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@ -164,7 +164,9 @@ fn main() {
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let ui = UI::init().unwrap();
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// Initialize the state of the application.
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let state = Rc::new(RefCell::new(State { slider_val: 0, spinner_val: 0, entry_val: "".into(), multi_val: "".into() }));
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let state = Rc::new(RefCell::new(
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State { slider_val: 0, spinner_val: 0, entry_val: "".into(), multi_val: "".into() }
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));
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// Set up the inputs for the application.
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// While it's not necessary to create a block for this, it makes the code a lot easier
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@ -173,14 +175,17 @@ fn main() {
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let (input_group, mut slider, mut spinner, mut entry, mut multi) = {
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// The group will hold all the inputs
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let mut input_group = Group::new(&ui, "Inputs");
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// The vertical box arranges the inputs within the groups
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let mut input_vbox = VerticalBox::new(&ui);
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input_vbox.set_padded(&ui, true);
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// Numerical inputs
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let slider = Slider::new(&ui, 1, 100);
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let spinner = Spinbox::new(&ui, 1, 100);
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let entry = Entry::new(&ui);
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let multi = MultilineEntry::new(&ui);
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// Add everything in hierarchy
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// Note the reverse order here. Again, it's not necessary, but it improves
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// readability.
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@ -192,6 +197,7 @@ fn main() {
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input_vbox.append(&ui, entry.clone(), LayoutStrategy::Compact);
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input_vbox.append(&ui, multi.clone(), LayoutStrategy::Stretchy);
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input_group.set_child(&ui, input_vbox);
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(input_group, slider, spinner, entry, multi)
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};
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@ -209,6 +215,7 @@ fn main() {
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output_vbox.append(&ui, text_label.clone(), LayoutStrategy::Compact);
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output_vbox.append(&ui, bigtext_label.clone(), LayoutStrategy::Stretchy);
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output_group.set_child(&ui, output_vbox);
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(output_group, add_label, sub_label, text_label, bigtext_label)
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};
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