Commit Graph

296 Commits

Author SHA1 Message Date
Max Bradbury 096eb39bf6 optional version handling 2020-04-23 12:03:39 +01:00
Max Bradbury 6e7240e2d7 streamline this 2020-04-23 08:57:46 +01:00
Max Bradbury df7718cbf2 update todo; version bump 2020-04-23 08:57:30 +01:00
Max Bradbury d1254988bc allow game to have font data (not really parsed for now) 2020-04-23 07:43:52 +01:00
Max Bradbury f740496727 don't strip newlines from endings 2020-04-23 06:57:07 +01:00
Max Bradbury d955f4ee71 fix ending from string (allow "END " in dialogue, and multi-line dialogues) 2020-04-23 06:50:38 +01:00
Max Bradbury 7a8ec4e5d2 fix executable name 2020-04-19 08:14:52 +01:00
Max Bradbury 858a45f69d remove unused import 2020-04-19 08:14:26 +01:00
Max Bradbury 76e6c2477c test configurations 2020-04-19 08:13:55 +01:00
Max Bradbury d0614b6de2 remove rustfmt 2020-04-19 07:37:36 +01:00
Max Bradbury dacccdc100 better example program 2020-04-19 07:34:11 +01:00
Max Bradbury ffed88429b fix example 2020-04-19 07:28:52 +01:00
github-actions[bot] 1e0c129dca
Format Rust code using rustfmt 2020-04-18 17:08:16 +00:00
Max Bradbury f550c3696f handle errors for game 2020-04-18 18:07:25 +01:00
Max Bradbury 4f8c4e5195 Merge remote-tracking branch 'origin/master' 2020-04-18 17:48:42 +01:00
Max Bradbury 434e98cc60 implement error handling for game 2020-04-18 17:48:29 +01:00
github-actions[bot] 8983aa60d1
Format Rust code using rustfmt 2020-04-18 16:43:25 +00:00
Max Bradbury c47c4205aa implement error handling for avatar 2020-04-18 17:42:32 +01:00
Max Bradbury 8d93843b55 more badges 2020-04-18 17:05:37 +01:00
Max Bradbury a7086d96cd Merge remote-tracking branch 'origin/master' 2020-04-18 17:00:27 +01:00
Max Bradbury ea239be885 dinky little badge 2020-04-18 17:00:03 +01:00
github-actions[bot] cba6c16414
Format Rust code using rustfmt 2020-04-18 15:58:30 +00:00
Max Bradbury 9a5c4df2b1 try to fix rustfmt action 2020-04-18 16:57:48 +01:00
Max Bradbury 074b51d5d9 fix failing error 2020-04-18 16:46:41 +01:00
Max Bradbury 8b05645c6b allow trailing spaces in dialogues 2020-04-18 16:32:50 +01:00
Max Bradbury 2e5d063371 more testing 2020-04-18 16:20:29 +01:00
Max Bradbury 0414fe757a optional room palette is now handled 2020-04-18 16:14:01 +01:00
Max Bradbury c954e56ea9 error handling for position 2020-04-18 16:12:06 +01:00
Max Bradbury 78b2319d4f implement optional palette id for room 2020-04-18 15:50:01 +01:00
Max Bradbury c441fce485 implement optional name for avatar 2020-04-18 15:49:33 +01:00
Max Bradbury 596be936d9 try to handle old "SET" rooms 2020-04-18 15:33:04 +01:00
Max Bradbury fe3fac5e2b handle old room format 2020-04-18 15:28:51 +01:00
Max Bradbury 7c76a9d3d2 go through more test data 2020-04-18 15:02:27 +01:00
Max Bradbury 9234ed1c63 test data 2020-04-18 14:48:25 +01:00
Max Bradbury 5735a7c911 minor bump - lots of fixes 2020-04-18 14:39:43 +01:00
Max Bradbury e71c87ad4c handle room wall array 2020-04-18 14:39:17 +01:00
Max Bradbury 7c566ab9d3 update test results 2020-04-18 14:03:01 +01:00
Max Bradbury 8fd091551e handle avatar ordering; todo 2020-04-18 13:59:48 +01:00
Max Bradbury 2b8039d77d go through more test data 2020-04-18 13:40:37 +01:00
Max Bradbury e6845d7a39 fix avatar ordering 2020-04-18 13:38:41 +01:00
Max Bradbury e328661fbf avatar ordering fixed 2020-04-18 13:38:20 +01:00
Max Bradbury 96b956e0f2 fix font output 2020-04-18 13:37:26 +01:00
Max Bradbury 27f5fd38bd todo 2020-04-18 13:37:08 +01:00
Max Bradbury cf8389ddd8 game version handling done 2020-04-18 12:49:51 +01:00
Max Bradbury 53bc9c6263 font and text direction handling done 2020-04-18 12:47:16 +01:00
Max Bradbury 16e399b312 export font and text direction to string 2020-04-18 12:46:46 +01:00
Max Bradbury e1bf7cbae4 test RTL and font options 2020-04-18 12:45:43 +01:00
Max Bradbury 935075e7a1 redo version as a struct 2020-04-18 11:03:24 +01:00
Max Bradbury c8a4b4a8bc use room_format_line() 2020-04-18 10:48:14 +01:00
Max Bradbury c200957679 these are public functions, not for internal use 2020-04-18 10:46:33 +01:00