Max Bradbury
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78b2319d4f
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implement optional palette id for room
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2020-04-18 15:50:01 +01:00 |
Max Bradbury
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596be936d9
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try to handle old "SET" rooms
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2020-04-18 15:33:04 +01:00 |
Max Bradbury
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fe3fac5e2b
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handle old room format
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2020-04-18 15:28:51 +01:00 |
Max Bradbury
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e71c87ad4c
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handle room wall array
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2020-04-18 14:39:17 +01:00 |
Max Bradbury
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c467489dd5
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remove some unnecessary imports and call them inline
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2020-04-18 10:46:07 +01:00 |
Max Bradbury
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bfe679dfc8
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move test resources
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2020-04-14 00:17:40 +01:00 |
Max Bradbury
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2ee08dd264
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fix failing test for room
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2020-04-13 19:26:11 +01:00 |
Max Bradbury
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5d76798ace
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dedupe optional line for room
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2020-04-13 19:14:57 +01:00 |
Max Bradbury
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c7f1d7220c
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implement ToBase36 for u64; room id to u64; sprite id to u64; tile id to u64; sprite.dialogue -> sprite.dialogue_id
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2020-04-13 14:43:23 +01:00 |
Max Bradbury
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53d5a28923
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convert room id and palette id to u64
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2020-04-13 13:46:33 +01:00 |
Max Bradbury
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bef39f9b8b
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allow public uses of structs; add sample program
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2020-04-12 17:13:08 +01:00 |
Max Bradbury
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b1eb0160c7
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room module
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2020-04-12 14:28:11 +01:00 |