17 Commits

Author SHA1 Message Date
b5050720d8 tests don't need test_ prefix 2020-07-26 12:37:41 +01:00
638a279b64 remove inlining 2020-07-19 08:53:54 +01:00
f08f0fdc16 remove inlining 2020-07-19 08:42:03 +01:00
0626d8d069 use new_unique_id() and remove old imports/calls to base36 functions 2020-06-23 16:26:08 +01:00
fe6f3f5c84 convert int IDs to strings 2020-06-18 14:44:20 +01:00
4ed5ed3d65 implement Clone 2020-05-31 16:12:23 +01:00
e760027ae4 handle errors for exit 2020-04-29 20:43:49 +01:00
9d5b7af316 error handling for position 2020-04-29 18:33:22 +01:00
f899f03dbe allow inlining (this did not provide a statistically significant performance boost - oh well) 2020-04-28 18:00:31 +01:00
76e6c2477c test configurations 2020-04-19 08:13:55 +01:00
github-actions[bot]
cba6c16414
Format Rust code using rustfmt 2020-04-18 15:58:30 +00:00
c954e56ea9 error handling for position 2020-04-18 16:12:06 +01:00
c7f1d7220c implement ToBase36 for u64; room id to u64; sprite id to u64; tile id to u64; sprite.dialogue -> sprite.dialogue_id 2020-04-13 14:43:23 +01:00
f424c49301 convert exit room id to u64 2020-04-13 13:51:29 +01:00
bef39f9b8b allow public uses of structs; add sample program 2020-04-12 17:13:08 +01:00
8e5d55c2a5 implement scene transitions 2020-04-12 15:40:40 +01:00
6090d36559 exit module 2020-04-12 13:49:19 +01:00