57 lines
845 B
Markdown
57 lines
845 B
Markdown
# bitsy_parser
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a library for parsing Bitsy game data.
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## done
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### functions
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* colour from
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* colour to
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* palette from
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* palette to
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* image from
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* image to
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* tile from
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* tile to
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## todo
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### fix pixels
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I made the assumption that a pixel is "0" or "1". nope.
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it's an unsigned int and can point to whatever colour you like
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as long as it exists in the palette.
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### functions
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* position from
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* position to
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* sprite from
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* sprite to
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* item from
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* item to
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* room from
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* room to
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* dialogue from
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* dialogue to
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* variable from
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* variable to
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* ending from
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* ending to
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* game from
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* game to
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### tidy up
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split into multiple files
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move tests to their own suite
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migrate to idiomatic rust etc.
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### documentation
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examples of use cases (dedupe tiles, merge games, etc.)
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### publish to crates.io
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(not much point until it's feature-complete, I think)
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