Max Bradbury
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632aaff4b9
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todo
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2020-06-24 12:39:26 +01:00 |
Max Bradbury
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58ffb92e52
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more inlining
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2020-06-23 20:35:12 +01:00 |
Max Bradbury
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0889710bdb
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more ID functions
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2020-06-23 17:01:21 +01:00 |
Max Bradbury
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62d4f12bc9
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don't need to worry about SPR A, since to_base36 will never produce capital letters
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2020-06-23 17:00:46 +01:00 |
Max Bradbury
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9264be83ef
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import no longer used
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2020-06-23 16:55:03 +01:00 |
Max Bradbury
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b88f69af17
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fix some false assumptions about tile IDs (0 is reserved!)
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2020-06-23 16:46:49 +01:00 |
Max Bradbury
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62f488c24e
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sort and dedupe IDs
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2020-06-23 16:36:33 +01:00 |
Max Bradbury
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0626d8d069
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use new_unique_id() and remove old imports/calls to base36 functions
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2020-06-23 16:26:08 +01:00 |
Max Bradbury
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eb5a0f1344
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test new_unique_id()
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2020-06-23 16:23:24 +01:00 |
Max Bradbury
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280dea62ae
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implement unique ID function
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2020-06-23 16:14:22 +01:00 |
Max Bradbury
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2ca4e7db18
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todo error
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2020-06-23 15:59:08 +01:00 |
Max Bradbury
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6a4a46e868
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remove redundant return
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2020-06-23 15:34:28 +01:00 |
Max Bradbury
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2e779a9b08
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undo accidental commit
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2020-06-23 13:11:20 +01:00 |
Max Bradbury
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453eba2139
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todo: other potential errors
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2020-06-23 13:06:55 +01:00 |
Max Bradbury
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716554e88b
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error for parsing game
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2020-06-23 13:05:53 +01:00 |
Max Bradbury
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4d33a0a284
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handle errors on sprite parsing
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2020-06-23 13:01:04 +01:00 |
Max Bradbury
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7773949a8e
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use default room format on error
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2020-06-23 13:00:34 +01:00 |
Max Bradbury
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d9764b6b42
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error for room type
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2020-06-23 12:48:42 +01:00 |
Max Bradbury
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96e9432f06
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error for room format
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2020-06-23 12:44:44 +01:00 |
Max Bradbury
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edbf9575d7
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"get sprite" and "get avatar" functions
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2020-06-18 20:32:11 +01:00 |
Max Bradbury
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b468c680b3
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let version fail gracefully
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2020-06-18 19:56:33 +01:00 |
Max Bradbury
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97cf500a8a
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simpler example since avatar is gone
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2020-06-18 19:55:28 +01:00 |
Max Bradbury
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f85078d0e7
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remove unused avatar
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2020-06-18 19:15:20 +01:00 |
Max Bradbury
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9f25aef3a2
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remove numeric check and just do sprites in the order that they were imported
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2020-06-18 18:38:25 +01:00 |
Max Bradbury
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84d79cfae2
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todo
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2020-06-18 17:48:25 +01:00 |
Max Bradbury
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168f3559e0
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replace tile ID with string
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2020-06-18 17:47:54 +01:00 |
Max Bradbury
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bf5b3a8d20
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remove avatar (treat it as sprite)
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2020-06-18 17:46:30 +01:00 |
Max Bradbury
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4430ee74aa
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dummy return value
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2020-06-18 14:44:39 +01:00 |
Max Bradbury
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fe6f3f5c84
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convert int IDs to strings
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2020-06-18 14:44:20 +01:00 |
Max Bradbury
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e895f932a6
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skeleton stuff
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2020-06-18 13:56:50 +01:00 |
Max Bradbury
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1ce479afaa
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clarification
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2020-06-18 09:11:54 +01:00 |
Max Bradbury
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4ed5ed3d65
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implement Clone
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2020-05-31 16:12:23 +01:00 |
Max Bradbury
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ea09d06b35
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version 0.70.0!
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2020-04-30 22:18:43 +01:00 |
Max Bradbury
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fbabc37953
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bitsy 7.0 features done as far as I know? will add more test data
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2020-04-30 21:57:15 +01:00 |
Max Bradbury
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3e985962c8
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special treatment of multi-line game name
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2020-04-30 21:48:51 +01:00 |
Max Bradbury
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febb04fc09
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version bump
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2020-04-30 20:54:02 +01:00 |
Max Bradbury
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9aafea05a6
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done
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2020-04-30 20:53:27 +01:00 |
Max Bradbury
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87101064f0
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no need for assignment here
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2020-04-30 20:18:37 +01:00 |
Max Bradbury
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c06dc237a6
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handle empty dialogue line (poorly...)
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2020-04-30 20:18:15 +01:00 |
Max Bradbury
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ef310d6fb7
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add dialogue name for 7.0
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2020-04-30 19:44:20 +01:00 |
Max Bradbury
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ef80fc27db
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update todo
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2020-04-30 19:29:41 +01:00 |
Max Bradbury
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32a369118c
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quote/unquote functions
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2020-04-30 18:54:28 +01:00 |
Max Bradbury
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e9f1a1afcf
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redo ending transformations
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2020-04-29 21:17:29 +01:00 |
Max Bradbury
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e760027ae4
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handle errors for exit
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2020-04-29 20:43:49 +01:00 |
Max Bradbury
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5bfcc9ab4c
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handle error in position
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2020-04-29 20:16:15 +01:00 |
Max Bradbury
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56f85470ff
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stop this one from complaining
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2020-04-29 18:53:39 +01:00 |
Max Bradbury
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50a8249e3a
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remove unused import
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2020-04-29 18:34:28 +01:00 |
Max Bradbury
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9d5b7af316
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error handling for position
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2020-04-29 18:33:22 +01:00 |
Max Bradbury
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6533de8b8c
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import
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2020-04-29 16:59:00 +01:00 |
Max Bradbury
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1772d8f2e8
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missing test resource
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2020-04-29 16:57:25 +01:00 |