include Image
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@ -3,6 +3,7 @@ use loe::TransformMode;
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use std::str::FromStr;
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use std::collections::HashMap;
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use std::borrow::BorrowMut;
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use crate::image::Image;
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/// in very early versions of Bitsy, room tiles were defined as single alphanumeric characters -
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/// so there was a maximum of 36 unique tiles. later versions are comma-separated.
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