bitsy-parser/src/tile.rs

188 lines
4.9 KiB
Rust

use crate::{optional_data_line, AnimationFrames, Image};
use crate::image::animation_frames_from_str;
#[derive(Clone, Debug, Eq)]
pub struct Tile {
pub id: String,
pub name: Option<String>,
/// Can the player move over this tile?
/// This is "optional" in that a tile can have `WAL true`, `WAL false` or neither.
/// obviously Some(false) is functionally the same as None
/// but we want to preserve the original formatting where possible.
pub wall: Option<bool>,
pub animation_frames: Vec<Image>,
/// Bitsy has an undocumented feature where a tile can be rendered
/// in a specific colour (`COL n`) from the current palette.
pub colour_id: Option<u64>,
}
impl PartialEq for Tile {
/// ignore id and name.
fn eq(&self, other: &Self) -> bool {
self.wall == other.wall
&&
self.animation_frames == other.animation_frames
&&
self.colour_id == other.colour_id
}
}
impl Tile {
fn name_line(&self) -> String {
optional_data_line("NAME", self.name.as_ref())
}
fn wall_line(&self) -> String {
if self.wall.is_some() {
format!("\nWAL {}", self.wall.unwrap())
} else {
"".to_string()
}
}
fn colour_line(&self) -> String {
if self.colour_id.is_some() {
format!("\nCOL {}", self.colour_id.unwrap())
} else {
"".to_string()
}
}
// todo refactor
// can we do map_in_place or something?
pub fn invert(&mut self) {
self.animation_frames = self.animation_frames.iter().map(|frame: &Image| {
let mut image = frame.clone();
image.invert();
image
}).collect()
}
pub fn flip(&mut self) {
self.animation_frames = self.animation_frames.iter().map(|frame: &Image| {
let mut image = frame.clone();
image.flip();
image
}).collect()
}
pub fn mirror(&mut self) {
self.animation_frames = self.animation_frames.iter().map(|frame: &Image| {
let mut image = frame.clone();
image.mirror();
image
}).collect()
}
pub fn rotate(&mut self) {
self.animation_frames = self.animation_frames.iter().map(|frame: &Image| {
let mut image = frame.clone();
image.rotate();
image
}).collect()
}
}
impl From<String> for Tile {
fn from(string: String) -> Tile {
let mut lines: Vec<&str> = string.lines().collect();
let id = lines[0].replace("TIL ", "");
let mut wall = None;
let mut name = None;
let mut colour_id = None;
loop {
let last_line = lines.pop().unwrap();
if last_line.starts_with("WAL") {
wall = Some(last_line.ends_with("true"));
} else if last_line.starts_with("NAME") {
name = Some(last_line.replace("NAME ", "").to_string());
} else if last_line.starts_with("COL") {
colour_id = Some(last_line.replace("COL ", "").parse().unwrap());
} else {
lines.push(last_line);
break;
}
}
let animation_frames = animation_frames_from_str(
&lines[1..].join("\n")
);
Tile {
id,
name,
wall,
animation_frames,
colour_id,
}
}
}
impl ToString for Tile {
fn to_string(&self) -> String {
format!(
"TIL {}\n{}{}{}{}",
self.id,
self.animation_frames.to_string(),
self.name_line(),
self.wall_line(),
self.colour_line(),
)
}
}
#[cfg(test)]
mod test {
use crate::{Image, Tile, mock};
#[test]
fn tile_from_string() {
let output = Tile::from(include_str!("test-resources/tile").to_string());
let expected = Tile {
id: "z".to_string(),
name: Some("concrete 1".to_string()),
wall: Some(true),
animation_frames: vec![Image {
pixels: vec![1; 64],
}],
colour_id: None,
};
assert_eq!(output, expected);
}
#[test]
fn tile_to_string() {
let output = Tile {
id: "7a".to_string(),
name: Some("chequers".to_string()),
wall: None,
animation_frames: vec![
mock::image::chequers_1(),
mock::image::chequers_2(),
],
colour_id: None,
}.to_string();
let expected = include_str!("test-resources/tile-chequers").to_string();
assert_eq!(output, expected);
}
#[test]
fn partial_eq() {
let tile_a = crate::mock::tile_default();
let mut tile_b = crate::mock::tile_default();
tile_b.id = "0".to_string();
assert_eq!(tile_a, tile_b);
tile_b.name = None;
assert_eq!(tile_a, tile_b);
}
}