From ac8756f3b2442e187d1ebbd57cee5770a2407688 Mon Sep 17 00:00:00 2001 From: Max Bradbury Date: Sun, 28 Jun 2020 09:11:33 +0100 Subject: [PATCH] update todo for merge() --- README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 53f44ee..c9abda0 100644 --- a/README.md +++ b/README.md @@ -43,9 +43,8 @@ some more practical uses would be things like: * implement PartialEq for tiles etc. for the sake of checking for duplicate tiles? * dedupe functions for tiles, sprites, etc. * tests for merge function -* merge function places merged avatar in room 0 instead of the merged room 0 with a new ID. -* actually - any sprites from the merged game are in game A's rooms -* merged rooms have the wrong palette IDs and tile IDs +* all sprites from the merged game get placed in their respective game's Room 0 +* merged rooms have the wrong palette IDs * exits in merged rooms do not work - the on-screen position is correct, but the room ID is wrong * add update function (i.e. migrate an old game version to the current one) - would this work?