update todo for merge()

This commit is contained in:
Max Bradbury 2020-06-28 09:11:33 +01:00
parent 6689fe1e1f
commit ac8756f3b2
1 changed files with 2 additions and 3 deletions

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@ -43,9 +43,8 @@ some more practical uses would be things like:
* implement PartialEq for tiles etc. for the sake of checking for duplicate tiles?
* dedupe functions for tiles, sprites, etc.
* tests for merge function
* merge function places merged avatar in room 0 instead of the merged room 0 with a new ID.
* actually - any sprites from the merged game are in game A's rooms
* merged rooms have the wrong palette IDs and tile IDs
* all sprites from the merged game get placed in their respective game's Room 0
* merged rooms have the wrong palette IDs
* exits in merged rooms do not work - the on-screen position is correct, but the room ID is wrong
* add update function (i.e. migrate an old game version to the current one) - would this work?