224 lines
6.9 KiB
Rust
224 lines
6.9 KiB
Rust
use crate::{from_base36, optional_data_line, Exit, ExitInstance, Instance, Position, ToBase36};
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use crate::game::{RoomType, RoomFormat};
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#[derive(Debug, Eq, PartialEq)]
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pub struct Room {
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pub id: u64,
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pub palette_id: Option<u64>, // optional in very early versions
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pub name: Option<String>,
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pub tiles: Vec<String>, // tile ids
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pub items: Vec<Instance>,
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pub exits: Vec<ExitInstance>,
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pub endings: Vec<Instance>,
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pub walls: Vec<u64>, // old way of handling walls...
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}
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impl Room {
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fn name_line(&self) -> String {
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optional_data_line("NAME", self.name.as_ref())
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}
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fn wall_line(&self) -> String {
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if self.walls.len() > 0 {
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let ids: Vec<String> = self.walls.iter().map(|&id| id.to_base36()).collect();
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optional_data_line("WAL", Some(ids.join(",")))
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} else {
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"".to_string()
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}
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}
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fn palette_line(&self) -> String {
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if self.palette_id.is_some() {
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optional_data_line("PAL", Some(self.palette_id.unwrap().to_base36()))
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} else {
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"".to_string()
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}
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}
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}
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impl From<String> for Room {
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fn from(string: String) -> Room {
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let string = string.replace("ROOM ", "");
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let string = string.replace("SET ", "");
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let mut lines: Vec<&str> = string.lines().collect();
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let id = from_base36(&lines[0]);
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let mut name = None;
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let mut palette_id = None;
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let mut items: Vec<Instance> = Vec::new();
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let mut exits: Vec<ExitInstance> = Vec::new();
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let mut endings: Vec<Instance> = Vec::new();
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let mut walls: Vec<u64> = Vec::new();
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loop {
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let last_line = lines.pop().unwrap();
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if last_line.starts_with("WAL") {
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let last_line = last_line.replace("WAL ", "");
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let ids: Vec<&str> = last_line.split(",").collect();
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walls = ids.iter().map(|&id| from_base36(id)).collect();
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} else if last_line.starts_with("NAME") {
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name = Some(last_line.replace("NAME ", "").to_string());
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} else if last_line.starts_with("PAL") {
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palette_id = Some(from_base36(&last_line.replace("PAL ", "")));
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} else if last_line.starts_with("ITM") {
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let last_line = last_line.replace("ITM ", "");
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let item_position: Vec<&str> = last_line.split(' ').collect();
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let item_id = item_position[0];
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let position = item_position[1];
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let position = Position::from(position.to_string()).unwrap();
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items.push(Instance {
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position,
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id: item_id.to_string(),
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});
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} else if last_line.starts_with("EXT") {
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let last_line = last_line.replace("EXT ", "");
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let parts: Vec<&str> = last_line.split(' ').collect();
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let position = Position::from(parts[0].to_string()).unwrap();
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let exit = Exit::from(format!("{} {}", parts[1], parts[2]));
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exits.push(ExitInstance { position, exit });
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} else if last_line.starts_with("END") {
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let last_line = last_line.replace("END ", "");
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let ending_position: Vec<&str> = last_line.split(' ').collect();
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let ending = ending_position[0].to_string();
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let position = ending_position[1].to_string();
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let position = Position::from(position).unwrap();
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endings.push(Instance {
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position,
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id: ending,
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});
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} else {
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lines.push(last_line);
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break;
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}
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}
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let lines = &lines[1..];
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let mut tiles: Vec<String> = Vec::new();
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for line in lines.into_iter() {
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let comma_separated = line.contains(","); // old room format?
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let mut line: Vec<&str> = line
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.split(if comma_separated {","} else {""})
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.collect();
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if ! comma_separated { line = line[1..].to_owned(); }
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let line = line[..16].to_owned();
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for tile_id in line {
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tiles.push(tile_id.to_string());
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}
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}
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items.reverse();
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exits.reverse();
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endings.reverse();
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Room {
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id,
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palette_id,
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name,
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tiles,
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items,
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exits,
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endings,
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walls,
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}
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}
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}
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impl Room {
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pub fn to_string(&self, room_format: RoomFormat, room_type: RoomType) -> String {
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let mut tiles = String::new();
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let mut items = String::new();
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let mut exits = String::new();
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let mut endings = String::new();
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let sqrt = (self.tiles.len() as f64).sqrt() as usize; // 8 for SD, 16 for HD
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for line in self.tiles.chunks(sqrt) {
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for tile in line {
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tiles.push_str(tile);
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if room_format == RoomFormat::CommaSeparated {
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tiles.push(',');
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}
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}
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if room_format == RoomFormat::CommaSeparated {
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tiles.pop(); // remove trailing comma
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}
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tiles.push_str("\n");
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}
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tiles.pop(); // remove trailing newline
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for instance in &self.items {
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items.push_str(&format!(
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"\nITM {} {}",
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instance.id,
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instance.position.to_string()
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));
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}
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for instance in &self.exits {
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exits.push_str(&format!(
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"\nEXT {} {}",
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instance.position.to_string(),
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instance.exit.to_string(),
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));
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}
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for instance in &self.endings {
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endings.push_str(&format!(
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"\nEND {} {}",
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instance.id,
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instance.position.to_string()
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));
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}
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format!(
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"{} {}\n{}{}{}{}{}{}{}",
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room_type.to_string(),
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self.id.to_base36(),
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tiles,
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self.name_line(),
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self.wall_line(),
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items,
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exits,
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endings,
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self.palette_line()
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)
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}
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}
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#[cfg(test)]
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mod test {
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use crate::room::Room;
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use crate::game::{RoomType, RoomFormat};
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#[test]
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fn test_room_from_string() {
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assert_eq!(
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Room::from(include_str!("test-resources/room").to_string()),
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crate::mock::room()
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);
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}
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#[test]
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fn test_room_to_string() {
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assert_eq!(
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crate::mock::room().to_string(RoomFormat::CommaSeparated, RoomType::Room),
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include_str!("test-resources/room").to_string()
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);
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}
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#[test]
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fn test_room_walls_array() {
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let output = Room::from(include_str!("test-resources/room-with-walls").to_string());
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assert_eq!(output.walls, vec![10, 15]);
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}
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}
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