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7 Commits
e13bb37c83
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master
| Author | SHA1 | Date | |
|---|---|---|---|
| e8f46aa4ad | |||
| 501f88cb25 | |||
| 84332dcd17 | |||
| a283116357 | |||
| 183b14d5f5 | |||
| c099035d43 | |||
| 1b79193df2 |
@@ -1,6 +1,6 @@
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[package]
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name = "tilesy"
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version = "0.72.0"
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version = "0.710.0"
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description = "a tilesheet importer for the Bitsy game engine"
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authors = ["Max Bradbury <max@tinybird.info>"]
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edition = "2018"
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@@ -13,7 +13,7 @@ crate-type = ["cdylib"]
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[dependencies]
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"base64" = "^0.12.3"
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"bitsy-parser" = "^0.72.3"
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"bitsy-parser" = "^0.710.0"
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"image" = "^0.23.7"
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"lazy_static" = "^1.4.0"
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"wasm-bindgen" = "=0.2.64" # newer versions are bugged...
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"wasm-bindgen" = "^0.2.78"
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@@ -1,7 +1,6 @@
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#! /usr/bin/env bash
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./build.sh
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rm -rf dist
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mkdir dist
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cp -r README.md LICENSE index.html script.js background.png pkg includes dist
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cp -r README.md LICENSE index.html script.js pkg includes dist
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butler push dist ruin/tilesy:html
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@@ -90,7 +90,7 @@ async function run() {
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}
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function new_game() {
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load_default_game()
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load_default_game();
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textareaGameDataInput.value = output();
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checkGameData();
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// we don't need to look at the default game data, so skip ahead to the image page
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@@ -52,7 +52,7 @@ pub fn load_game(game_data: String) -> String {
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let mut state = STATE.lock().unwrap();
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match result {
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Ok(game) => {
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Ok((game, _errors)) => {
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state.game = Some(game);
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"".to_string()
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},
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@@ -1,6 +1,6 @@
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Write your game's title here
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# BITSY VERSION 7.2
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# BITSY VERSION 7.5
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! ROOM_FORMAT 1
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