Max Bradbury f6678f28a9 | ||
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includes | ||
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src | ||
.gitignore | ||
Cargo.toml | ||
LICENSE | ||
README.md | ||
build.sh | ||
deploy.sh | ||
index.pug | ||
script.js |
README.md
pixsy
a tool for Bitsy Game Maker. upload any image and convert it into a room.
credits
made by Max Bradbury. makes use of my own bitsy parser library.
uses the Croppie image crop plugin by Foliotek
uses wasm-bindgen to automate WebAssembly bindings.
thanks
to Adam Le Doux for creating the wonderful and inspiring Bitsy
to Mark Wonnacott for their support, encouragement and inspiration
and to everyone in the bitsy community!
contributing
forks and pull requests welcome!
development prerequisites
- rust/cargo
- pug
- less
- a bash shell for the build script
bugs
when importing images, some pixels have errors. it seems to only happen for pixels surrounded at the top and left:
111 111
100 => 110
100 100
pixsy does not work in the Itch desktop program because their bundled version of Chromium does not support WebAssembly.
to do
- add alternative dithering options (Atkinson, Bayer 8×8)
- add a 'smoothing' (noise reduction?) stage to remove errant pixels
could do
- reimplement tile reuse option
- add camera support so users can take a pic instead of uploading an image
- allow user to draw to canvas