Max Bradbury 16b603f9d8 | ||
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src | ||
test | ||
.gitignore | ||
Cargo.toml | ||
LICENSE | ||
README.md |
README.md
bitsy_parser
a library for parsing Bitsy game data.
done
functions
- colour from
- colour to
- palette from
- palette to
- image from
- image to
- tile from
- tile to
todo
fix pixels
I made the assumption that a pixel is "0" or "1". nope. it's an unsigned int and can point to whatever colour you like as long as it exists in the palette.
functions
- sprite from
- sprite to
- item from
- item to
- room from
- room to
- dialogue from
- dialogue to
- variable from
- variable to
- ending from
- ending to
- game from
- game to
tidy up
split into multiple files move tests to their own suite migrate to idiomatic rust etc.
documentation
examples of use cases (dedupe tiles, merge games, etc.)
publish to crates.io
(not much point until it's feature-complete, I think)