bf9 remove trailing ">" after animation frames 2020-04-05 20:09:03 +01:00
ed60db05d7 Merge remote-tracking branch 'origin/master' 2020-04-05 19:04:26 +01:00
6c71b901ba todo bits 2020-04-05 19:04:17 +01:00
Max
4eedf39139
Create LICENSE 2020-04-05 18:59:30 +01:00
a99622cf92 initial 2020-04-05 18:58:04 +01:00