a tool for importing tileset into Bitsy games
Go to file
Max Bradbury 81ed60f6f0 add license 2020-07-19 16:39:43 +01:00
src remove these assertions as they're not necessary 2020-07-19 16:24:35 +01:00
.gitignore initial 2020-07-18 21:47:04 +01:00
Cargo.toml MIT license 2020-07-19 16:24:09 +01:00
LICENSE add license 2020-07-19 16:39:43 +01:00
README.md initial readme 2020-07-19 14:37:56 +01:00
build.sh initial 2020-07-18 21:47:04 +01:00
index.pug "add another image" label 2020-07-19 16:25:02 +01:00
script.js load game data from file; dedupe getElement calls 2020-07-19 13:17:50 +01:00
style.less initial 2020-07-18 21:47:04 +01:00

README.md

tilesy

import tile sheets into Bitsy games.

usage

you will need an image, and optionally, a Bitsy game to add your tiles to. if you want, you can create a new Bitsy game with the desired tiles.

image

ideally, your image should be monochrome (black and white) but any image should work if the contrast is good. very light or dark images will not work properly. if your image is not monochrome, you may want to convert it manually first for best results.

game data

to add tiles to an existing Bitsy game:

  1. open your game in Bitsy
  2. click the "tools" dropdown
  3. open the "game data" window
  4. either click the "download data" button or copy the game data to your clipboard
  5. in tilesy, either use the file browser to open your game data file, or paste your game data into the text box

do not use an HTML file in place of game data! it is not the same thing and will not parse correctly.

ideas

  • use one of the many monochrome tile sheets available on itch.io
  • draw your own tile sheet in your favourite paint program e.g. Aseprite
  • "borrow" tiles from an existing game that uses 8×8 tiles, for example any NES or Gameboy game
  • import an unusual image and see what kind of game you can make with the resulting tiles