Max Bradbury
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76e6c2477c
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test configurations
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2020-04-19 08:13:55 +01:00 |
github-actions[bot]
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1e0c129dca
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Format Rust code using rustfmt
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2020-04-18 17:08:16 +00:00 |
Max Bradbury
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f550c3696f
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handle errors for game
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2020-04-18 18:07:25 +01:00 |
Max Bradbury
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434e98cc60
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implement error handling for game
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2020-04-18 17:48:29 +01:00 |
Max Bradbury
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c47c4205aa
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implement error handling for avatar
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2020-04-18 17:42:32 +01:00 |
github-actions[bot]
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cba6c16414
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Format Rust code using rustfmt
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2020-04-18 15:58:30 +00:00 |
Max Bradbury
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074b51d5d9
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fix failing error
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2020-04-18 16:46:41 +01:00 |
Max Bradbury
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8b05645c6b
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allow trailing spaces in dialogues
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2020-04-18 16:32:50 +01:00 |
Max Bradbury
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2e5d063371
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more testing
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2020-04-18 16:20:29 +01:00 |
Max Bradbury
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0414fe757a
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optional room palette is now handled
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2020-04-18 16:14:01 +01:00 |
Max Bradbury
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596be936d9
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try to handle old "SET" rooms
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2020-04-18 15:33:04 +01:00 |
Max Bradbury
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7c76a9d3d2
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go through more test data
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2020-04-18 15:02:27 +01:00 |
Max Bradbury
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e71c87ad4c
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handle room wall array
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2020-04-18 14:39:17 +01:00 |
Max Bradbury
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7c566ab9d3
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update test results
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2020-04-18 14:03:01 +01:00 |
Max Bradbury
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2b8039d77d
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go through more test data
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2020-04-18 13:40:37 +01:00 |
Max Bradbury
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e6845d7a39
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fix avatar ordering
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2020-04-18 13:38:41 +01:00 |
Max Bradbury
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e328661fbf
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avatar ordering fixed
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2020-04-18 13:38:20 +01:00 |
Max Bradbury
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96b956e0f2
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fix font output
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2020-04-18 13:37:26 +01:00 |
Max Bradbury
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cf8389ddd8
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game version handling done
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2020-04-18 12:49:51 +01:00 |
Max Bradbury
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16e399b312
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export font and text direction to string
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2020-04-18 12:46:46 +01:00 |
Max Bradbury
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e1bf7cbae4
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test RTL and font options
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2020-04-18 12:45:43 +01:00 |
Max Bradbury
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935075e7a1
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redo version as a struct
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2020-04-18 11:03:24 +01:00 |
Max Bradbury
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c8a4b4a8bc
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use room_format_line()
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2020-04-18 10:48:14 +01:00 |
Max Bradbury
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c200957679
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these are public functions, not for internal use
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2020-04-18 10:46:33 +01:00 |
Max Bradbury
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cc0780b9cd
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implement font and text direction; call std and mock directly instead of importing
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2020-04-18 10:45:01 +01:00 |
Max Bradbury
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f77c8b2d4e
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handle bitsy version as major and minor versions (uint); helper functions for game version/format
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2020-04-17 09:37:03 +01:00 |
Max Bradbury
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5413be82bc
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test framework for archive of bitsy game data
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2020-04-14 00:41:05 +01:00 |
Max Bradbury
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b4e05cdc1b
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trim whitespace around game data
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2020-04-14 00:34:03 +01:00 |
Max Bradbury
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bfe679dfc8
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move test resources
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2020-04-14 00:17:40 +01:00 |
Max Bradbury
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85f6501b2c
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tidy up game implementation
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2020-04-13 18:01:42 +01:00 |
Max Bradbury
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280e7e9cd6
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function to safely add a tile
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2020-04-13 17:44:51 +01:00 |
Max Bradbury
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e84fa4cc7c
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tile ID functions and tile mock
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2020-04-13 16:19:59 +01:00 |
Max Bradbury
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53204ba0f8
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document room format
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2020-04-13 13:30:26 +01:00 |
Max Bradbury
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bef39f9b8b
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allow public uses of structs; add sample program
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2020-04-12 17:13:08 +01:00 |
Max Bradbury
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fd4a682ade
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make Game struct public
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2020-04-12 16:08:49 +01:00 |
Max Bradbury
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9dfaaa0173
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game module
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2020-04-12 14:38:07 +01:00 |