Max Bradbury
|
163fddda5a
|
implement From for Image
|
2020-04-12 11:26:59 +01:00 |
Max Bradbury
|
2ec01ebfce
|
re-implement _to_string functions as ToString
|
2020-04-12 11:22:14 +01:00 |
Max Bradbury
|
3d1beca268
|
implement ToString for Dialogue
|
2020-04-12 10:37:41 +01:00 |
Max Bradbury
|
4fd71f4a2c
|
implement ToString for Image
|
2020-04-12 10:24:21 +01:00 |
Max Bradbury
|
57c9199bca
|
one liner
|
2020-04-12 10:21:38 +01:00 |
Max Bradbury
|
d3701348ec
|
implement ToString for Position
|
2020-04-12 10:20:51 +01:00 |
Max Bradbury
|
a58b0ae877
|
implement ToString for Palette
|
2020-04-12 10:15:51 +01:00 |
Max Bradbury
|
1221df2634
|
implement ToString for colour; test for palette to string
|
2020-04-12 10:06:08 +01:00 |
Max Bradbury
|
aa8ac251f6
|
column width
|
2020-04-11 23:24:36 +01:00 |
Max Bradbury
|
fb0fac0665
|
game to string function; example game function
|
2020-04-11 23:24:23 +01:00 |
Max Bradbury
|
2e4d9fd36e
|
palette to string function
|
2020-04-11 23:05:47 +01:00 |
Max Bradbury
|
46458e2506
|
rename non-test "test" functions to "examples"
|
2020-04-11 23:04:56 +01:00 |
Max Bradbury
|
e547cd341f
|
fix this copy-paste job
|
2020-04-11 22:40:38 +01:00 |
Max Bradbury
|
bea7a6aa4e
|
game from string and related test
|
2020-04-11 22:40:26 +01:00 |
Max Bradbury
|
2e4114d4de
|
tidyup
|
2020-04-11 18:24:43 +01:00 |
Max Bradbury
|
2f3ee8f302
|
use square root instead of constants
|
2020-04-11 18:24:22 +01:00 |
Max Bradbury
|
f9140d8eb8
|
main function doesn't need to return anything
|
2020-04-11 18:18:46 +01:00 |
Max Bradbury
|
15eb501999
|
use ready-made function for splitting lines
|
2020-04-11 18:18:20 +01:00 |
Max Bradbury
|
ee0ef8bbdf
|
avatar functions, tests and test resources
|
2020-04-11 18:17:29 +01:00 |
Max Bradbury
|
f73f55b581
|
move test resources into /test/resources
|
2020-04-11 16:07:53 +01:00 |
Max Bradbury
|
3e98f3acba
|
fix sprite_to_string()
|
2020-04-10 16:52:53 +01:00 |
Max Bradbury
|
eb7f33633f
|
remove unused import
|
2020-04-10 16:42:38 +01:00 |
Max Bradbury
|
a7d9354d9d
|
room to string
|
2020-04-10 16:27:23 +01:00 |
Max Bradbury
|
0ebe3babe6
|
room to string; dedupe test resources
|
2020-04-09 08:28:08 +01:00 |
Max Bradbury
|
c00f9aefcf
|
Game can be Bitsy HD
|
2020-04-08 07:40:16 +01:00 |
Max Bradbury
|
ed33ff3972
|
room from string (wow what a monstrosity)
|
2020-04-06 23:24:10 +01:00 |
Max Bradbury
|
9830d57d13
|
handle room tiles
|
2020-04-06 20:41:33 +01:00 |
Max Bradbury
|
6e9b91d845
|
handle room endings
|
2020-04-06 20:35:01 +01:00 |
Max Bradbury
|
d25f7c1026
|
remove unused import
|
2020-04-06 20:34:47 +01:00 |
Max Bradbury
|
753e1142c0
|
a room's endings is actually a hashmap of ending IDs, not whole endings
|
2020-04-06 20:34:35 +01:00 |
Max Bradbury
|
11a04fb18f
|
variable functions
|
2020-04-06 19:11:41 +01:00 |
Max Bradbury
|
82a7bc0763
|
dialogue functions
|
2020-04-06 17:18:17 +01:00 |
Max Bradbury
|
8b383bc982
|
fix items map
|
2020-04-06 14:24:35 +01:00 |
Max Bradbury
|
b0defa6f73
|
handle items
|
2020-04-06 14:23:37 +01:00 |
Max Bradbury
|
ac692d05a3
|
variables
|
2020-04-06 14:22:35 +01:00 |
Max Bradbury
|
19f01e05d8
|
handle exits
|
2020-04-06 14:21:58 +01:00 |
Max Bradbury
|
b9fecbe8fa
|
ending functions
|
2020-04-06 14:11:56 +01:00 |
Max Bradbury
|
e86625bbc8
|
exit functions; ending and room stub functions
|
2020-04-06 13:21:59 +01:00 |
Max Bradbury
|
95d7e26cf1
|
I think room_format is either 0 or 1 but could be 2+ in the future
|
2020-04-06 12:27:58 +01:00 |
Max Bradbury
|
95cb1d6039
|
take room out of position struct as they're really separate
|
2020-04-06 12:27:29 +01:00 |
Max Bradbury
|
c38d369725
|
rearrange
|
2020-04-06 12:26:26 +01:00 |
Max Bradbury
|
ad43f73027
|
item to string; dedupe
|
2020-04-06 09:02:52 +01:00 |
Max Bradbury
|
5f531d9d1d
|
item from string
|
2020-04-06 08:54:43 +01:00 |
Max Bradbury
|
82779a3ed5
|
fix image_to_string
|
2020-04-06 08:36:52 +01:00 |
Max Bradbury
|
4bfb82dba0
|
fix test images and add test sprite
|
2020-04-06 08:27:08 +01:00 |
Max Bradbury
|
2d2abcdd56
|
dedupe test images
|
2020-04-06 07:55:10 +01:00 |
Max Bradbury
|
7f6fa9df82
|
animation frames to string; sprite to string
|
2020-04-06 07:23:20 +01:00 |
Max Bradbury
|
6d8f8fa9b4
|
sprite from string
|
2020-04-05 23:58:10 +01:00 |
Max Bradbury
|
894889afa7
|
update todo
|
2020-04-05 23:03:18 +01:00 |
Max Bradbury
|
9e7dffa516
|
use built-in debug macros
|
2020-04-05 23:02:03 +01:00 |