Max Bradbury
|
e71c87ad4c
|
handle room wall array
|
2020-04-18 14:39:17 +01:00 |
Max Bradbury
|
7c566ab9d3
|
update test results
|
2020-04-18 14:03:01 +01:00 |
Max Bradbury
|
2b8039d77d
|
go through more test data
|
2020-04-18 13:40:37 +01:00 |
Max Bradbury
|
e6845d7a39
|
fix avatar ordering
|
2020-04-18 13:38:41 +01:00 |
Max Bradbury
|
e328661fbf
|
avatar ordering fixed
|
2020-04-18 13:38:20 +01:00 |
Max Bradbury
|
96b956e0f2
|
fix font output
|
2020-04-18 13:37:26 +01:00 |
Max Bradbury
|
cf8389ddd8
|
game version handling done
|
2020-04-18 12:49:51 +01:00 |
Max Bradbury
|
16e399b312
|
export font and text direction to string
|
2020-04-18 12:46:46 +01:00 |
Max Bradbury
|
e1bf7cbae4
|
test RTL and font options
|
2020-04-18 12:45:43 +01:00 |
Max Bradbury
|
935075e7a1
|
redo version as a struct
|
2020-04-18 11:03:24 +01:00 |
Max Bradbury
|
c8a4b4a8bc
|
use room_format_line()
|
2020-04-18 10:48:14 +01:00 |
Max Bradbury
|
c200957679
|
these are public functions, not for internal use
|
2020-04-18 10:46:33 +01:00 |
Max Bradbury
|
cc0780b9cd
|
implement font and text direction; call std and mock directly instead of importing
|
2020-04-18 10:45:01 +01:00 |
Max Bradbury
|
f77c8b2d4e
|
handle bitsy version as major and minor versions (uint); helper functions for game version/format
|
2020-04-17 09:37:03 +01:00 |
Max Bradbury
|
5413be82bc
|
test framework for archive of bitsy game data
|
2020-04-14 00:41:05 +01:00 |
Max Bradbury
|
b4e05cdc1b
|
trim whitespace around game data
|
2020-04-14 00:34:03 +01:00 |
Max Bradbury
|
bfe679dfc8
|
move test resources
|
2020-04-14 00:17:40 +01:00 |
Max Bradbury
|
85f6501b2c
|
tidy up game implementation
|
2020-04-13 18:01:42 +01:00 |
Max Bradbury
|
280e7e9cd6
|
function to safely add a tile
|
2020-04-13 17:44:51 +01:00 |
Max Bradbury
|
e84fa4cc7c
|
tile ID functions and tile mock
|
2020-04-13 16:19:59 +01:00 |
Max Bradbury
|
53204ba0f8
|
document room format
|
2020-04-13 13:30:26 +01:00 |
Max Bradbury
|
bef39f9b8b
|
allow public uses of structs; add sample program
|
2020-04-12 17:13:08 +01:00 |
Max Bradbury
|
fd4a682ade
|
make Game struct public
|
2020-04-12 16:08:49 +01:00 |
Max Bradbury
|
9dfaaa0173
|
game module
|
2020-04-12 14:38:07 +01:00 |