function for optional lines of game data

This commit is contained in:
2020-04-13 19:08:21 +01:00
parent 85f6501b2c
commit b9dac0932f
2 changed files with 29 additions and 3 deletions

View File

@@ -1,4 +1,4 @@
use crate::{AnimationFrames, Image, Position, mock, from_base36, ToBase36};
use crate::{AnimationFrames, Image, Position, mock, from_base36, ToBase36, optional_data_line};
#[derive(Debug, Eq, PartialEq)]
pub struct Sprite {
@@ -10,6 +10,16 @@ pub struct Sprite {
pub position: Position,
}
impl Sprite {
fn name_line(&self) -> String {
optional_data_line("NAME", self.name.as_ref())
}
fn dialogue_line(&self) -> String {
optional_data_line("DLG", self.dialogue_id.as_ref())
}
}
impl From<String> for Sprite {
fn from(string: String) -> Sprite {
let mut lines: Vec<&str> = string.lines().collect();
@@ -59,8 +69,8 @@ impl ToString for Sprite {
"SPR {}\n{}{}{}\nPOS {} {}",
self.id.to_base36(),
self.animation_frames.to_string(),
if self.name.as_ref().is_some() { format!("\nNAME {}", self.name.as_ref().unwrap()) } else { "".to_string() },
if self.dialogue_id.as_ref().is_some() { format!("\nDLG {}", self.dialogue_id.as_ref().unwrap()) } else { "".to_string() },
self.name_line(),
self.dialogue_line(),
self.room_id.to_base36(),
self.position.to_string(),
)