381 Commits

Author SHA1 Message Date
62d4f12bc9 don't need to worry about SPR A, since to_base36 will never produce capital letters 2020-06-23 17:00:46 +01:00
9264be83ef import no longer used 2020-06-23 16:55:03 +01:00
b88f69af17 fix some false assumptions about tile IDs (0 is reserved!) 2020-06-23 16:46:49 +01:00
62f488c24e sort and dedupe IDs 2020-06-23 16:36:33 +01:00
0626d8d069 use new_unique_id() and remove old imports/calls to base36 functions 2020-06-23 16:26:08 +01:00
eb5a0f1344 test new_unique_id() 2020-06-23 16:23:24 +01:00
280dea62ae implement unique ID function 2020-06-23 16:14:22 +01:00
2ca4e7db18 todo error 2020-06-23 15:59:08 +01:00
6a4a46e868 remove redundant return 2020-06-23 15:34:28 +01:00
2e779a9b08 undo accidental commit 2020-06-23 13:11:20 +01:00
453eba2139 todo: other potential errors 2020-06-23 13:06:55 +01:00
716554e88b error for parsing game 2020-06-23 13:05:53 +01:00
4d33a0a284 handle errors on sprite parsing 2020-06-23 13:01:04 +01:00
7773949a8e use default room format on error 2020-06-23 13:00:34 +01:00
d9764b6b42 error for room type 2020-06-23 12:48:42 +01:00
96e9432f06 error for room format 2020-06-23 12:44:44 +01:00
edbf9575d7 "get sprite" and "get avatar" functions 2020-06-18 20:32:11 +01:00
b468c680b3 let version fail gracefully 2020-06-18 19:56:33 +01:00
97cf500a8a simpler example since avatar is gone 2020-06-18 19:55:28 +01:00
f85078d0e7 remove unused avatar 2020-06-18 19:15:20 +01:00
9f25aef3a2 remove numeric check and just do sprites in the order that they were imported 2020-06-18 18:38:25 +01:00
84d79cfae2 todo 2020-06-18 17:48:25 +01:00
168f3559e0 replace tile ID with string 2020-06-18 17:47:54 +01:00
bf5b3a8d20 remove avatar (treat it as sprite) 2020-06-18 17:46:30 +01:00
4430ee74aa dummy return value 2020-06-18 14:44:39 +01:00
fe6f3f5c84 convert int IDs to strings 2020-06-18 14:44:20 +01:00
e895f932a6 skeleton stuff 2020-06-18 13:56:50 +01:00
1ce479afaa clarification 2020-06-18 09:11:54 +01:00
4ed5ed3d65 implement Clone 2020-05-31 16:12:23 +01:00
ea09d06b35 version 0.70.0! 2020-04-30 22:18:43 +01:00
fbabc37953 bitsy 7.0 features done as far as I know? will add more test data 2020-04-30 21:57:15 +01:00
3e985962c8 special treatment of multi-line game name 2020-04-30 21:48:51 +01:00
febb04fc09 version bump 2020-04-30 20:54:02 +01:00
9aafea05a6 done 2020-04-30 20:53:27 +01:00
87101064f0 no need for assignment here 2020-04-30 20:18:37 +01:00
c06dc237a6 handle empty dialogue line (poorly...) 2020-04-30 20:18:15 +01:00
ef310d6fb7 add dialogue name for 7.0 2020-04-30 19:44:20 +01:00
ef80fc27db update todo 2020-04-30 19:29:41 +01:00
32a369118c quote/unquote functions 2020-04-30 18:54:28 +01:00
e9f1a1afcf redo ending transformations 2020-04-29 21:17:29 +01:00
e760027ae4 handle errors for exit 2020-04-29 20:43:49 +01:00
5bfcc9ab4c handle error in position 2020-04-29 20:16:15 +01:00
56f85470ff stop this one from complaining 2020-04-29 18:53:39 +01:00
50a8249e3a remove unused import 2020-04-29 18:34:28 +01:00
9d5b7af316 error handling for position 2020-04-29 18:33:22 +01:00
6533de8b8c import 2020-04-29 16:59:00 +01:00
1772d8f2e8 missing test resource 2020-04-29 16:57:25 +01:00
9ed677cce7 minor bump 2020-04-29 09:39:13 +01:00
af3388f9f2 test out-of-bounds pixels 2020-04-29 09:28:20 +01:00
93209bd3fb remove debug stuff 2020-04-29 09:23:48 +01:00