216 Commits

Author SHA1 Message Date
f18b0de251 check if line is numeric before appending it to pixel data; check if colour ID is ok 2020-04-25 14:17:52 +01:00
5184060372 move this function to lib so we can use it elsewhere 2020-04-25 14:17:12 +01:00
3bd67bcaf7 update todo 2020-04-25 14:16:07 +01:00
69ce68f7d4 multi line dialogues are ok now I think 2020-04-25 14:15:57 +01:00
3d043aa9b5 version bump 2020-04-24 21:51:55 +01:00
9e8d032ced handle game segments better 2020-04-24 21:51:31 +01:00
408e46ef7e new function for splitting game data into segments 2020-04-24 18:52:27 +01:00
e8effb3579 fix input warning 2020-04-24 18:20:05 +01:00
543c4990af version bump 2020-04-24 18:11:42 +01:00
f2d9f84307 revert to 16x16 rooms as that covers standard bitsy as well as bitsy hd 2020-04-24 18:11:27 +01:00
c4158e2b66 infer room format 2020-04-24 18:10:10 +01:00
c9bab425a2 handle optional version/format lines 2020-04-24 18:09:54 +01:00
687cdeaee5 update todo 2020-04-24 18:09:18 +01:00
2955a81296 tidyup 2020-04-24 18:09:08 +01:00
a0d109c0b8 handle optional game version and room format; transform line endings 2020-04-24 18:08:21 +01:00
ebb172df7e handle room formats 2020-04-24 18:07:32 +01:00
1c6e3eb515 turn room format and room type into enums; transform line endings 2020-04-24 18:06:17 +01:00
f4b82c3a67 missing field 2020-04-23 16:42:01 +01:00
f2ec5d44bd add line endings property so we can convert later 2020-04-23 12:07:45 +01:00
1fb156d5b2 update todo 2020-04-23 12:07:14 +01:00
096eb39bf6 optional version handling 2020-04-23 12:03:39 +01:00
6e7240e2d7 streamline this 2020-04-23 08:57:46 +01:00
df7718cbf2 update todo; version bump 2020-04-23 08:57:30 +01:00
d1254988bc allow game to have font data (not really parsed for now) 2020-04-23 07:43:52 +01:00
f740496727 don't strip newlines from endings 2020-04-23 06:57:07 +01:00
d955f4ee71 fix ending from string (allow "END " in dialogue, and multi-line dialogues) 2020-04-23 06:50:38 +01:00
7a8ec4e5d2 fix executable name 2020-04-19 08:14:52 +01:00
858a45f69d remove unused import 2020-04-19 08:14:26 +01:00
76e6c2477c test configurations 2020-04-19 08:13:55 +01:00
d0614b6de2 remove rustfmt 2020-04-19 07:37:36 +01:00
dacccdc100 better example program 2020-04-19 07:34:11 +01:00
ffed88429b fix example 2020-04-19 07:28:52 +01:00
github-actions[bot]
1e0c129dca
Format Rust code using rustfmt 2020-04-18 17:08:16 +00:00
f550c3696f handle errors for game 2020-04-18 18:07:25 +01:00
4f8c4e5195 Merge remote-tracking branch 'origin/master' 2020-04-18 17:48:42 +01:00
434e98cc60 implement error handling for game 2020-04-18 17:48:29 +01:00
github-actions[bot]
8983aa60d1
Format Rust code using rustfmt 2020-04-18 16:43:25 +00:00
c47c4205aa implement error handling for avatar 2020-04-18 17:42:32 +01:00
8d93843b55 more badges 2020-04-18 17:05:37 +01:00
a7086d96cd Merge remote-tracking branch 'origin/master' 2020-04-18 17:00:27 +01:00
ea239be885 dinky little badge 2020-04-18 17:00:03 +01:00
github-actions[bot]
cba6c16414
Format Rust code using rustfmt 2020-04-18 15:58:30 +00:00
9a5c4df2b1 try to fix rustfmt action 2020-04-18 16:57:48 +01:00
074b51d5d9 fix failing error 2020-04-18 16:46:41 +01:00
8b05645c6b allow trailing spaces in dialogues 2020-04-18 16:32:50 +01:00
2e5d063371 more testing 2020-04-18 16:20:29 +01:00
0414fe757a optional room palette is now handled 2020-04-18 16:14:01 +01:00
c954e56ea9 error handling for position 2020-04-18 16:12:06 +01:00
78b2319d4f implement optional palette id for room 2020-04-18 15:50:01 +01:00
c441fce485 implement optional name for avatar 2020-04-18 15:49:33 +01:00