bitsy-parser/src/room.rs

224 lines
6.9 KiB
Rust

use crate::{from_base36, optional_data_line, Exit, ExitInstance, Instance, Position, ToBase36};
use crate::game::{RoomType, RoomFormat};
#[derive(Debug, Eq, PartialEq)]
pub struct Room {
pub id: u64,
pub palette_id: Option<u64>, // optional in very early versions
pub name: Option<String>,
pub tiles: Vec<String>, // tile ids
pub items: Vec<Instance>,
pub exits: Vec<ExitInstance>,
pub endings: Vec<Instance>,
pub walls: Vec<u64>, // old way of handling walls...
}
impl Room {
fn name_line(&self) -> String {
optional_data_line("NAME", self.name.as_ref())
}
fn wall_line(&self) -> String {
if self.walls.len() > 0 {
let ids: Vec<String> = self.walls.iter().map(|&id| id.to_base36()).collect();
optional_data_line("WAL", Some(ids.join(",")))
} else {
"".to_string()
}
}
fn palette_line(&self) -> String {
if self.palette_id.is_some() {
optional_data_line("PAL", Some(self.palette_id.unwrap().to_base36()))
} else {
"".to_string()
}
}
}
impl From<String> for Room {
fn from(string: String) -> Room {
let string = string.replace("ROOM ", "");
let string = string.replace("SET ", "");
let mut lines: Vec<&str> = string.lines().collect();
let id = from_base36(&lines[0]);
let mut name = None;
let mut palette_id = None;
let mut items: Vec<Instance> = Vec::new();
let mut exits: Vec<ExitInstance> = Vec::new();
let mut endings: Vec<Instance> = Vec::new();
let mut walls: Vec<u64> = Vec::new();
loop {
let last_line = lines.pop().unwrap();
if last_line.starts_with("WAL") {
let last_line = last_line.replace("WAL ", "");
let ids: Vec<&str> = last_line.split(",").collect();
walls = ids.iter().map(|&id| from_base36(id)).collect();
} else if last_line.starts_with("NAME") {
name = Some(last_line.replace("NAME ", "").to_string());
} else if last_line.starts_with("PAL") {
palette_id = Some(from_base36(&last_line.replace("PAL ", "")));
} else if last_line.starts_with("ITM") {
let last_line = last_line.replace("ITM ", "");
let item_position: Vec<&str> = last_line.split(' ').collect();
let item_id = item_position[0];
let position = item_position[1];
let position = Position::from(position.to_string()).unwrap();
items.push(Instance {
position,
id: item_id.to_string(),
});
} else if last_line.starts_with("EXT") {
let last_line = last_line.replace("EXT ", "");
let parts: Vec<&str> = last_line.split(' ').collect();
let position = Position::from(parts[0].to_string()).unwrap();
let exit = Exit::from(format!("{} {}", parts[1], parts[2]));
exits.push(ExitInstance { position, exit });
} else if last_line.starts_with("END") {
let last_line = last_line.replace("END ", "");
let ending_position: Vec<&str> = last_line.split(' ').collect();
let ending = ending_position[0].to_string();
let position = ending_position[1].to_string();
let position = Position::from(position).unwrap();
endings.push(Instance {
position,
id: ending,
});
} else {
lines.push(last_line);
break;
}
}
let lines = &lines[1..];
let mut tiles: Vec<String> = Vec::new();
for line in lines.into_iter() {
let comma_separated = line.contains(","); // old room format?
let mut line: Vec<&str> = line
.split(if comma_separated {","} else {""})
.collect();
if ! comma_separated { line = line[1..].to_owned(); }
let line = line[..16].to_owned();
for tile_id in line {
tiles.push(tile_id.to_string());
}
}
items.reverse();
exits.reverse();
endings.reverse();
Room {
id,
palette_id,
name,
tiles,
items,
exits,
endings,
walls,
}
}
}
impl Room {
pub fn to_string(&self, room_format: RoomFormat, room_type: RoomType) -> String {
let mut tiles = String::new();
let mut items = String::new();
let mut exits = String::new();
let mut endings = String::new();
let sqrt = (self.tiles.len() as f64).sqrt() as usize; // 8 for SD, 16 for HD
for line in self.tiles.chunks(sqrt) {
for tile in line {
tiles.push_str(tile);
if room_format == RoomFormat::CommaSeparated {
tiles.push(',');
}
}
if room_format == RoomFormat::CommaSeparated {
tiles.pop(); // remove trailing comma
}
tiles.push_str("\n");
}
tiles.pop(); // remove trailing newline
for instance in &self.items {
items.push_str(&format!(
"\nITM {} {}",
instance.id,
instance.position.to_string()
));
}
for instance in &self.exits {
exits.push_str(&format!(
"\nEXT {} {}",
instance.position.to_string(),
instance.exit.to_string(),
));
}
for instance in &self.endings {
endings.push_str(&format!(
"\nEND {} {}",
instance.id,
instance.position.to_string()
));
}
format!(
"{} {}\n{}{}{}{}{}{}{}",
room_type.to_string(),
self.id.to_base36(),
tiles,
self.name_line(),
self.wall_line(),
items,
exits,
endings,
self.palette_line()
)
}
}
#[cfg(test)]
mod test {
use crate::room::Room;
use crate::game::{RoomType, RoomFormat};
#[test]
fn test_room_from_string() {
assert_eq!(
Room::from(include_str!("test-resources/room").to_string()),
crate::mock::room()
);
}
#[test]
fn test_room_to_string() {
assert_eq!(
crate::mock::room().to_string(RoomFormat::CommaSeparated, RoomType::Room),
include_str!("test-resources/room").to_string()
);
}
#[test]
fn test_room_walls_array() {
let output = Room::from(include_str!("test-resources/room-with-walls").to_string());
assert_eq!(output.walls, vec![10, 15]);
}
}