Compare commits
36 Commits
Author | SHA1 | Date |
---|---|---|
Max Bradbury | 811670b372 | |
Max Bradbury | cb6c5329a2 | |
Max Bradbury | cd41400b6f | |
Max Bradbury | fb7d76bebf | |
Max Bradbury | 61b1f45ce3 | |
Max Bradbury | c9a5eada5e | |
Max Bradbury | ca779f8839 | |
Max Bradbury | 908ca1d769 | |
Max Bradbury | 7db845e03e | |
Max Bradbury | fa7361d20f | |
Max Bradbury | 3aad33189c | |
Max Bradbury | 6ac967c6d9 | |
Max Bradbury | 005c90adb0 | |
Max Bradbury | 5b2688e091 | |
Max Bradbury | 9f626b8265 | |
Max Bradbury | 2b2ac66708 | |
Max Bradbury | 4fd83be754 | |
Max Bradbury | 3e01249ecf | |
Max Bradbury | 5f42e1a03c | |
Max Bradbury | 06960b6f9c | |
Max Bradbury | 7e045c0a8d | |
Max Bradbury | 0af09fcd96 | |
Max Bradbury | eba133090a | |
Max Bradbury | f4805e94b0 | |
Max Bradbury | 51c636e572 | |
Max Bradbury | 982f1f0f21 | |
Max Bradbury | 459f1705c0 | |
Max Bradbury | d46e1f48e2 | |
Max Bradbury | 4f821fccd5 | |
Max Bradbury | 4f58c1eece | |
Max Bradbury | e3087bfa63 | |
Max Bradbury | 3255fe5d47 | |
Max Bradbury | ae81570c07 | |
Max Bradbury | 6e203c3fbd | |
Max Bradbury | 0afc497f78 | |
Max Bradbury | b281f8af00 |
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@ -6,3 +6,7 @@
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/sounds/*.wav
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/sounds.zip
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/lull.zip
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/dist/
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/package/
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/*.kra
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/*.png
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|
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15
Cargo.toml
15
Cargo.toml
|
@ -1,15 +1,18 @@
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[package]
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name = "lull"
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description = "a looping sound player for generating aural atmospheres"
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version = "1.0.0"
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description = "a looping sound player for generating atmospheric soundscapes"
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version = "1.0.4"
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authors = ["Max Bradbury <max@tinybird.info>"]
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repository = "https://tinybird.dev/max/lull"
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license = "MIT"
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edition = "2018"
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crate_type = "bin"
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[dependencies]
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dirs = "^3.0.1"
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gio = "^0"
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gtk = "^0"
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gdk = "^0.14.3"
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gio = "^0.14.8"
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gtk = "^0.14.3"
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rodio = "^0.11.0"
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iui = "0.3"
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serde = "^1.0.125"
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serde_derive = "^1.0.125"
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toml = "^0.5.8"
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17
README.md
17
README.md
|
@ -8,20 +8,3 @@ add your own favourite noises and blend them to create your ideal ambience.
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created by [Max Bradbury](mailto:max@tinybird.info).
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released under the MIT license.
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## to do
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* save volume preferences to disk
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* cross-compile to Windows?
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* watch data dir for new sounds?
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* disown file manager subcommand
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* get some good nature sounds
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* rain on tin roof
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* wind
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* tape hiss
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* vinyl crackle
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* white noise?
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* fan
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* birdsong
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* set a window icon
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* create a nice icon?
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|
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@ -17,3 +17,7 @@ you can skip/remove any unwanted sounds, and add your own.
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*campfire* by [sagetyrtle](https://freesound.org/people/sagetyrtle/)
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*rain on glass* by [Benboncan](https://freesound.org/people/Benboncan/)
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*birdsong* by [reinsamba](https://freesound.org/people/reinsamba/)
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*fireplace* by [aunrea](https://freesound.org/people/aunrea/)
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|
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@ -0,0 +1,17 @@
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# to do
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* save volume preferences to disk
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* cross-compile to Windows?
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* watch data dir for new sounds?
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* disown file manager subcommand
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* get some good nature sounds
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* wind
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* tape hiss
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* vinyl crackle
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* white noise?
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* fan
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* cat purr
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* café
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* rustling leaves
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* set a window icon
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* create a nice icon?
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19
build.sh
19
build.sh
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@ -1,9 +1,16 @@
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#!/usr/bin/env bash
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cargo build --release
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cp target/release/lull .
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strip lull
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zip -r lull.zip README.md lull
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rm lull
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mkdir dist
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zip -r sounds.zip SOUNDS.md sounds/*.mp3
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cargo build --release
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mkdir dist/linux
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cp target/release/lull dist/linux
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cp README.md dist/linux
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cp LICENSE dist/linux
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strip dist/linux/lull
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mkdir dist/sounds
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cp sounds/*.mp3 SOUNDS.md dist/sounds
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@ -1,4 +1,8 @@
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#!/usr/bin/env bash
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butler push lull.zip ruin/lull:linux
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butler push sounds.zip ruin/lull:sounds
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rm -rf dist/windows
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mv package dist/windows
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butler push dist/linux ruin/lull:linux
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butler push dist/windows ruin/lull:windows
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butler push dist/sounds ruin/lull:sounds
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|
|
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@ -0,0 +1,59 @@
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use std::fs::File;
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use std::io::{Write, Read};
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use serde_derive::{Serialize, Deserialize};
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#[derive(Debug, Eq, PartialEq, Serialize, Deserialize)]
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pub(crate) struct Config {
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pub(crate) position: (i32, i32),
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pub(crate) size: (i32, i32),
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}
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pub(crate) fn save_config(config: Config) {
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let mut config_path = dirs::config_dir()
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.expect("Couldn't find user config directory");
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config_path.push("ruin");
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config_path.push("lull");
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if !config_path.exists() {
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std::fs::create_dir_all(&config_path)
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.expect("Couldn't create lull config directory");
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}
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let toml = toml::to_string(&config)
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.expect("Couldn't convert config to toml");
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config_path.push("lull.toml");
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let mut config_file = File::create(config_path)
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.expect("Couldn't create config file");
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config_file.write(&toml.into_bytes())
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.expect("Couldn't write config file");
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}
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pub(crate) fn load_config() -> Option<Config> {
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let mut config_path = dirs::config_dir()
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.expect("Couldn't find user config directory");
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config_path.push("ruin");
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config_path.push("lull");
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config_path.push("lull.toml");
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let file = File::open(config_path);
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if file.is_err() {
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return None;
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}
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let mut toml = String::new();
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file.unwrap().read_to_string(&mut toml)
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.expect("Couldn't read config file");
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let config = toml::from_str(&toml)
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.expect("Couldn't parse config");
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Some(config)
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}
|
280
src/main.rs
280
src/main.rs
|
@ -1,277 +1,35 @@
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#![windows_subsystem = "windows"]
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use gio::prelude::*;
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use gtk::prelude::*;
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use gtk::Orientation;
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use rodio::{Sink, Source};
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use std::env::args;
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use std::fs::File;
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use std::io::BufReader;
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mod config;
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mod ui_gtk;
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use std::path::PathBuf;
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use std::process::Command;
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use iui::prelude::*;
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use iui::controls::{Label, Spinbox, Slider, Entry, MultilineEntry, VerticalBox, HorizontalBox, HorizontalSeparator, Group, Spacer};
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use std::rc::Rc;
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use std::cell::RefCell;
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//
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// const SPACING: i32 = 16;
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//
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// fn error_popup(message: &str) {
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// let popup = gtk::Window::new(gtk::WindowType::Toplevel);
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// popup.set_title("error");
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// popup.set_border_width(SPACING as u32);
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// popup.set_position(gtk::WindowPosition::Center);
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// popup.set_default_size(256, 64);
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//
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// let vertical = gtk::Box::new(Orientation::Vertical, SPACING);
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// popup.add(&vertical);
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//
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// let message = gtk::Label::new(Some(message));
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// vertical.add(&message);
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//
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// let button_ok = gtk::Button::with_label("OK");
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// vertical.add(&button_ok);
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//
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// popup.show_all();
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//
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// button_ok.connect_clicked(move |_| unsafe {
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// popup.destroy();
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// });
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// }
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#[cfg(target_os = "windows")]
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fn file_manager() -> &'static str {
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"explorer"
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}
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fn get_data_dir() -> PathBuf {
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#[cfg(not(target_os = "windows"))]
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fn file_manager() -> &'static str {
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"xdg-open"
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}
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fn get_sounds_dir() -> PathBuf {
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let mut data_dir = dirs::data_dir().expect("Couldn't find user data directory");
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data_dir.push("ruin/lull");
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data_dir.push("ruin");
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data_dir.push("lull");
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if !data_dir.exists() {
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std::fs::create_dir_all(&data_dir).expect("Couldn't create lull data directory");
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std::fs::create_dir_all(&data_dir)
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.expect("Couldn't create lull sounds directory");
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}
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data_dir
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}
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//
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// fn build_ui(application: >k::Application) {
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// let window = gtk::ApplicationWindow::new(application);
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//
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// window.set_title("lull");
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// window.set_border_width(SPACING as u32);
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// window.set_position(gtk::WindowPosition::Center);
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// window.set_default_size(256, 256);
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//
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// let vertical = gtk::Box::new(Orientation::Vertical, SPACING);
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// vertical.set_homogeneous(true);
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//
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// window.add(&vertical);
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//
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// let device = rodio::default_output_device().unwrap();
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//
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// let paths = std::fs::read_dir(get_data_dir())
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// .expect("Couldn't read from lull data directory");
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//
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// for path in paths {
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// let path = path.unwrap().path();
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// let name: &str = path.file_stem().unwrap().to_str().unwrap();
|
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//
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// let file = File::open(&path)
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// .expect("Couldn't open audio file");
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//
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// let source = rodio::Decoder::new(
|
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// BufReader::new(file)
|
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// );
|
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//
|
||||
// if source.is_err() {
|
||||
// error_popup(&format!(
|
||||
// "Couldn't parse file {}. \n{}.",
|
||||
// path.to_str().unwrap(),
|
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// source.err().unwrap()
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// ));
|
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// continue;
|
||||
// }
|
||||
//
|
||||
// let source = source.unwrap().repeat_infinite();
|
||||
//
|
||||
// let sink = Sink::new(&device);
|
||||
// sink.append(source);
|
||||
// sink.pause();
|
||||
//
|
||||
// let row = gtk::Box::new(Orientation::Horizontal, SPACING);
|
||||
// row.set_homogeneous(true);
|
||||
//
|
||||
// let label = gtk::Label::new(Some(name));
|
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// row.add(&label);
|
||||
//
|
||||
// let adjustment = gtk::Adjustment::new(
|
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// 0.0,
|
||||
// 0.0,
|
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// 1.0,
|
||||
// 0.0,
|
||||
// 0.0,
|
||||
// 0.0
|
||||
// );
|
||||
//
|
||||
// let slider = gtk::Scale::new(
|
||||
// Orientation::Horizontal,
|
||||
// Some(&adjustment)
|
||||
// );
|
||||
//
|
||||
// slider.set_draw_value(false);
|
||||
//
|
||||
// slider.connect_value_changed(move |scale| {
|
||||
// let volume = scale.get_value();
|
||||
//
|
||||
// if volume == 0. {
|
||||
// sink.pause();
|
||||
// } else {
|
||||
// sink.play();
|
||||
// sink.set_volume(volume as f32);
|
||||
// }
|
||||
// });
|
||||
//
|
||||
// row.add(&slider);
|
||||
//
|
||||
// vertical.add(&row);
|
||||
// }
|
||||
//
|
||||
// let row_add = gtk::Box::new(Orientation::Horizontal, SPACING);
|
||||
// row_add.set_homogeneous(true);
|
||||
//
|
||||
// let button_manage_sounds = gtk::Button::with_label("manage sounds");
|
||||
//
|
||||
// button_manage_sounds.connect_clicked(|_| {
|
||||
// let mut file_manager = Command::new("xdg-open");
|
||||
// file_manager.arg(get_data_dir());
|
||||
// file_manager.output().unwrap();
|
||||
// });
|
||||
//
|
||||
// row_add.add(&button_manage_sounds);
|
||||
// vertical.add(&row_add);
|
||||
//
|
||||
// window.show_all();
|
||||
// }
|
||||
|
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/// This struct will hold the values that multiple callbacks will need to access.
|
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struct State {
|
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slider_val: i64,
|
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spinner_val: i64,
|
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entry_val: String,
|
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multi_val: String,
|
||||
}
|
||||
|
||||
//#[cfg(not(target_os = "windows"))]
|
||||
fn main() {
|
||||
// Initialize the UI framework.
|
||||
let ui = UI::init().unwrap();
|
||||
|
||||
// Initialize the state of the application.
|
||||
let state = Rc::new(RefCell::new(
|
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State { slider_val: 0, spinner_val: 0, entry_val: "".into(), multi_val: "".into() }
|
||||
));
|
||||
|
||||
// Set up the inputs for the application.
|
||||
// While it's not necessary to create a block for this, it makes the code a lot easier
|
||||
// to read; the indentation presents a visual cue informing the reader that these
|
||||
// statements are related.
|
||||
let (input_group, mut slider, mut spinner, mut entry, mut multi) = {
|
||||
// The group will hold all the inputs
|
||||
let mut input_group = Group::new(&ui, "Inputs");
|
||||
|
||||
// The vertical box arranges the inputs within the groups
|
||||
let mut input_vbox = VerticalBox::new(&ui);
|
||||
input_vbox.set_padded(&ui, true);
|
||||
|
||||
// Numerical inputs
|
||||
let slider = Slider::new(&ui, 1, 100);
|
||||
let spinner = Spinbox::new(&ui, 1, 100);
|
||||
let entry = Entry::new(&ui);
|
||||
let multi = MultilineEntry::new(&ui);
|
||||
|
||||
// Add everything in hierarchy
|
||||
// Note the reverse order here. Again, it's not necessary, but it improves
|
||||
// readability.
|
||||
input_vbox.append(&ui, slider.clone(), LayoutStrategy::Compact);
|
||||
input_vbox.append(&ui, spinner.clone(), LayoutStrategy::Compact);
|
||||
input_vbox.append(&ui, Spacer::new(&ui), LayoutStrategy::Compact);
|
||||
input_vbox.append(&ui, HorizontalSeparator::new(&ui), LayoutStrategy::Compact);
|
||||
input_vbox.append(&ui, Spacer::new(&ui), LayoutStrategy::Compact);
|
||||
input_vbox.append(&ui, entry.clone(), LayoutStrategy::Compact);
|
||||
input_vbox.append(&ui, multi.clone(), LayoutStrategy::Stretchy);
|
||||
input_group.set_child(&ui, input_vbox);
|
||||
|
||||
(input_group, slider, spinner, entry, multi)
|
||||
};
|
||||
|
||||
// Set up the outputs for the application. Organization is very similar to the
|
||||
// previous setup.
|
||||
let (output_group, add_label, sub_label, text_label, bigtext_label) = {
|
||||
let mut output_group = Group::new(&ui, "Outputs");
|
||||
let mut output_vbox = VerticalBox::new(&ui);
|
||||
let add_label = Label::new(&ui, "");
|
||||
let sub_label = Label::new(&ui, "");
|
||||
let text_label = Label::new(&ui, "");
|
||||
let bigtext_label = Label::new(&ui, "");
|
||||
output_vbox.append(&ui, add_label.clone(), LayoutStrategy::Compact);
|
||||
output_vbox.append(&ui, sub_label.clone(), LayoutStrategy::Compact);
|
||||
output_vbox.append(&ui, text_label.clone(), LayoutStrategy::Compact);
|
||||
output_vbox.append(&ui, bigtext_label.clone(), LayoutStrategy::Stretchy);
|
||||
output_group.set_child(&ui, output_vbox);
|
||||
|
||||
(output_group, add_label, sub_label, text_label, bigtext_label)
|
||||
};
|
||||
|
||||
// This horizontal box will arrange the two groups of controls.
|
||||
let mut hbox = HorizontalBox::new(&ui);
|
||||
hbox.append(&ui, input_group, LayoutStrategy::Stretchy);
|
||||
hbox.append(&ui, output_group, LayoutStrategy::Stretchy);
|
||||
|
||||
// The window allows all constituent components to be displayed.
|
||||
let mut window = Window::new(&ui, "Input Output Test", 300, 150, WindowType::NoMenubar);
|
||||
window.set_child(&ui, hbox);
|
||||
window.show(&ui);
|
||||
|
||||
// These on_changed functions allow updating the application state when a
|
||||
// control changes its value.
|
||||
|
||||
slider.on_changed(&ui, {
|
||||
let state = state.clone();
|
||||
move |val| { state.borrow_mut().slider_val = val; }
|
||||
});
|
||||
|
||||
spinner.on_changed(&ui, {
|
||||
let state = state.clone();
|
||||
move |val| { state.borrow_mut().spinner_val = val; }
|
||||
});
|
||||
|
||||
entry.on_changed(&ui, {
|
||||
let state = state.clone();
|
||||
move |val| { state.borrow_mut().entry_val = val; }
|
||||
});
|
||||
|
||||
multi.on_changed(&ui, {
|
||||
let state = state.clone();
|
||||
move |val| { state.borrow_mut().multi_val = val; }
|
||||
});
|
||||
|
||||
|
||||
// Rather than just invoking ui.run(), using EventLoop gives a lot more control
|
||||
// over the user interface event loop.
|
||||
// Here, the on_tick() callback is used to update the view against the state.
|
||||
let mut event_loop = ui.event_loop();
|
||||
event_loop.on_tick(&ui, {
|
||||
let ui = ui.clone();
|
||||
let mut add_label = add_label.clone();
|
||||
let mut sub_label = sub_label.clone();
|
||||
let mut text_label = text_label.clone();
|
||||
let mut bigtext_label = bigtext_label.clone();
|
||||
move || {
|
||||
let state = state.borrow();
|
||||
|
||||
// Update all the labels
|
||||
add_label.set_text(&ui, &format!("Added: {}", state.slider_val + state.spinner_val));
|
||||
sub_label.set_text(&ui, &format!("Subtracted: {}", state.slider_val - state.spinner_val));
|
||||
text_label.set_text(&ui, &format!("Text: {}", state.entry_val));
|
||||
bigtext_label.set_text(&ui, &format!("Multiline Text: {}", state.multi_val));
|
||||
}
|
||||
});
|
||||
event_loop.run(&ui);
|
||||
ui_gtk::instantiate();
|
||||
}
|
||||
|
|
|
@ -0,0 +1,180 @@
|
|||
use std::fs::File;
|
||||
use std::io::{BufReader};
|
||||
use std::process::Command;
|
||||
|
||||
use gio::prelude::*;
|
||||
use gtk::prelude::*;
|
||||
use gtk::Orientation;
|
||||
use rodio::{Sink, Source};
|
||||
|
||||
const SPACING: i32 = 16;
|
||||
|
||||
fn popup(title: &str, message: &str) -> gtk::Window {
|
||||
let popup = gtk::Window::new(gtk::WindowType::Toplevel);
|
||||
popup.set_title(title);
|
||||
popup.set_border_width(SPACING as u32);
|
||||
popup.set_position(gtk::WindowPosition::Center);
|
||||
popup.set_default_size(256, 64);
|
||||
popup.set_type_hint(gdk::WindowTypeHint::Dialog);
|
||||
popup.set_resizable(false);
|
||||
|
||||
let message = gtk::Label::new(Some(message));
|
||||
popup.add(&message);
|
||||
|
||||
popup
|
||||
}
|
||||
|
||||
fn build_ui(application: >k::Application) {
|
||||
let window = gtk::ApplicationWindow::new(application);
|
||||
|
||||
window.set_title("lull");
|
||||
window.set_border_width(SPACING as u32);
|
||||
window.set_position(gtk::WindowPosition::Center);
|
||||
window.set_default_size(256, 128);
|
||||
|
||||
if let Some(config) = crate::config::load_config() {
|
||||
window.move_(config.position.0, config.position.1);
|
||||
window.resize(config.size.0, config.size.1);
|
||||
}
|
||||
|
||||
let button_manage_sounds = gtk::Button::with_label("open sounds folder");
|
||||
|
||||
button_manage_sounds.connect_clicked(|_| {
|
||||
popup(
|
||||
"info",
|
||||
concat!(
|
||||
"after changing the sounds in this folder, ",
|
||||
"you will need to restart lull to see your changes."
|
||||
)
|
||||
);
|
||||
|
||||
let mut file_manager = Command::new(crate::file_manager());
|
||||
file_manager.arg(crate::get_sounds_dir());
|
||||
file_manager.output().unwrap();
|
||||
});
|
||||
|
||||
let sounds_manage = gtk::Box::new(Orientation::Vertical, SPACING);
|
||||
let columns = gtk::Box::new(Orientation::Horizontal, SPACING);
|
||||
let column_labels = gtk::Box::new(Orientation::Vertical, SPACING);
|
||||
let column_sliders = gtk::Box::new(Orientation::Vertical, SPACING);
|
||||
|
||||
columns.set_homogeneous(false);
|
||||
column_labels.set_homogeneous(true);
|
||||
column_sliders.set_homogeneous(true);
|
||||
column_labels.set_expand(false);
|
||||
column_sliders.set_expand(true);
|
||||
column_sliders.set_width_request(128);
|
||||
|
||||
window.add(&sounds_manage);
|
||||
sounds_manage.add(&columns);
|
||||
sounds_manage.add(&button_manage_sounds);
|
||||
columns.add(&column_labels);
|
||||
columns.add(&column_sliders);
|
||||
|
||||
let device = rodio::default_output_device().unwrap();
|
||||
|
||||
let mut paths = std::fs::read_dir(crate::get_sounds_dir())
|
||||
.expect("Couldn't read lull sounds directory")
|
||||
.map(|res| res.map(|e| e.path()))
|
||||
.collect::<Result<Vec<_>, std::io::Error>>()
|
||||
.expect("Couldn't read files from lull sounds directory");
|
||||
|
||||
paths.sort();
|
||||
|
||||
for path in paths {
|
||||
let name = path.file_stem().unwrap().to_str().unwrap();
|
||||
let extension = path.extension().unwrap().to_str().unwrap();
|
||||
|
||||
// on Windows the data dir and config dir are the same,
|
||||
// so avoid parsing the config file as an audio file
|
||||
if extension == "toml" {
|
||||
continue;
|
||||
}
|
||||
|
||||
let file = File::open(&path)
|
||||
.expect("Couldn't open audio file");
|
||||
|
||||
let source = rodio::Decoder::new(
|
||||
BufReader::new(file)
|
||||
);
|
||||
|
||||
if source.is_err() {
|
||||
popup("error", &format!(
|
||||
"Couldn't parse file {}. \n{}.",
|
||||
path.to_str().unwrap(),
|
||||
source.err().unwrap()
|
||||
)).show_all();
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
let source = source.unwrap().repeat_infinite();
|
||||
|
||||
let sink = Sink::new(&device);
|
||||
sink.append(source);
|
||||
sink.pause();
|
||||
|
||||
let label = gtk::Label::new(Some(name));
|
||||
label.set_halign(gtk::Align::End);
|
||||
column_labels.add(&label);
|
||||
|
||||
let adjustment = gtk::Adjustment::new(
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
);
|
||||
|
||||
let slider = gtk::Scale::new(
|
||||
Orientation::Horizontal,
|
||||
Some(&adjustment)
|
||||
);
|
||||
|
||||
slider.set_draw_value(false);
|
||||
|
||||
slider.connect_value_changed(move |scale| {
|
||||
let volume = scale.value();
|
||||
|
||||
if volume == 0. {
|
||||
sink.pause();
|
||||
} else {
|
||||
sink.play();
|
||||
sink.set_volume(volume as f32);
|
||||
}
|
||||
});
|
||||
|
||||
column_sliders.add(&slider);
|
||||
}
|
||||
|
||||
window.show_all();
|
||||
|
||||
window.connect_delete_event(|window, _event| {
|
||||
crate::config::save_config(crate::config::Config {
|
||||
position: window.position(),
|
||||
size: window.size()
|
||||
});
|
||||
|
||||
Inhibit(false)
|
||||
});
|
||||
}
|
||||
|
||||
pub(crate) fn instantiate() {
|
||||
#[cfg(target_os = "windows")] {
|
||||
// instantiate rodio before gtk and don't do anything with it
|
||||
// this is silly but it's the easiest way to prevent cpal crashing on windows
|
||||
rodio::default_output_device().unwrap();
|
||||
}
|
||||
|
||||
let application = gtk::Application::new(
|
||||
Some("dev.tinybird.max.lull"),
|
||||
Default::default()
|
||||
);
|
||||
|
||||
application.connect_activate(|app| {
|
||||
build_ui(app);
|
||||
});
|
||||
|
||||
application.run();
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
export PKG_CONFIG_ALLOW_CROSS=1
|
||||
export PKG_CONFIG_PATH=/usr/i686-w64-mingw32/lib/pkgconfig
|
||||
rm -rf package
|
||||
docker start lull-build-3 -ai | less
|
||||
|
||||
# gtk icons to keep:
|
||||
# Adwaita/16x16/ui/window-*
|
||||
# Adwaita/24x24/ui/window-*
|
||||
# Adwaita/48x48/ui/window-*
|
||||
# Adwaita/64x64/ui/window-*
|
||||
# Adwaita/96x96/ui/window-*
|
||||
# Adwaita/scalable/ui/window-*
|
||||
# Adwaita/cursors
|
||||
# (are all of these sizes necessary?)
|
Loading…
Reference in New Issue