to-do
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readme.md
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readme.md
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@ -46,7 +46,8 @@ if (src.match(/^(file|https)?:\/\/|^\/\//)) {
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## to do
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## to do
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* make it clear that the user can paste in their own game data
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* add 'clear'/'upload' buttons for game data
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* select all on clicking game data entry field
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* allow user to save output as image, or tweet it :)
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* allow user to save output as image, or tweet it :)
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* *user can currently right-click -> Save As but the 128x128 size is not great*
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* *user can currently right-click -> Save As but the 128x128 size is not great*
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* re-style the damn thing
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* re-style the damn thing
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@ -55,11 +56,12 @@ if (src.match(/^(file|https)?:\/\/|^\/\//)) {
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* profile script performance and optimise where most needed
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* profile script performance and optimise where most needed
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* make brightness slider trigger redraw every so often while being dragged, instead of waiting until drag stop
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* make brightness slider trigger redraw every so often while being dragged, instead of waiting until drag stop
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* add up/down arrows to the brightness slider for incremental tweaks
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* add up/down arrows to the brightness slider for incremental tweaks
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* add 'all-white' tile by default in case the game data doesn't have it?
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## could do
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## could do
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* add some more palettes?
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* add some more palettes
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* add some alternate default tiles? something more useful e.g. dithered gradients?
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* add some alternate default tiles - something more useful e.g. dithered tiles, gradients
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* add dithering options
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* add dithering options
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* add camera support so users can take a pic instead of uploading an image
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* add camera support so users can take a pic instead of uploading an image
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* add a 'smoothing' stage to remove errant pixels
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* add a 'smoothing' stage to remove errant pixels
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@ -72,4 +74,5 @@ if (src.match(/^(file|https)?:\/\/|^\/\//)) {
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* make new tiles out of fragments of existing tiles instead of directly copying from bitmap
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* make new tiles out of fragments of existing tiles instead of directly copying from bitmap
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* allow user to zoom out so the image is letterboxed/windowboxed/etc.
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* allow user to zoom out so the image is letterboxed/windowboxed/etc.
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* break up rendering into separate preview and output modes (would be good to have a throttled preview for brightness slider adjustments and then a debounced tile render)
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* break up rendering into separate preview and output modes (would be good to have a throttled preview for brightness slider adjustments and then a debounced tile render)
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* add 'invert' function?
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* add 'invert' function
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* allow for image colour hack
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