diff --git a/src/game.rs b/src/game.rs index aa842c7..40edfc3 100644 --- a/src/game.rs +++ b/src/game.rs @@ -320,9 +320,6 @@ impl Game { pub fn merge(&mut self, game: Game) { // ignore title, version, room format, room type, font, text direction - // maybe we need hashmaps of old->new IDs, for each type of ID? - // we need functions for "add sprite" etc. that return the newly generated valid ID - let mut palette_id_changes: HashMap = HashMap::new(); let mut tile_id_changes: HashMap = HashMap::new(); let mut dialogue_id_changes: HashMap = HashMap::new();