better example program
This commit is contained in:
parent
ffed88429b
commit
dacccdc100
|
@ -0,0 +1,14 @@
|
|||
extern crate bitsy_parser;
|
||||
use bitsy_parser::game::Game;
|
||||
use bitsy_parser::image::Image;
|
||||
use std::{env, fs};
|
||||
|
||||
fn main() {
|
||||
let input_file = env::args()
|
||||
.nth(1)
|
||||
.expect("No input path specified. Usage: `smiley infile outfile`");
|
||||
|
||||
Game::from(fs::read_to_string(input_file).unwrap()).unwrap();
|
||||
|
||||
println!("OK!");
|
||||
}
|
|
@ -1,26 +0,0 @@
|
|||
extern crate bitsy_parser;
|
||||
use bitsy_parser::game::Game;
|
||||
use bitsy_parser::image::Image;
|
||||
use std::{env, fs};
|
||||
|
||||
/// replaces the player avatar with a smiley face.
|
||||
fn main() {
|
||||
let input_file = env::args()
|
||||
.nth(1)
|
||||
.expect("No input path specified. Usage: `smiley infile outfile`");
|
||||
let output_file = env::args()
|
||||
.nth(2)
|
||||
.expect("No output path specified. Usage: `smiley infile outfile`");
|
||||
|
||||
let mut game = Game::from(fs::read_to_string(input_file).unwrap()).unwrap();
|
||||
|
||||
game.avatar.animation_frames = vec![Image {
|
||||
pixels: vec![
|
||||
0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1,
|
||||
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
|
||||
1, 1, 1, 1, 0, 0,
|
||||
],
|
||||
}];
|
||||
|
||||
fs::write(output_file, &game.to_string()).expect("Failed to write to output file");
|
||||
}
|
Loading…
Reference in New Issue