2020-04-13 12:30:08 +00:00
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use radix_fmt::radix_36;
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2020-04-12 12:41:27 +00:00
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pub mod avatar;
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2020-04-12 11:22:20 +00:00
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pub mod colour;
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2020-04-12 12:26:33 +00:00
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pub mod dialogue;
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2020-04-12 12:52:36 +00:00
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pub mod ending;
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2020-04-12 12:49:19 +00:00
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pub mod exit;
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2020-04-18 09:45:01 +00:00
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pub mod text;
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2020-04-12 13:38:07 +00:00
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pub mod game;
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2020-04-12 11:35:39 +00:00
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pub mod palette;
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2020-04-12 11:48:07 +00:00
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pub mod image;
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2020-04-12 12:46:55 +00:00
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pub mod item;
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2020-04-12 12:50:07 +00:00
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pub mod mock;
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2020-04-12 12:21:27 +00:00
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pub mod position;
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2020-04-12 13:28:11 +00:00
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pub mod room;
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2020-04-12 12:35:17 +00:00
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pub mod sprite;
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2020-04-12 11:53:11 +00:00
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pub mod tile;
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2020-04-12 13:20:53 +00:00
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pub mod variable;
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2020-04-12 11:22:20 +00:00
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2020-04-12 12:41:27 +00:00
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use avatar::Avatar;
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2020-04-12 11:35:39 +00:00
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use colour::Colour;
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2020-04-12 12:26:33 +00:00
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use dialogue::Dialogue;
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2020-04-12 12:52:36 +00:00
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use ending::Ending;
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2020-04-12 14:40:40 +00:00
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use exit::{Transition, Exit};
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2020-04-18 09:45:01 +00:00
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use text::{Font, TextDirection};
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2020-04-18 10:03:24 +00:00
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use game::{Game, Version};
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2020-04-12 11:35:39 +00:00
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use palette::Palette;
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2020-04-12 11:48:07 +00:00
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use image::Image;
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2020-04-12 12:46:55 +00:00
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use item::Item;
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2020-04-12 12:21:27 +00:00
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use position::Position;
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2020-04-12 13:28:11 +00:00
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use room::Room;
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2020-04-12 12:35:17 +00:00
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use sprite::Sprite;
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2020-04-12 11:53:11 +00:00
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use tile::Tile;
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2020-04-12 13:20:53 +00:00
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use variable::Variable;
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2020-04-13 18:08:21 +00:00
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use std::fmt::Display;
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2020-04-05 17:58:04 +00:00
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2020-04-10 15:27:23 +00:00
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#[derive(Debug, Eq, PartialEq)]
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2020-04-12 11:53:11 +00:00
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pub struct Instance {
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2020-04-10 15:27:23 +00:00
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position: Position,
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2020-04-12 12:52:36 +00:00
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id: String, // item / ending.rs id
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2020-04-10 15:27:23 +00:00
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}
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#[derive(Debug, Eq, PartialEq)]
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2020-04-12 11:53:11 +00:00
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pub struct ExitInstance {
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2020-04-10 15:27:23 +00:00
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position: Position,
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exit: Exit,
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}
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2020-04-12 10:22:14 +00:00
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pub trait AnimationFrames {
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fn to_string(&self) -> String;
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}
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impl AnimationFrames for Vec<Image> {
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#[inline]
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fn to_string(&self) -> String {
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let mut string = String::new();
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let last_frame = self.len() - 1;
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2020-04-06 06:23:20 +00:00
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2020-04-12 10:22:14 +00:00
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for (i, frame) in self.into_iter().enumerate() {
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string.push_str(&frame.to_string());
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2020-04-06 06:23:20 +00:00
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2020-04-12 10:22:14 +00:00
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if i < last_frame {
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string.push_str(&"\n>\n".to_string());
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}
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2020-04-06 06:23:20 +00:00
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}
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2020-04-12 10:22:14 +00:00
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string
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}
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2020-04-06 06:23:20 +00:00
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}
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2020-04-13 12:30:08 +00:00
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fn from_base36(str: &str) -> u64 {
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u64::from_str_radix(str, 36).unwrap()
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}
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#[test]
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fn test_from_base36() {
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assert_eq!(from_base36("0"), 0);
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assert_eq!(from_base36("0z"), 35);
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assert_eq!(from_base36("11"), 37);
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}
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2020-04-13 13:43:23 +00:00
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/// this doesn't work inside ToBase36 for some reason
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fn to_base36(int: u64) -> String {
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format!("{}", radix_36(int))
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}
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pub trait ToBase36 {
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fn to_base36(&self) -> String;
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}
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impl ToBase36 for u64 {
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fn to_base36(&self) -> String {
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to_base36(*self)
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}
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2020-04-13 12:30:08 +00:00
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}
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#[test]
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fn test_to_base36() {
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2020-04-13 13:43:23 +00:00
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assert_eq!((37 as u64).to_base36(), "11");
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2020-04-13 12:30:08 +00:00
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}
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2020-04-13 18:08:21 +00:00
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/// e.g. `\nNAME DLG_0`
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fn optional_data_line<T: Display>(label: &str, item: Option<T>) -> String {
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if item.is_some() {
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format!("\n{} {}", label, item.unwrap())
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} else {
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"".to_string()
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}
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}
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#[test]
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fn test_optional_data_line() {
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let output = optional_data_line("NAME", mock::item().name);
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assert_eq!(output, "\nNAME door".to_string());
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}
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