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| 66cb9bdd4d |
@@ -1,8 +1,8 @@
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||||
[package]
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name = "bitsy-parser"
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version = "0.72.3"
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version = "0.812.0"
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authors = ["Max Bradbury <max@tinybird.info>"]
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edition = "2018"
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edition = "2021"
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description = "A parser and utilities for working with Bitsy game data"
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readme = "README.md"
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repository = "https://tinybird.dev/max/bitsy-parser"
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@@ -12,5 +12,6 @@ keywords = ["gamedev"]
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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radix_fmt = "1.0.0"
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loe = "0.2.0"
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data-encoding = "^2.6.0"
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radix_fmt = "^1.0.0"
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loe = "0.3.0"
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2
LICENSE
2
LICENSE
@@ -1,6 +1,6 @@
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MIT License
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|
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Copyright (c) 2020 Max Bradbury
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Copyright © 2024 Max Bradbury
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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9
TODO.md
Normal file
9
TODO.md
Normal file
@@ -0,0 +1,9 @@
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# 8.0 changes
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* NAME fields have moved underneath the main body of data
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* "BGC *" / "BGC 1" property (transparent / palette colour index)
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* flags near top of game data ("! VER_MAJ 8" etc.)
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* blips
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* implement from_str, display
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* tunes
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* implement from_str, display
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@@ -7,7 +7,7 @@ fn main() {
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let game = env::args().nth(1).expect(SYNTAX_ERROR);
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let output = env::args().nth(2).expect(SYNTAX_ERROR);
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let mut game = Game::from(fs::read_to_string(game).unwrap()).unwrap();
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let (mut game, _err) = Game::from(fs::read_to_string(game).unwrap()).unwrap();
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game.dedupe_tiles();
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@@ -9,8 +9,8 @@ fn main() {
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let output = env::args().nth(3).expect(SYNTAX_ERROR);
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// todo allow numerous additional games
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let mut game_a = Game::from(fs::read_to_string(game_a).unwrap()).unwrap();
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let game_b = Game::from(fs::read_to_string(game_b).unwrap()).unwrap();
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let (mut game_a, _) = Game::from(fs::read_to_string(game_a).unwrap()).unwrap();
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let ( game_b, _) = Game::from(fs::read_to_string(game_b).unwrap()).unwrap();
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game_a.merge(&game_b);
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@@ -8,7 +8,7 @@ fn main() {
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let input = env::args().nth(1).expect(SYNTAX_ERROR);
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let output = env::args().nth(2).expect(SYNTAX_ERROR);
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let game = Game::from(fs::read_to_string(input).unwrap()).unwrap();
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let (game, _err) = Game::from(fs::read_to_string(input).unwrap()).unwrap();
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fs::write(output, game.to_string()).expect("Failed to write output file");
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}
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76
src/blip.rs
Normal file
76
src/blip.rs
Normal file
@@ -0,0 +1,76 @@
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use core::fmt;
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use std::fmt::Formatter;
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use crate::note::Note;
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#[derive(Clone, Debug, PartialEq)]
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pub enum PulseWidth {
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/// 50% duty cycle
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Half,
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/// 25% duty cycle
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Quarter,
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/// 12.5% duty cycle
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Eighth,
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}
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impl PulseWidth {
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fn from(str: &str) -> Result<PulseWidth, crate::Error> {
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match str {
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"P2" => Ok(PulseWidth::Half),
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"P4" => Ok(PulseWidth::Quarter),
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"P8" => Ok(PulseWidth::Eighth),
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_ => Err(crate::Error::PulseWidth),
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}
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}
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}
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impl fmt::Display for PulseWidth {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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write!(f, "SQR {}", match self {
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PulseWidth::Half => "P2",
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PulseWidth::Quarter => "P4",
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PulseWidth::Eighth => "P8",
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})
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}
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}
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/// thanks to Rumple_Frumpkins from Bitsy Talk for his help in figuring out the blip format.
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#[derive(Debug, Clone, PartialEq)]
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pub struct Blip {
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id: String,
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notes: Vec<Note>,
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name: Option<String>,
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/// Attack (ms), Decay (ms), Sustain (level: 1-15), Hold (sustain duration, ms), Release (ms)
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envelope: [u8; 5],
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/// first value is milliseconds per note;
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/// second value is a modifier to the first note (add or subtract milliseconds)
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beat: [i16; 2],
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pulse_width: PulseWidth,
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/// Notes can cycle repeatedly, or just play once
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repeat: bool,
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}
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impl From<&str> for Blip {
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fn from(str: &str) -> Self {
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let mut id = String::new();
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let mut notes = vec![];
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let mut name = None;
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let mut envelope = [0; 5];
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let mut beat = [0; 2];
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let mut pulse_width = PulseWidth::Half;
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let mut repeat = false;
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for line in str.lines() {
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if line.starts_with("BLIP ") {
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id = line.replace("BLIP ", "");
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} else if line.starts_with("NAME ") {
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name = Some(line.replace("NAME ", ""));
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} else if line.starts_with("ENV ") {
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let envelope_temp: Vec<u8> = line.replace("ENV ", "").split(' ').map(|v| v.parse().unwrap()).collect();
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} else {
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// notes = line.split(',').map(|n| Note::from(n)).collect().unwrap();
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}
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}
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Self { id, notes, name, envelope, beat, pulse_width, repeat }
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}
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}
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@@ -6,7 +6,7 @@ pub struct Colour {
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}
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impl Colour {
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pub(crate) fn from(string: &str) -> Result<Colour, crate::Error> {
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pub fn from(string: &str) -> Result<Colour, crate::Error> {
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let values: Vec<&str> = string.trim_matches(',').split(',').collect();
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|
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if values.len() != 3 {
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@@ -19,6 +19,13 @@ impl Colour {
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Ok(Colour { red, green, blue })
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}
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pub fn from_hex(hex: &str) -> Result<Colour, crate::Error> {
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let hex = hex.to_lowercase().trim_start_matches('#').to_string();
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let rgb = data_encoding::HEXLOWER.decode(hex.as_bytes()).unwrap();
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Ok(Colour { red: rgb[0], green: rgb[1], blue: rgb[2], })
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}
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}
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impl ToString for Colour {
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@@ -58,4 +65,18 @@ mod test {
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fn colour_extraneous_value() {
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assert!(Colour::from("0,0,0,0").is_err());
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}
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#[test]
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fn colour_from_hex() {
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let output = Colour::from_hex("#ffff00").unwrap();
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let expected = Colour { red: 255, green: 255, blue: 0 };
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assert_eq!(output, expected);
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}
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#[test]
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fn colour_from_hex_upper() {
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let output = Colour::from_hex("#ABCDEF").unwrap();
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let expected = Colour { red: 171, green: 205, blue: 239 };
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assert_eq!(output, expected);
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}
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}
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17
src/error.rs
17
src/error.rs
@@ -1,6 +1,6 @@
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||||
use std::fmt;
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||||
|
||||
#[derive(Debug, PartialEq)]
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#[derive(Clone, Debug, PartialEq)]
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pub enum NotFound {
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Anything,
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Avatar,
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@@ -21,19 +21,30 @@ impl fmt::Display for NotFound {
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}
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}
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||||
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#[derive(Debug)]
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#[derive(Clone, Debug)]
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pub enum ImageError {
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MalformedPixel,
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WrongSize,
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}
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#[derive(Clone, Debug)]
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pub enum Error {
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Colour,
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Dialogue,
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Ending,
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Exit,
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Font,
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Game {
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missing: NotFound,
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},
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Image,
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Image {
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err: ImageError,
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},
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Item,
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Palette,
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Position,
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PulseWidth,
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RelativeNote,
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Room,
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Sprite,
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Text,
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234
src/game.rs
234
src/game.rs
@@ -1,11 +1,15 @@
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use crate::{Dialogue, Ending, Font, Image, Item, Palette, Room, Sprite, TextDirection, Tile, Variable, transform_line_endings, segments_from_string, new_unique_id, try_id, Instance, Error};
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use crate::{
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Blip, Dialogue, Ending, Font, Image, Item, Palette,
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Room, Sprite, TextDirection, Tile, Tune, Variable, Instance, Error,
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transform_line_endings, new_unique_id, try_id
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};
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use crate::error::NotFound;
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use loe::TransformMode;
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||||
|
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use std::collections::HashMap;
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use std::borrow::BorrowMut;
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use std::fmt;
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use crate::error::NotFound;
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||||
use std::fmt::Display;
|
||||
|
||||
/// in very early versions of Bitsy, room tiles were defined as single alphanumeric characters -
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/// so there was a maximum of 36 unique tiles. later versions are comma-separated.
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@@ -26,12 +30,12 @@ impl RoomFormat {
|
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}
|
||||
}
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||||
|
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impl fmt::Display for RoomFormat {
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impl Display for RoomFormat {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "{}", match &self {
|
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RoomFormat::Contiguous => 0,
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RoomFormat::CommaSeparated => 1,
|
||||
})
|
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}.to_string())
|
||||
}
|
||||
}
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||||
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||||
@@ -39,12 +43,13 @@ impl fmt::Display for RoomFormat {
|
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#[derive(Debug, Eq, PartialEq, Copy, Clone)]
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pub enum RoomType {Room, Set}
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|
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impl ToString for RoomType {
|
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fn to_string(&self) -> String {
|
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match &self {
|
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RoomType::Set => "SET",
|
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impl Display for RoomType {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
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let str = match &self {
|
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RoomType::Set => "SET",
|
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RoomType::Room => "ROOM",
|
||||
}.to_string()
|
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}.to_string();
|
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write!(f, "{}", str)
|
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}
|
||||
}
|
||||
|
||||
@@ -61,7 +66,7 @@ pub enum VersionError {
|
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MalformedInteger,
|
||||
}
|
||||
|
||||
impl fmt::Display for VersionError {
|
||||
impl Display for VersionError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "{}", match self {
|
||||
VersionError::MissingParts => "Not enough parts supplied for version",
|
||||
@@ -93,10 +98,18 @@ impl Version {
|
||||
pub struct Game {
|
||||
pub name: String,
|
||||
pub version: Option<Version>,
|
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/// it's a bit weird that we have the version twice now, but whatever. only in 8.0+
|
||||
pub version_major: Option<u8>,
|
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pub version_minor: Option<u8>,
|
||||
pub room_format: Option<RoomFormat>,
|
||||
/// not sure what this does, could be either a boolean or an int
|
||||
pub dialogue_compatibility: Option<usize>,
|
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/// not sure what this does, could be either a boolean or an int
|
||||
pub text_mode: Option<usize>,
|
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pub(crate) room_type: RoomType,
|
||||
pub font: Font,
|
||||
pub custom_font: Option<String>, // used if font is Font::Custom
|
||||
/// used if font is `Font::Custom`
|
||||
pub custom_font: Option<String>,
|
||||
pub text_direction: TextDirection,
|
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pub palettes: Vec<Palette>,
|
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pub rooms: Vec<Room>,
|
||||
@@ -106,14 +119,18 @@ pub struct Game {
|
||||
pub dialogues: Vec<Dialogue>,
|
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pub endings: Vec<Ending>,
|
||||
pub variables: Vec<Variable>,
|
||||
pub tunes: Vec<Tune>,
|
||||
pub blips: Vec<Blip>,
|
||||
pub font_data: Option<String>, // todo make this an actual struct for parsing
|
||||
pub(crate) line_endings_crlf: bool, // otherwise lf (unix/mac)
|
||||
/// true if CRLF (Windows), otherwise LF (unix/mac)
|
||||
/// todo use the enum?
|
||||
pub(crate) line_endings_crlf: bool,
|
||||
}
|
||||
|
||||
impl Game {
|
||||
pub fn from(string: String) -> Result<(Game, Vec<crate::Error>), crate::error::NotFound> {
|
||||
pub fn from(string: String) -> Result<(Game, Vec<Error>), NotFound> {
|
||||
if string.trim() == "" {
|
||||
return Err(crate::error::NotFound::Anything);
|
||||
return Err(NotFound::Anything);
|
||||
}
|
||||
|
||||
let mut warnings = Vec::new();
|
||||
@@ -121,11 +138,11 @@ impl Game {
|
||||
let line_endings_crlf = string.contains("\r\n");
|
||||
let mut string = string;
|
||||
if line_endings_crlf {
|
||||
string = transform_line_endings(string, TransformMode::LF)
|
||||
string = transform_line_endings(string, TransformMode::Lf)
|
||||
}
|
||||
|
||||
let string = string.trim_start_matches('\n').to_string();
|
||||
let mut segments = segments_from_string(string);
|
||||
let mut segments = crate::segments_from_str(&string);
|
||||
|
||||
let mut name = "".to_string();
|
||||
|
||||
@@ -161,7 +178,11 @@ impl Game {
|
||||
let mut font_data: Option<String> = None;
|
||||
|
||||
let mut version = None;
|
||||
let mut version_major = None;
|
||||
let mut version_minor = None;
|
||||
let mut room_format = None;
|
||||
let mut dialogue_compatibility = None;
|
||||
let mut text_mode = None;
|
||||
let mut room_type = RoomType::Room;
|
||||
let mut font = Font::AsciiSmall;
|
||||
let mut custom_font = None;
|
||||
@@ -173,6 +194,7 @@ impl Game {
|
||||
let mut items: Vec<Item> = Vec::new();
|
||||
let mut avatar_exists = false;
|
||||
|
||||
// todo can we use multithreading here?
|
||||
for segment in segments {
|
||||
if segment.starts_with("# BITSY VERSION") {
|
||||
let segment = segment.replace("# BITSY VERSION ", "");
|
||||
@@ -183,11 +205,44 @@ impl Game {
|
||||
} else {
|
||||
warnings.push(Error::Version);
|
||||
}
|
||||
} else if segment.starts_with("! ROOM_FORMAT") {
|
||||
let segment = segment.replace("! ROOM_FORMAT ", "");
|
||||
room_format = Some(
|
||||
RoomFormat::from(&segment).unwrap_or(RoomFormat::CommaSeparated)
|
||||
);
|
||||
} else if segment.starts_with("! ") {
|
||||
// this is (potentially?) an entire block,
|
||||
// so we need to split it into lines and deal with the lines individually
|
||||
for line in segment.lines() {
|
||||
if line.starts_with("! VER_MAJ") {
|
||||
let line = line.replace("! VER_MAJ ", "");
|
||||
|
||||
version_major = Some(
|
||||
line.parse().expect("Couldn't parse major version")
|
||||
);
|
||||
} else if line.starts_with("! VER_MIN") {
|
||||
let line = line.replace("! VER_MIN ", "");
|
||||
|
||||
version_minor = Some(
|
||||
line.parse().expect("Couldn't parse minor version")
|
||||
);
|
||||
} else if line.starts_with("! ROOM_FORMAT") {
|
||||
let line = line.replace("! ROOM_FORMAT ", "");
|
||||
|
||||
room_format = Some(
|
||||
RoomFormat::from(&line).unwrap_or(RoomFormat::CommaSeparated)
|
||||
);
|
||||
} else if line.starts_with("! DLG_COMPAT") {
|
||||
let line = line.replace("! DLG_COMPAT ", "");
|
||||
|
||||
// not sure if this is supposed to be a boolean or a version number
|
||||
dialogue_compatibility = Some(
|
||||
line.parse().expect("Couldn't parse dialogue compatibility")
|
||||
);
|
||||
} else if line.starts_with("! TXT_MODE") {
|
||||
let line = line.replace("! TXT_MODE ", "");
|
||||
|
||||
// not sure if this is supposed to be a boolean or a version number
|
||||
text_mode = Some(
|
||||
line.parse().expect("Couldn't parse text mode")
|
||||
);
|
||||
}
|
||||
}
|
||||
} else if segment.starts_with("DEFAULT_FONT") {
|
||||
let segment = segment.replace("DEFAULT_FONT ", "");
|
||||
|
||||
@@ -226,8 +281,9 @@ impl Game {
|
||||
} else if segment.starts_with("ITM ") {
|
||||
let result = Item::from_str(&segment);
|
||||
|
||||
if let Ok(item) = result {
|
||||
if let Ok((item, mut item_warnings)) = result {
|
||||
items.push(item);
|
||||
warnings.append(&mut item_warnings);
|
||||
} else {
|
||||
warnings.push(result.unwrap_err());
|
||||
}
|
||||
@@ -255,7 +311,7 @@ impl Game {
|
||||
}
|
||||
|
||||
if ! avatar_exists {
|
||||
warnings.push(crate::Error::Game { missing: NotFound::Avatar});
|
||||
warnings.push(Error::Game { missing: NotFound::Avatar });
|
||||
}
|
||||
|
||||
Ok(
|
||||
@@ -263,7 +319,11 @@ impl Game {
|
||||
Game {
|
||||
name,
|
||||
version,
|
||||
version_major,
|
||||
version_minor,
|
||||
room_format,
|
||||
dialogue_compatibility,
|
||||
text_mode,
|
||||
room_type,
|
||||
font,
|
||||
custom_font,
|
||||
@@ -276,6 +336,8 @@ impl Game {
|
||||
dialogues,
|
||||
endings,
|
||||
variables,
|
||||
tunes: vec![],
|
||||
blips: vec![],
|
||||
font_data,
|
||||
line_endings_crlf,
|
||||
},
|
||||
@@ -285,40 +347,40 @@ impl Game {
|
||||
}
|
||||
|
||||
/// todo refactor this into "get T by ID", taking a Vec<T> and an ID name?
|
||||
pub fn get_sprite_by_id(&self, id: String) -> Result<&Sprite, crate::error::NotFound> {
|
||||
pub fn get_sprite_by_id(&self, id: String) -> Result<&Sprite, NotFound> {
|
||||
let index = self.sprites.iter().position(
|
||||
|sprite| sprite.id == id
|
||||
);
|
||||
|
||||
match index {
|
||||
Some(index) => Ok(&self.sprites[index]),
|
||||
None => Err(crate::error::NotFound::Sprite),
|
||||
None => Err(NotFound::Sprite),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_tile_by_id(&self, id: String) -> Result<&Tile, crate::error::NotFound> {
|
||||
pub fn get_tile_by_id(&self, id: String) -> Result<&Tile, NotFound> {
|
||||
let index = self.tiles.iter().position(
|
||||
|tile| tile.id == id
|
||||
);
|
||||
|
||||
match index {
|
||||
Some(index) => Ok(&self.tiles[index]),
|
||||
None => Err(crate::error::NotFound::Tile),
|
||||
None => Err(NotFound::Tile),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_room_by_id(&self, id: String) -> Result<&Room, crate::error::NotFound> {
|
||||
pub fn get_room_by_id(&self, id: String) -> Result<&Room, NotFound> {
|
||||
let index = self.rooms.iter().position(
|
||||
|room| room.id == id
|
||||
);
|
||||
|
||||
match index {
|
||||
Some(index) => Ok(&self.rooms[index]),
|
||||
None => Err(crate::error::NotFound::Room),
|
||||
None => Err(NotFound::Room),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_avatar(&self) -> Result<&Sprite, crate::error::NotFound> {
|
||||
pub fn get_avatar(&self) -> Result<&Sprite, NotFound> {
|
||||
self.get_sprite_by_id("A".to_string())
|
||||
}
|
||||
|
||||
@@ -335,18 +397,18 @@ impl Game {
|
||||
tiles
|
||||
}
|
||||
|
||||
pub fn get_tiles_for_room(&self, id: String) -> Result<Vec<&Tile>, crate::error::NotFound> {
|
||||
pub fn get_tiles_for_room(&self, id: String) -> Result<Vec<&Tile>, NotFound> {
|
||||
let room = self.get_room_by_id(id)?;
|
||||
let mut tile_ids = room.tiles.clone();
|
||||
tile_ids.sort();
|
||||
tile_ids.dedup();
|
||||
// remove 0 as this isn't a real tile
|
||||
let zero_index = tile_ids.iter()
|
||||
.position(|i| i == "0");
|
||||
if let Some(zero_index) = zero_index {
|
||||
|
||||
// remove "0" as this isn't a real tile
|
||||
if let Some(zero_index) = tile_ids.iter().position(|i| i == "0") {
|
||||
tile_ids.remove(zero_index);
|
||||
}
|
||||
// remove Ok once this function returns a result
|
||||
|
||||
// todo remove Ok once get_tiles_by_ids returns a Result
|
||||
Ok(self.get_tiles_by_ids(tile_ids))
|
||||
}
|
||||
|
||||
@@ -521,13 +583,13 @@ impl Game {
|
||||
self.add_room(room);
|
||||
}
|
||||
|
||||
// a sprite has a dialogue ID, so we need to handle these after dialogues
|
||||
// a sprite has a position in a room, so we need to handle these after the rooms
|
||||
// a sprite has a dialogue ID, so we need to handle sprites after dialogues
|
||||
// a sprite has a position in a room, so we need to handle sprites after rooms
|
||||
for sprite in &game.sprites {
|
||||
let mut sprite = sprite.clone();
|
||||
// avoid having two avatars
|
||||
if sprite.id == "A" {
|
||||
sprite.id = "0".to_string(); // just a default value for replacement
|
||||
sprite.id = "0".to_string(); // just a default value for later replacement
|
||||
}
|
||||
|
||||
if let Some(key) = sprite.dialogue_id.clone() {
|
||||
@@ -549,8 +611,8 @@ impl Game {
|
||||
}
|
||||
}
|
||||
|
||||
impl ToString for Game {
|
||||
fn to_string(&self) -> String {
|
||||
impl Display for Game {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
let mut segments: Vec<String> = Vec::new();
|
||||
|
||||
// todo refactor
|
||||
@@ -576,7 +638,9 @@ impl ToString for Game {
|
||||
}
|
||||
|
||||
for dialogue in &self.dialogues {
|
||||
// this replacement is silly but see segments_from_string() for explanation
|
||||
// some dialogues are multiline (starting/ending with `"""`) but have no contents
|
||||
// and this kinda messes things up when trying to export unmodified dialogues
|
||||
// in their original format for testing purposes
|
||||
segments.push(dialogue.to_string().replace("\"\"\"\n\"\"\"", ""));
|
||||
}
|
||||
|
||||
@@ -592,18 +656,23 @@ impl ToString for Game {
|
||||
segments.push(self.font_data.to_owned().unwrap())
|
||||
}
|
||||
|
||||
transform_line_endings(
|
||||
let str = transform_line_endings(
|
||||
format!(
|
||||
"{}{}{}{}{}\n\n{}\n\n",
|
||||
"{}{}{}{}{}{}{}{}{}\n\n{}\n\n",
|
||||
&self.name,
|
||||
&self.version_line(),
|
||||
&self.room_format_line(),
|
||||
&self.version_major_line(),
|
||||
&self.version_minor_line(),
|
||||
&self.dialogue_compatibility_line(),
|
||||
&self.text_mode_line(),
|
||||
&self.version_minor_line(),
|
||||
&self.font_line(),
|
||||
&self.text_direction_line(),
|
||||
segments.join("\n\n"),
|
||||
),
|
||||
if self.line_endings_crlf {TransformMode::CRLF} else {TransformMode::LF}
|
||||
)
|
||||
if self.line_endings_crlf { TransformMode::Crlf } else { TransformMode::Lf }
|
||||
);
|
||||
write!(f, "{}", str)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -620,6 +689,7 @@ impl Game {
|
||||
pub fn sprite_ids(&self) -> Vec<String> {
|
||||
self.sprites.iter().map(|sprite| sprite.id.clone()).collect()
|
||||
}
|
||||
|
||||
pub fn room_ids(&self) -> Vec<String> {
|
||||
self.rooms.iter().map(|room| room.id.clone()).collect()
|
||||
}
|
||||
@@ -680,6 +750,10 @@ impl Game {
|
||||
new_unique_id(self.variable_ids())
|
||||
}
|
||||
|
||||
pub fn get_palette(&self, id: &str) -> Option<&Palette> {
|
||||
self.palettes.iter().find(|palette| palette.id == id)
|
||||
}
|
||||
|
||||
/// todo refactor?
|
||||
pub fn get_tile_id(&self, matching_tile: &Tile) -> Option<String> {
|
||||
for tile in &self.tiles {
|
||||
@@ -815,16 +889,49 @@ impl Game {
|
||||
if self.version.is_some() {
|
||||
format!(
|
||||
"\n\n# BITSY VERSION {}.{}",
|
||||
self.version.as_ref().unwrap().major, self.version.as_ref().unwrap().minor
|
||||
self.version.as_ref().unwrap().major.to_string(),
|
||||
self.version.as_ref().unwrap().minor.to_string()
|
||||
)
|
||||
} else {
|
||||
"".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
fn version_major_line(&self) -> String {
|
||||
if self.version_major.is_some() {
|
||||
format!("\n! VER_MAJ {}", self.version_major.unwrap().to_string())
|
||||
} else {
|
||||
"".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
fn version_minor_line(&self) -> String {
|
||||
if self.version_minor.is_some() {
|
||||
format!("\n! VER_MIN {}", self.version_minor.unwrap().to_string())
|
||||
} else {
|
||||
"".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
fn room_format_line(&self) -> String {
|
||||
if self.room_format.is_some() {
|
||||
format!("\n\n! ROOM_FORMAT {}", self.room_format.unwrap().to_string())
|
||||
format!("\n! ROOM_FORMAT {}", self.room_format.unwrap().to_string())
|
||||
} else {
|
||||
"".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
fn dialogue_compatibility_line(&self) -> String {
|
||||
if self.dialogue_compatibility.is_some() {
|
||||
format!("\n! DLG_COMPAT {}", self.dialogue_compatibility.unwrap().to_string())
|
||||
} else {
|
||||
"".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
fn text_mode_line(&self) -> String {
|
||||
if self.text_mode.is_some() {
|
||||
format!("\n! TXT_MODE {}", self.text_mode.unwrap().to_string())
|
||||
} else {
|
||||
"".to_string()
|
||||
}
|
||||
@@ -858,11 +965,14 @@ impl Game {
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::{TextDirection, Font, Version, Game, Tile, Image};
|
||||
use crate::{TextDirection, Font, Version, Game, Tile, Image, Palette, Colour};
|
||||
|
||||
#[test]
|
||||
fn game_from_string() {
|
||||
let (output, _) = Game::from(include_str!["test-resources/default.bitsy"].to_string()).unwrap();
|
||||
let (output, _error) = Game::from(
|
||||
include_str!["test-resources/default.bitsy"].to_string()
|
||||
).unwrap();
|
||||
|
||||
let expected = crate::mock::game_default();
|
||||
|
||||
assert_eq!(output, expected);
|
||||
@@ -894,7 +1004,7 @@ mod test {
|
||||
for n in 1..10 {
|
||||
if n != 4 {
|
||||
let mut new_tile = crate::mock::tile_default();
|
||||
new_tile.id = format!("{}", n).to_string();
|
||||
new_tile.id = format!("{}", n.to_string()).to_string();
|
||||
tiles.push(new_tile);
|
||||
}
|
||||
}
|
||||
@@ -1086,4 +1196,22 @@ mod test {
|
||||
assert_eq!(Game::from("".to_string() ).unwrap_err(), crate::error::NotFound::Anything);
|
||||
assert_eq!(Game::from(" \n \r\n".to_string()).unwrap_err(), crate::error::NotFound::Anything);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn get_palette() {
|
||||
let mut game = crate::mock::game_default();
|
||||
let new_palette = Palette {
|
||||
id: "1".to_string(),
|
||||
name: Some("sadness".to_string()),
|
||||
colours: vec![
|
||||
Colour { red: 133, green: 131, blue: 111 },
|
||||
Colour { red: 105, green: 93, blue: 104 },
|
||||
Colour { red: 62, green: 74, blue: 76 },
|
||||
]
|
||||
};
|
||||
game.add_palette(new_palette.clone());
|
||||
assert_eq!(game.get_palette("0").unwrap(), &crate::mock::game_default().palettes[0]);
|
||||
assert_eq!(game.get_palette("1").unwrap(), &new_palette);
|
||||
assert_eq!(game.get_palette("2"), None);
|
||||
}
|
||||
}
|
||||
|
||||
53
src/image.rs
53
src/image.rs
@@ -1,4 +1,6 @@
|
||||
use std::fmt;
|
||||
use crate::Error;
|
||||
use crate::error::ImageError;
|
||||
|
||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||
pub struct Image {
|
||||
@@ -56,7 +58,7 @@ impl Image {
|
||||
let mut warnings = Vec::new();
|
||||
|
||||
if str.contains("NaN") {
|
||||
warnings.push(crate::Error::Image);
|
||||
warnings.push(crate::Error::Image { err: ImageError::MalformedPixel });
|
||||
}
|
||||
|
||||
let string = str.trim().replace("NaN", "0");
|
||||
@@ -68,15 +70,24 @@ impl Image {
|
||||
for line in lines {
|
||||
let line = &line[..dimension];
|
||||
for char in line.chars().into_iter() {
|
||||
// todo push warning on integers other than 0/1
|
||||
pixels.push(match char {'1' => 1, _ => 0});
|
||||
pixels.push(match char {
|
||||
'0' => 0,
|
||||
'1' => 1,
|
||||
_ => {
|
||||
warnings.push(
|
||||
crate::Error::Image { err: ImageError::MalformedPixel }
|
||||
);
|
||||
0
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// 8×8 (normal) or 16×16 (Bitsy HD)
|
||||
if [64, 256].contains(&pixels.len()) {
|
||||
Ok((Image { pixels }, warnings))
|
||||
} else {
|
||||
Err(crate::Error::Image)
|
||||
Err(Error::Image { err: ImageError::WrongSize })
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -100,13 +111,37 @@ impl fmt::Display for Image {
|
||||
}
|
||||
|
||||
/// todo return Result<(Vec<Image>, Vec<crate::Error>), crate::Error>
|
||||
pub fn animation_frames_from_str(str: &str) -> Vec<Image> {
|
||||
str
|
||||
pub fn animation_frames_from_str(str: &str) -> Result<(Vec<Image>, Vec<crate::Error>), crate::Error> {
|
||||
let mut warnings: Vec<Error> = Vec::new();
|
||||
|
||||
let results: Vec<Result<Image, crate::Error>> = str
|
||||
.split('>')
|
||||
.collect::<Vec<&str>>()
|
||||
.iter()
|
||||
.map(|&frame| Image::from_str(frame).unwrap().0)
|
||||
.collect()
|
||||
.map(|&frame| {
|
||||
match Image::from_str(frame) {
|
||||
Ok((frame, mut frame_warnings)) => {
|
||||
warnings.append(&mut frame_warnings);
|
||||
Ok(frame)
|
||||
},
|
||||
Err(e) => {
|
||||
warnings.push(e.clone());
|
||||
Err(e)
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
// this is a pretty stupid way of filtering the results
|
||||
let mut ok_results = Vec::new();
|
||||
|
||||
for result in results {
|
||||
if let Ok(image) = result {
|
||||
ok_results.push(image);
|
||||
}
|
||||
}
|
||||
|
||||
Ok((ok_results, warnings))
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
@@ -145,7 +180,7 @@ mod test {
|
||||
fn test_animation_frames_from_string() {
|
||||
let output = animation_frames_from_str(
|
||||
include_str!("test-resources/animation_frames")
|
||||
);
|
||||
).unwrap().0;
|
||||
|
||||
let expected = mock::image::animation_frames();
|
||||
|
||||
|
||||
27
src/item.rs
27
src/item.rs
@@ -9,6 +9,7 @@ pub struct Item {
|
||||
pub name: Option<String>,
|
||||
pub dialogue_id: Option<String>,
|
||||
pub colour_id: Option<u64>,
|
||||
pub blip: Option<String>,
|
||||
}
|
||||
|
||||
impl Item {
|
||||
@@ -24,7 +25,11 @@ impl Item {
|
||||
optional_data_line("COL", self.colour_id.as_ref())
|
||||
}
|
||||
|
||||
pub fn from_str(str: &str) -> Result<Item, crate::Error> {
|
||||
fn blip_line(&self) -> String {
|
||||
optional_data_line("BLIP", self.blip.as_ref())
|
||||
}
|
||||
|
||||
pub fn from_str(str: &str) -> Result<(Item, Vec<crate::Error>), crate::Error> {
|
||||
let mut lines: Vec<&str> = str.lines().collect();
|
||||
|
||||
if lines.is_empty() || !lines[0].starts_with("ITM ") {
|
||||
@@ -35,11 +40,16 @@ impl Item {
|
||||
let mut name = None;
|
||||
let mut dialogue_id = None;
|
||||
let mut colour_id: Option<u64> = None;
|
||||
let mut blip = None;
|
||||
|
||||
let mut warnings = Vec::new();
|
||||
|
||||
loop {
|
||||
let last_line = lines.pop().unwrap();
|
||||
|
||||
if last_line.starts_with("NAME") {
|
||||
if last_line.starts_with("BLIP") {
|
||||
blip = Some(last_line.replace("BLIP ", "").to_string());
|
||||
} else if last_line.starts_with("NAME") {
|
||||
name = Some(last_line.replace("NAME ", "").to_string());
|
||||
} else if last_line.starts_with("DLG") {
|
||||
dialogue_id = Some(last_line.replace("DLG ", "").to_string());
|
||||
@@ -51,11 +61,13 @@ impl Item {
|
||||
}
|
||||
}
|
||||
|
||||
let animation_frames = animation_frames_from_str(
|
||||
let (animation_frames, mut animation_warnings) = animation_frames_from_str(
|
||||
&lines[1..].join("\n")
|
||||
);
|
||||
).unwrap();
|
||||
|
||||
Ok(Item { id, name, animation_frames, dialogue_id, colour_id })
|
||||
warnings.append(&mut animation_warnings);
|
||||
|
||||
Ok((Item { id, name, animation_frames, dialogue_id, colour_id, blip }, warnings))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,12 +75,13 @@ impl fmt::Display for Item {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"ITM {}\n{}{}{}{}",
|
||||
"ITM {}\n{}{}{}{}{}",
|
||||
self.id,
|
||||
self.animation_frames.to_string(),
|
||||
self.name_line(),
|
||||
self.dialogue_line(),
|
||||
self.colour_line(),
|
||||
self.blip_line(),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -79,7 +92,7 @@ mod test {
|
||||
|
||||
#[test]
|
||||
fn item_from_string() {
|
||||
let output = Item::from_str(include_str!("test-resources/item")).unwrap();
|
||||
let (output, _err) = Item::from_str(include_str!("test-resources/item")).unwrap();
|
||||
let expected = mock::item();
|
||||
assert_eq!(output, expected);
|
||||
}
|
||||
|
||||
17
src/lib.rs
17
src/lib.rs
@@ -1,9 +1,12 @@
|
||||
extern crate core;
|
||||
|
||||
use std::fmt::Display;
|
||||
use std::io::Cursor;
|
||||
|
||||
use radix_fmt::radix_36;
|
||||
use loe::{process, Config, TransformMode};
|
||||
|
||||
pub mod blip;
|
||||
pub mod colour;
|
||||
pub mod dialogue;
|
||||
pub mod ending;
|
||||
@@ -20,8 +23,11 @@ pub mod sprite;
|
||||
pub mod text;
|
||||
pub mod tile;
|
||||
pub mod variable;
|
||||
pub mod note;
|
||||
pub mod tune;
|
||||
pub mod test_omnibus;
|
||||
|
||||
pub use blip::Blip;
|
||||
pub use colour::Colour;
|
||||
pub use dialogue::Dialogue;
|
||||
pub use ending::Ending;
|
||||
@@ -36,6 +42,7 @@ pub use room::Room;
|
||||
pub use sprite::Sprite;
|
||||
pub use text::*;
|
||||
pub use tile::Tile;
|
||||
pub use tune::Tune;
|
||||
pub use variable::Variable;
|
||||
|
||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||
@@ -108,11 +115,11 @@ fn transform_line_endings(input: String, mode: TransformMode) -> String {
|
||||
String::from_utf8(output.into_inner()).unwrap()
|
||||
}
|
||||
|
||||
fn segments_from_string(string: String) -> Vec<String> {
|
||||
fn segments_from_str(str: &str) -> Vec<String> {
|
||||
// this is pretty weird but a dialogue can just have an empty line followed by a name
|
||||
// however, on entering two empty lines, dialogue will be wrapped in triple quotation marks
|
||||
// so, handle this here
|
||||
let string = string.replace("\n\nNAME", "\n\"\"\"\n\"\"\"\nNAME");
|
||||
let string = str.replace("\n\nNAME", "\n\"\"\"\n\"\"\"\nNAME");
|
||||
|
||||
let mut output:Vec<String> = Vec::new();
|
||||
// are we inside `"""\n...\n"""`? if so, ignore empty lines
|
||||
@@ -187,7 +194,7 @@ impl Unquote for String {
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::{ToBase36, optional_data_line, mock, segments_from_string, Quote, Unquote, new_unique_id, try_id};
|
||||
use crate::{ToBase36, optional_data_line, mock, segments_from_str, Quote, Unquote, new_unique_id, try_id};
|
||||
|
||||
#[test]
|
||||
fn to_base36() {
|
||||
@@ -202,9 +209,7 @@ mod test {
|
||||
|
||||
#[test]
|
||||
fn string_to_segments() {
|
||||
let output = segments_from_string(
|
||||
include_str!("./test-resources/segments").to_string()
|
||||
);
|
||||
let output = segments_from_str(include_str!("./test-resources/segments"));
|
||||
|
||||
let expected = vec![
|
||||
"\"\"\"\nthe first segment is a long bit of text\n\n\nit contains empty lines\n\n\"\"\"".to_string(),
|
||||
|
||||
17
src/mock.rs
17
src/mock.rs
@@ -204,7 +204,8 @@ pub mod item {
|
||||
],
|
||||
name: Some("key".to_string()),
|
||||
dialogue_id: Some("2".to_string()),
|
||||
colour_id: None
|
||||
colour_id: None,
|
||||
blip: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -227,6 +228,7 @@ pub fn item() -> Item {
|
||||
name: Some("door".to_string()),
|
||||
dialogue_id: Some("2".to_string()),
|
||||
colour_id: None,
|
||||
blip: None,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -530,14 +532,19 @@ pub fn room() -> Room {
|
||||
id: "undefined".to_string(),
|
||||
}],
|
||||
walls: None,
|
||||
tune: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn game_default() -> Game {
|
||||
Game {
|
||||
name: "Write your game's title here".to_string(),
|
||||
version: Some(Version { major: 7, minor: 2 }),
|
||||
version: Some(Version { major: 8, minor: 4 }),
|
||||
version_major: Some(8),
|
||||
version_minor: Some(12),
|
||||
room_format: Some(RoomFormat::CommaSeparated),
|
||||
dialogue_compatibility: Some(0),
|
||||
text_mode: Some(0),
|
||||
room_type: RoomType::Room,
|
||||
font: Font::AsciiSmall,
|
||||
custom_font: None,
|
||||
@@ -829,8 +836,9 @@ pub fn game_default() -> Game {
|
||||
exits: vec![],
|
||||
endings: vec![],
|
||||
walls: None,
|
||||
tune: None,
|
||||
}],
|
||||
tiles: vec![self::tile_default()],
|
||||
tiles: vec![tile_default()],
|
||||
sprites: vec![
|
||||
Sprite {
|
||||
id: "A".to_string(),
|
||||
@@ -878,6 +886,7 @@ pub fn game_default() -> Game {
|
||||
name: Some("tea".to_string()),
|
||||
dialogue_id: Some("1".to_string()),
|
||||
colour_id: None,
|
||||
blip: None,
|
||||
},
|
||||
item::key()
|
||||
],
|
||||
@@ -903,6 +912,8 @@ pub fn game_default() -> Game {
|
||||
id: "a".to_string(),
|
||||
initial_value: "42".to_string(),
|
||||
}],
|
||||
tunes: vec![],
|
||||
blips: vec![],
|
||||
font_data: None,
|
||||
line_endings_crlf: false
|
||||
}
|
||||
|
||||
109
src/note.rs
Normal file
109
src/note.rs
Normal file
@@ -0,0 +1,109 @@
|
||||
use core::fmt;
|
||||
use std::fmt::Formatter;
|
||||
use crate::Error;
|
||||
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum RelativeNote {
|
||||
C,
|
||||
CSharp,
|
||||
D,
|
||||
DSharp,
|
||||
E,
|
||||
F,
|
||||
FSharp,
|
||||
G,
|
||||
GSharp,
|
||||
A,
|
||||
ASharp,
|
||||
B,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub struct Note {
|
||||
relative: RelativeNote,
|
||||
octave: u8, // upper limit? 8?
|
||||
}
|
||||
|
||||
impl Note {
|
||||
fn from(str: &str) -> Result<Self, Error> {
|
||||
let mut chars: Vec<char> = str.chars().collect();
|
||||
|
||||
// last char may or may not be present / may or may not be an octave number
|
||||
let octave = chars.pop().unwrap_or('4').to_string().parse().unwrap_or(4);
|
||||
|
||||
let chars: String = chars.into_iter().collect();
|
||||
|
||||
let relative = match chars.as_ref() {
|
||||
"C" => RelativeNote::C,
|
||||
"C#" => RelativeNote::CSharp,
|
||||
"D" => RelativeNote::D,
|
||||
"D#" => RelativeNote::DSharp,
|
||||
"E" => RelativeNote::E,
|
||||
"F" => RelativeNote::F,
|
||||
"F#" => RelativeNote::FSharp,
|
||||
"G" => RelativeNote::G,
|
||||
"G#" => RelativeNote::GSharp,
|
||||
"A" => RelativeNote::A,
|
||||
"A#" => RelativeNote::ASharp,
|
||||
"B" => RelativeNote::B,
|
||||
_ => { return Err(Error::RelativeNote); }
|
||||
};
|
||||
|
||||
Ok(Note { relative, octave })
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for Note {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}{}",
|
||||
match self.relative {
|
||||
RelativeNote::C => "C",
|
||||
RelativeNote::CSharp => "C#",
|
||||
RelativeNote::D => "D",
|
||||
RelativeNote::DSharp => "D#",
|
||||
RelativeNote::E => "E",
|
||||
RelativeNote::F => "F",
|
||||
RelativeNote::FSharp => "F#",
|
||||
RelativeNote::G => "G",
|
||||
RelativeNote::GSharp => "G#",
|
||||
RelativeNote::A => "A",
|
||||
RelativeNote::ASharp => "A#",
|
||||
RelativeNote::B => "B",
|
||||
},
|
||||
self.octave
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::note::{Note, RelativeNote};
|
||||
|
||||
#[test]
|
||||
fn c4() {
|
||||
assert_eq!(Note { relative: RelativeNote::C, octave: 4 }.to_string(), "C4");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_sharp_0() {
|
||||
assert_eq!(Note { relative: RelativeNote::ASharp, octave: 0 }.to_string(), "A#0");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn c_sharp_3_from_str() {
|
||||
assert_eq!(
|
||||
Note::from("C#3").unwrap(),
|
||||
Note { relative: RelativeNote::CSharp, octave: 3 }
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn b_0_from_str() {
|
||||
assert_eq!(
|
||||
Note::from("B0").unwrap(),
|
||||
Note { relative: RelativeNote::B, octave: 0 }
|
||||
);
|
||||
}
|
||||
}
|
||||
19
src/room.rs
19
src/room.rs
@@ -24,6 +24,7 @@ pub struct Room {
|
||||
pub endings: Vec<Instance>,
|
||||
/// old method of handling walls - a comma-separated list of tile IDs
|
||||
pub walls: Option<Vec<String>>,
|
||||
pub tune: Option<String>,
|
||||
}
|
||||
|
||||
impl Room {
|
||||
@@ -45,6 +46,13 @@ impl Room {
|
||||
None => "".to_string(),
|
||||
}
|
||||
}
|
||||
|
||||
fn tune_line(&self) -> String {
|
||||
match &self.tune {
|
||||
Some(id) => optional_data_line("TUNE", Some(id.clone())),
|
||||
None => "".to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<String> for Room {
|
||||
@@ -59,11 +67,14 @@ impl From<String> for Room {
|
||||
let mut exits: Vec<ExitInstance> = Vec::new();
|
||||
let mut endings: Vec<Instance> = Vec::new();
|
||||
let mut walls = None;
|
||||
let mut tune = None;
|
||||
|
||||
loop {
|
||||
let last_line = lines.pop().unwrap();
|
||||
|
||||
if last_line.starts_with("WAL") {
|
||||
if last_line.starts_with("TUNE") {
|
||||
tune = Some(last_line.replace("TUNE ", ""));
|
||||
} else if last_line.starts_with("WAL") {
|
||||
let last_line = last_line.replace("WAL ", "");
|
||||
let ids: Vec<&str> = last_line.split(',').collect();
|
||||
walls = Some(ids.iter().map(|&id| id.to_string()).collect());
|
||||
@@ -154,6 +165,7 @@ impl From<String> for Room {
|
||||
exits,
|
||||
endings,
|
||||
walls,
|
||||
tune,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -213,7 +225,7 @@ impl Room {
|
||||
}
|
||||
|
||||
format!(
|
||||
"{} {}\n{}{}{}{}{}{}{}",
|
||||
"{} {}\n{}{}{}{}{}{}{}{}",
|
||||
room_type.to_string(),
|
||||
self.id,
|
||||
tiles,
|
||||
@@ -222,7 +234,8 @@ impl Room {
|
||||
items,
|
||||
exits,
|
||||
endings,
|
||||
self.palette_line()
|
||||
self.palette_line(),
|
||||
self.tune_line(),
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -51,9 +51,7 @@ impl Sprite {
|
||||
format!("\n{}", lines.join("\n"))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Sprite {
|
||||
pub fn from_str(str: &str) -> Result<Sprite, crate::Error> {
|
||||
let mut lines: Vec<&str> = str.lines().collect();
|
||||
|
||||
@@ -102,9 +100,14 @@ impl Sprite {
|
||||
|
||||
items.reverse();
|
||||
|
||||
let animation_frames = animation_frames_from_str(
|
||||
&lines[1..].join("\n")
|
||||
);
|
||||
let animation_frames = match animation_frames_from_str(&lines[1..].join("\n")) {
|
||||
Ok((frames, _warnings)) => {
|
||||
frames
|
||||
},
|
||||
Err(_e) => {
|
||||
Vec::new()
|
||||
},
|
||||
};
|
||||
|
||||
Ok(Sprite {
|
||||
id,
|
||||
|
||||
@@ -1,14 +1,18 @@
|
||||
Write your game's title here
|
||||
|
||||
# BITSY VERSION 7.2
|
||||
# BITSY VERSION 8.12
|
||||
|
||||
! VER_MAJ 8
|
||||
! VER_MIN 12
|
||||
! ROOM_FORMAT 1
|
||||
! DLG_COMPAT 0
|
||||
! TXT_MODE 0
|
||||
|
||||
PAL 0
|
||||
NAME blueprint
|
||||
0,82,204
|
||||
128,159,255
|
||||
255,255,255
|
||||
NAME blueprint
|
||||
|
||||
ROOM 0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
@@ -29,6 +33,7 @@ ROOM 0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
NAME example room
|
||||
PAL 0
|
||||
TUNE 2
|
||||
|
||||
TIL a
|
||||
11111111
|
||||
@@ -64,6 +69,7 @@ SPR a
|
||||
NAME cat
|
||||
DLG 0
|
||||
POS 0 8,12
|
||||
BLIP 1
|
||||
|
||||
ITM 0
|
||||
00000000
|
||||
@@ -88,6 +94,7 @@ ITM 1
|
||||
00011000
|
||||
NAME key
|
||||
DLG 2
|
||||
BLIP 2
|
||||
|
||||
DLG 0
|
||||
I'm a cat
|
||||
@@ -104,3 +111,91 @@ NAME key dialog
|
||||
VAR a
|
||||
42
|
||||
|
||||
TUNE 1
|
||||
3d,0,0,0,3d5,0,0,0,3l,0,0,0,3s,0,0,0
|
||||
16d2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
>
|
||||
4l,0,0,0,s,0,3l,0,0,0,2s,0,2m,0,2r,0
|
||||
16m2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
>
|
||||
3d,0,0,0,3d5,0,0,0,3l,0,0,0,3s,0,0,0
|
||||
16l2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
>
|
||||
3l,0,0,0,s,0,4m,0,0,0,4r,0,0,0,0,0
|
||||
16s2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
NAME finale fanfare
|
||||
KEY C,D,E,F,G,A,B d,r,m,s,l
|
||||
TMP XFST
|
||||
SQR P2 P8
|
||||
ARP INT8
|
||||
|
||||
TUNE 2
|
||||
0,0,2G,0,A,0,B,0,2C5,0,B,A,G,0,2G,0
|
||||
G3,0,D,0,G3,0,D,0,2A3,0,E,0,C,0,E,0
|
||||
>
|
||||
2F#,0,G,0,A,0,F#,0,2E,0,F#,E,4D,0,0,0
|
||||
2D,0,E,0,F#,0,D,0,2C,0,2G3,0,2F#3,0,D2,0
|
||||
>
|
||||
0,0,2G,0,A,0,B,0,2C5,0,B,A,G,0,G,0
|
||||
2G2,0,D,D5,G3,G,D,0,2C2,0,E,E5,C3,C,E5,0
|
||||
>
|
||||
2D,0,C5,B,A,0,A,0,4A,0,0,0,F#,0,0,0
|
||||
A2,0,E3,0,C3,0,E3,0,D3,0,A3,0,D,0,0,0
|
||||
>
|
||||
2E5,0,2G,0,2G5,0,2G,0,2F#5,0,2E5,0,2D5,0,2C5,0
|
||||
2C3,0,2E,0,2E5,0,2C,0,2A3,0,2C,0,2F#,0,2E,0
|
||||
>
|
||||
3B,0,0,0,2E5,0,D5,0,4A,0,0,0,G,0,0,0
|
||||
2G3,0,B3,0,2D,0,D3,0,2C3,0,G3,0,D#,0,0,0
|
||||
>
|
||||
0,0,2G,0,A,0,2B,0,C5,0,B,C5,A,0,G,0
|
||||
A2,0,A3,0,C,0,2D,0,D#,0,D,E,C,0,C3,0
|
||||
>
|
||||
8B,0,0,0,0,0,0,0,A,0,2F#,0,E,0,D,0
|
||||
D3,0,A3,0,F#,0,D,0,C,0,2D3,0,C3,0,F#3,0
|
||||
NAME tuneful town
|
||||
TMP FST
|
||||
SQR P4 P2
|
||||
|
||||
TUNE 3
|
||||
3F5,0,0,A#,0,2C#5,0,A#,3F5,0,0,F#5,0,0,2F5,0
|
||||
A#3,C#,F,0,0,F,C#,F,A#3,C#,F,A#,0,A#,C#,F
|
||||
>
|
||||
3F5,0,0,A,0,2C#5,0,A,3F5,0,0,2A#5,0,A#,D#5,0
|
||||
A3,C#,F,A3,0,F,C#,F,A,C#,F,0,D#,0,C#5,0
|
||||
>
|
||||
4F5,0,0,0,G#,2C#5,0,G#,3F5,0,0,D#5,0,F5,2C#5,0
|
||||
G#3,C#,F,3F#,0,0,2F,0,G#3,C#,F,F#,B,A,F,D#
|
||||
>
|
||||
4D#5,0,0,0,0,0,2A#,0,4A#,0,0,0,0,0,A#,C5
|
||||
G3,D#,F,G,0,D#,F,G,G3,D#,G,F,0,F,D#,C#3
|
||||
>
|
||||
4C#5,0,0,0,0,0,2C#5,0,3C#5,0,0,D#5,0,0,2C#5,0
|
||||
F#2,C#,F#3,A#3,0,F#3,C#3,F#3,F#2,A,F#3,C#,0,F#3,A3,F#3
|
||||
>
|
||||
3C#5,0,0,F,3C5,0,0,C,3C5,0,0,D#,3A#,0,0,0
|
||||
F2,D#3,A3,0,0,F3,C#,0,F#2,A#3,D#3,0,0,F#3,C#,C
|
||||
>
|
||||
3A#,0,0,0,C5,0,C#5,0,A#,0,C#,D#,G#,G#3,0,C#3
|
||||
C3,A#3,C,E,A,0,A#,0,0,B2,B3,0,2F,0,0,0
|
||||
>
|
||||
A#,0,A#3,0,C#,0,F,0,A#,0,0,0,0,0,0,0
|
||||
A#2,0,C#3,0,F3,0,A#3,0,D,0,0,0,0,F#3,0,F3
|
||||
NAME rhythmic ruins
|
||||
TMP MED
|
||||
SQR P4 P4
|
||||
|
||||
BLIP 1
|
||||
E5,B5,B5
|
||||
NAME meow
|
||||
ENV 40 99 4 185 138
|
||||
BEAT 61 115
|
||||
SQR P2
|
||||
|
||||
BLIP 2
|
||||
D5,E5,D5
|
||||
NAME pick up key
|
||||
ENV 99 65 6 96 152
|
||||
BEAT 95 0
|
||||
SQR P4
|
||||
|
||||
|
||||
@@ -68,6 +68,7 @@ mod test {
|
||||
);
|
||||
}
|
||||
|
||||
#[test] fn test_the_rest_of_your_life() {str(include_str!("test-resources/omnibus/the-rest-of-your-life.bitsy.txt"), "the-rest-of-your-life");}
|
||||
#[test] fn test_0053b32f() {str(include_str!("test-resources/omnibus/0053B32F.bitsy.txt"), "0053B32F");}
|
||||
#[test] fn test_00e45dc5() {str(include_str!("test-resources/omnibus/00E45DC5.bitsy.txt"), "00E45DC5");}
|
||||
#[test] fn test_010beb39() {str(include_str!("test-resources/omnibus/010BEB39.bitsy.txt"), "010BEB39");}
|
||||
@@ -520,4 +521,5 @@ mod test {
|
||||
#[test] fn test_fe6547de() {str(include_str!("test-resources/omnibus/FE6547DE.bitsy.txt"), "FE6547DE");}
|
||||
#[test] fn test_ff3857ae() {str(include_str!("test-resources/omnibus/FF3857AE.bitsy.txt"), "FF3857AE");}
|
||||
#[test] fn test_ff7bcf9c() {str(include_str!("test-resources/omnibus/FF7BCF9C.bitsy.txt"), "FF7BCF9C");}
|
||||
#[test] fn test_goodbyes() {str(include_str!("test-resources/goodbye_summer.bitsy"), "goodbye_summer");}
|
||||
}
|
||||
|
||||
14
src/text.rs
14
src/text.rs
@@ -13,19 +13,19 @@ impl Font {
|
||||
match str {
|
||||
"unicode_european_small" => Font::UnicodeEuropeanSmall,
|
||||
"unicode_european_large" => Font::UnicodeEuropeanLarge,
|
||||
"unicode_asian" => Font::UnicodeAsian,
|
||||
"arabic" => Font::Arabic,
|
||||
_ => Font::Custom,
|
||||
"unicode_asian" => Font::UnicodeAsian,
|
||||
"arabic" => Font::Arabic,
|
||||
_ => Font::Custom,
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn to_string(&self) -> Result<String, &'static str> {
|
||||
pub(crate) fn to_string(&self) -> Result<String, crate::Error> {
|
||||
match &self {
|
||||
Font::UnicodeEuropeanSmall => Ok("unicode_european_small".to_string()),
|
||||
Font::UnicodeEuropeanLarge => Ok("unicode_european_large".to_string()),
|
||||
Font::UnicodeAsian => Ok("unicode_asian".to_string()),
|
||||
Font::Arabic => Ok("arabic".to_string()),
|
||||
_ => Err("No string available for this Font"),
|
||||
Font::UnicodeAsian => Ok("unicode_asian".to_string()),
|
||||
Font::Arabic => Ok("arabic".to_string()),
|
||||
_ => Err(crate::Error::Font),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
24
src/tile.rs
24
src/tile.rs
@@ -5,14 +5,19 @@ use crate::image::animation_frames_from_str;
|
||||
pub struct Tile {
|
||||
pub id: String,
|
||||
pub name: Option<String>,
|
||||
/// this is "optional" in that a tile can have `WAL true`, `WAL false` or neither
|
||||
/// obviously Some(false) is the same as None but we want to preserve the original formatting
|
||||
/// Can the player move over this tile?
|
||||
/// This is "optional" in that a tile can have `WAL true`, `WAL false` or neither.
|
||||
/// obviously Some(false) is functionally the same as None
|
||||
/// but we want to preserve the original formatting where possible.
|
||||
pub wall: Option<bool>,
|
||||
pub animation_frames: Vec<Image>,
|
||||
/// Bitsy has an undocumented feature where a tile can be rendered
|
||||
/// in a specific colour (`COL n`) from the current palette.
|
||||
pub colour_id: Option<u64>,
|
||||
}
|
||||
|
||||
impl PartialEq for Tile {
|
||||
/// ignore id and name.
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.wall == other.wall
|
||||
&&
|
||||
@@ -44,6 +49,7 @@ impl Tile {
|
||||
}
|
||||
|
||||
// todo refactor
|
||||
// can we do map_in_place or something?
|
||||
|
||||
pub fn invert(&mut self) {
|
||||
self.animation_frames = self.animation_frames.iter().map(|frame: &Image| {
|
||||
@@ -103,9 +109,14 @@ impl From<String> for Tile {
|
||||
}
|
||||
}
|
||||
|
||||
let animation_frames = animation_frames_from_str(
|
||||
&lines[1..].join("\n")
|
||||
);
|
||||
let animation_frames = match animation_frames_from_str(&lines[1..].join("\n")) {
|
||||
Ok((animation_frames, _warnings)) => {
|
||||
animation_frames
|
||||
},
|
||||
Err(_) => {
|
||||
Vec::new()
|
||||
},
|
||||
};
|
||||
|
||||
Tile {
|
||||
id,
|
||||
@@ -162,8 +173,7 @@ mod test {
|
||||
mock::image::chequers_2(),
|
||||
],
|
||||
colour_id: None,
|
||||
}
|
||||
.to_string();
|
||||
}.to_string();
|
||||
|
||||
let expected = include_str!("test-resources/tile-chequers").to_string();
|
||||
|
||||
|
||||
41
src/tune.rs
Normal file
41
src/tune.rs
Normal file
@@ -0,0 +1,41 @@
|
||||
use std::fmt;
|
||||
use std::fmt::{Formatter};
|
||||
use crate::note::Note;
|
||||
|
||||
/// this seems to be complete as of 23/10/2022. there's no ExtraSlow or whatever
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Tempo {
|
||||
Slow,
|
||||
Medium,
|
||||
Fast,
|
||||
ExtraFast,
|
||||
}
|
||||
|
||||
impl fmt::Display for Tempo {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "{}", match self {
|
||||
Tempo::Slow => "SLW",
|
||||
Tempo::Medium => "MED",
|
||||
Tempo::Fast => "FST",
|
||||
Tempo::ExtraFast => "XFST",
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Measure {
|
||||
notes: [Note; 32],
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Tune {
|
||||
id: String,
|
||||
// how many measures? should this be a slice? default game data tunes always have 8 measures
|
||||
measures: Vec<Measure>,
|
||||
name: Option<String>,
|
||||
// todo key (this seems confusing, maybe just implement as a non-parsed string for now?)
|
||||
tempo: Tempo,
|
||||
// but what's the contents? enum?
|
||||
arpeggio: Option<String>,
|
||||
// todo sqr (waveform? not sure. maybe just implement as a non-parsed string for now?)
|
||||
}
|
||||
Reference in New Issue
Block a user