label for game data input
also default to new tiles tweak to first palette
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@ -6,8 +6,8 @@
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PAL 0
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PAL 0
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NAME tangerine
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NAME tangerine
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246,159,143
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231,121,84
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254,139,32
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252,202,148
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255,255,255
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255,255,255
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PAL 1
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PAL 1
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@ -5229,4 +5229,4 @@ DLG ITM_0
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You found a nice warm cup of tea
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You found a nice warm cup of tea
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VAR a
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VAR a
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42</textarea></div><div class="section" id="image"><h2>image</h2><div id="croppie"></div><input id="imageUpload" type="file" accepts="image/*"></div><div class="section" id="palette"><h2>palette</h2><form id="palettes"><table><tbody></tbody></table></form></div><div class="section" id="crop"><h2>preview</h2><canvas id="preview" width="128" height="128"></canvas><input id="brightness" type="range" min="-255" max="255" value="0"><label for="brightness">brightness</label><br><br><label id="never">never </label><input id="threshold" type="range" min="0" max="64" value="0"><label id="always"> always</label><br><label for="threshold">create new tiles</label><br></div><div class="section" id="output"><h2>output</h2><canvas id="room-output" width="128" height="128"></canvas><input id="roomName" type="text" placeholder="room name"><button id="save">write to game data</button></div></body></html>
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42</textarea><p>paste your game data here </p><p>(maybe make a backup first)</p></div><div class="section" id="image"><h2>image</h2><div id="croppie"></div><input id="imageUpload" type="file" accepts="image/*"></div><div class="section" id="palette"><h2>palette</h2><form id="palettes"><table><tbody></tbody></table></form></div><div class="section" id="crop"><h2>preview</h2><canvas id="preview" width="128" height="128"></canvas><input id="brightness" type="range" min="-255" max="255" value="0"><label for="brightness">brightness</label><br><br><label id="never">never </label><input id="threshold" type="range" min="0" max="64" value="64"><label id="always"> always</label><br><label for="threshold">create new tiles</label><br></div><div class="section" id="output"><h2>output</h2><canvas id="room-output" width="128" height="128"></canvas><input id="roomName" type="text" placeholder="room name"><button id="save">write to game data</button></div></body></html>
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@ -30,11 +30,12 @@ html
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#game-data.section
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#game-data.section
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h2 game data
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h2 game data
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//-p please back up your game before proceeding
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textarea#bitsy-data(placeholder="Bitsy data or html")
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textarea#bitsy-data(placeholder="Bitsy data or html")
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include includes/default.bitsy
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include includes/default.bitsy
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p paste your game data here
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p (maybe make a backup first)
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#image.section
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#image.section
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h2 image
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h2 image
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@ -62,7 +63,7 @@ html
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br
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br
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label#never never
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label#never never
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input#threshold(type="range" min=0 max=64 value=0)
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input#threshold(type="range" min=0 max=64 value=64)
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label#always always
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label#always always
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br
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br
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label(for="threshold") create new tiles
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label(for="threshold") create new tiles
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