68 lines
2.1 KiB
Markdown
68 lines
2.1 KiB
Markdown
# bitsy image to room
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## about
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a tool for Bitsy. upload any image and convert it into a room.
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the room will be added to the game data automatically and you can paste it back into Bitsy.
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## thanks
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to **Adam LeDoux** for creating the wonderful and inspiring Bitsy
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to **J.P. LeBreton** for creating Playscii which was a huge inspiration for this tool
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to **Mark Wonnacott** for being relentlessly encouraging and making me want to work even an eighth as hard as them
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to **Foliotek** for the **Croppie** image plugin
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## contributing
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The stylesheet and html are autogenerated; if you want to alter them please edit the pug template or less stylesheet, e.g. from the command line as follows:
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`pug index.pug index.html`
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`lessc style.less style.css`
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`pug` and `less` can be installed via `npm` as follows:
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`npm install -g pug-cli`
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`npm install -g less`
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I had to hack the included Croppie plugin to allow the user to upload images from their own computer without falling foul of CORS restrictions. So the version bundled here is non-standard. It's a one-line change:
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```
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croppie.js:182 (original)
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if (src.match(/^(https)?:\/\/|^\/\//)) {
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croppie.js:182 (mine)
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if (src.match(/^(file|https)?:\/\/|^\/\//)) {
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```
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## to do
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layout idea:
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game data | image | palette
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crop | preview | output
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* read Bitsy data
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** ~~tiles~~
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** ~~palettes~~
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* ~~read Bitsy data from html file~~
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* ~~add palette choice~~
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* create bitsy tiles from image
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** only add unique new tiles
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** find closest existing tiles and use those if desired
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*** add a slider? (*always use existing tiles* -> *always create new tiles*) (representing 0-64 threshold for # of common pixels)
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* style the damn thing
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* reorganise the page layout for a more logical workflow
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** hide page sections the user does not need to know about yet?
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* handle animated tiles?
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## could do
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* ~~add some default data~~
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** ~~tiles (e.g. petscii or some 'user-donated' tiles)~~
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** ~~palettes~~
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* add dithering options
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* add camera support so users can take a pic instead of uploading an image
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* add a 'smoothing' stage to remove errant pixels
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* allow user to add palettes to game data
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* allow user to draw to canvas |