Commit Graph

67 Commits

Author SHA1 Message Date
Max Bradbury 16e399b312 export font and text direction to string 2020-04-18 12:46:46 +01:00
Max Bradbury e1bf7cbae4 test RTL and font options 2020-04-18 12:45:43 +01:00
Max Bradbury 935075e7a1 redo version as a struct 2020-04-18 11:03:24 +01:00
Max Bradbury c8a4b4a8bc use room_format_line() 2020-04-18 10:48:14 +01:00
Max Bradbury c200957679 these are public functions, not for internal use 2020-04-18 10:46:33 +01:00
Max Bradbury cc0780b9cd implement font and text direction; call std and mock directly instead of importing 2020-04-18 10:45:01 +01:00
Max Bradbury f77c8b2d4e handle bitsy version as major and minor versions (uint); helper functions for game version/format 2020-04-17 09:37:03 +01:00
Max Bradbury 5413be82bc test framework for archive of bitsy game data 2020-04-14 00:41:05 +01:00
Max Bradbury b4e05cdc1b trim whitespace around game data 2020-04-14 00:34:03 +01:00
Max Bradbury bfe679dfc8 move test resources 2020-04-14 00:17:40 +01:00
Max Bradbury 85f6501b2c tidy up game implementation 2020-04-13 18:01:42 +01:00
Max Bradbury 280e7e9cd6 function to safely add a tile 2020-04-13 17:44:51 +01:00
Max Bradbury e84fa4cc7c tile ID functions and tile mock 2020-04-13 16:19:59 +01:00
Max Bradbury 53204ba0f8 document room format 2020-04-13 13:30:26 +01:00
Max Bradbury bef39f9b8b allow public uses of structs; add sample program 2020-04-12 17:13:08 +01:00
Max Bradbury fd4a682ade make Game struct public 2020-04-12 16:08:49 +01:00
Max Bradbury 9dfaaa0173 game module 2020-04-12 14:38:07 +01:00