remove redundant comment

This commit is contained in:
Max Bradbury 2020-07-02 15:03:26 +01:00
parent 15c5a74acf
commit 12b6d1904e
1 changed files with 0 additions and 3 deletions

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@ -320,9 +320,6 @@ impl Game {
pub fn merge(&mut self, game: Game) { pub fn merge(&mut self, game: Game) {
// ignore title, version, room format, room type, font, text direction // ignore title, version, room format, room type, font, text direction
// maybe we need hashmaps of old->new IDs, for each type of ID?
// we need functions for "add sprite" etc. that return the newly generated valid ID
let mut palette_id_changes: HashMap<String, String> = HashMap::new(); let mut palette_id_changes: HashMap<String, String> = HashMap::new();
let mut tile_id_changes: HashMap<String, String> = HashMap::new(); let mut tile_id_changes: HashMap<String, String> = HashMap::new();
let mut dialogue_id_changes: HashMap<String, String> = HashMap::new(); let mut dialogue_id_changes: HashMap<String, String> = HashMap::new();