49 lines
827 B
Markdown
49 lines
827 B
Markdown
# to do
|
|
|
|
## game data structure
|
|
|
|
### colours
|
|
|
|
convert colours to hex
|
|
* accept abcdef, #abcdef, 0xabcdef (inc. uppercase)
|
|
* export as #abcdef
|
|
|
|
### parser
|
|
|
|
* ~move tests into their respective modules where appropriate~
|
|
|
|
## players
|
|
|
|
* ~graphics~
|
|
* re-use player avatar drawing function as generic image drawing function
|
|
* text (how?)
|
|
* support older graphics adaptors
|
|
|
|
### linux
|
|
|
|
* ~get working~
|
|
|
|
### windows
|
|
|
|
* ~try to compile~
|
|
* does not work on my acer laptop (2012)
|
|
* does not work on my windows 8 VM
|
|
* works on my computer via wine!
|
|
|
|
### future: arm/raspberry pi?
|
|
|
|
### web
|
|
|
|
will need:
|
|
|
|
* base64 decoding
|
|
* zip parsing
|
|
* webgl or something?
|
|
* audio??
|
|
|
|
## editor
|
|
|
|
* build something in egui
|
|
* can we do a web version that works with zip files?
|
|
* investigate zip compression/decompression in rust
|