187 Commits

Author SHA1 Message Date
d0614b6de2 remove rustfmt 2020-04-19 07:37:36 +01:00
dacccdc100 better example program 2020-04-19 07:34:11 +01:00
ffed88429b fix example 2020-04-19 07:28:52 +01:00
github-actions[bot]
1e0c129dca
Format Rust code using rustfmt 2020-04-18 17:08:16 +00:00
f550c3696f handle errors for game 2020-04-18 18:07:25 +01:00
4f8c4e5195 Merge remote-tracking branch 'origin/master' 2020-04-18 17:48:42 +01:00
434e98cc60 implement error handling for game 2020-04-18 17:48:29 +01:00
github-actions[bot]
8983aa60d1
Format Rust code using rustfmt 2020-04-18 16:43:25 +00:00
c47c4205aa implement error handling for avatar 2020-04-18 17:42:32 +01:00
8d93843b55 more badges 2020-04-18 17:05:37 +01:00
a7086d96cd Merge remote-tracking branch 'origin/master' 2020-04-18 17:00:27 +01:00
ea239be885 dinky little badge 2020-04-18 17:00:03 +01:00
github-actions[bot]
cba6c16414
Format Rust code using rustfmt 2020-04-18 15:58:30 +00:00
9a5c4df2b1 try to fix rustfmt action 2020-04-18 16:57:48 +01:00
074b51d5d9 fix failing error 2020-04-18 16:46:41 +01:00
8b05645c6b allow trailing spaces in dialogues 2020-04-18 16:32:50 +01:00
2e5d063371 more testing 2020-04-18 16:20:29 +01:00
0414fe757a optional room palette is now handled 2020-04-18 16:14:01 +01:00
c954e56ea9 error handling for position 2020-04-18 16:12:06 +01:00
78b2319d4f implement optional palette id for room 2020-04-18 15:50:01 +01:00
c441fce485 implement optional name for avatar 2020-04-18 15:49:33 +01:00
596be936d9 try to handle old "SET" rooms 2020-04-18 15:33:04 +01:00
fe3fac5e2b handle old room format 2020-04-18 15:28:51 +01:00
7c76a9d3d2 go through more test data 2020-04-18 15:02:27 +01:00
9234ed1c63 test data 2020-04-18 14:48:25 +01:00
5735a7c911 minor bump - lots of fixes 2020-04-18 14:39:43 +01:00
e71c87ad4c handle room wall array 2020-04-18 14:39:17 +01:00
7c566ab9d3 update test results 2020-04-18 14:03:01 +01:00
8fd091551e handle avatar ordering; todo 2020-04-18 13:59:48 +01:00
2b8039d77d go through more test data 2020-04-18 13:40:37 +01:00
e6845d7a39 fix avatar ordering 2020-04-18 13:38:41 +01:00
e328661fbf avatar ordering fixed 2020-04-18 13:38:20 +01:00
96b956e0f2 fix font output 2020-04-18 13:37:26 +01:00
27f5fd38bd todo 2020-04-18 13:37:08 +01:00
cf8389ddd8 game version handling done 2020-04-18 12:49:51 +01:00
53bc9c6263 font and text direction handling done 2020-04-18 12:47:16 +01:00
16e399b312 export font and text direction to string 2020-04-18 12:46:46 +01:00
e1bf7cbae4 test RTL and font options 2020-04-18 12:45:43 +01:00
935075e7a1 redo version as a struct 2020-04-18 11:03:24 +01:00
c8a4b4a8bc use room_format_line() 2020-04-18 10:48:14 +01:00
c200957679 these are public functions, not for internal use 2020-04-18 10:46:33 +01:00
fc6d0dcc45 todo 2020-04-18 10:46:14 +01:00
c467489dd5 remove some unnecessary imports and call them inline 2020-04-18 10:46:07 +01:00
cc0780b9cd implement font and text direction; call std and mock directly instead of importing 2020-04-18 10:45:01 +01:00
c5604f2964 don't import mock, just reference directly 2020-04-18 10:26:42 +01:00
59068dadc9 Merge remote-tracking branch 'origin/master' 2020-04-17 09:37:15 +01:00
f77c8b2d4e handle bitsy version as major and minor versions (uint); helper functions for game version/format 2020-04-17 09:37:03 +01:00
c13fd1dcdc todo 2020-04-15 20:55:42 +01:00
Max
ea80e41815
Update README.md
bitsy 7.0
2020-04-15 09:08:34 +01:00
Max
369c8231d8
Create rust.yml
github actions
2020-04-15 09:04:39 +01:00