Max Bradbury
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6533de8b8c
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import
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2020-04-29 16:59:00 +01:00 |
Max Bradbury
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1772d8f2e8
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missing test resource
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2020-04-29 16:57:25 +01:00 |
Max Bradbury
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9ed677cce7
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minor bump
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2020-04-29 09:39:13 +01:00 |
Max Bradbury
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af3388f9f2
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test out-of-bounds pixels
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2020-04-29 09:28:20 +01:00 |
Max Bradbury
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93209bd3fb
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remove debug stuff
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2020-04-29 09:23:48 +01:00 |
Max Bradbury
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8bd323b8a0
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dedupe animation frames handling
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2020-04-29 08:27:35 +01:00 |
Max Bradbury
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8d8515bb8a
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rework image
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2020-04-29 08:23:51 +01:00 |
Max Bradbury
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76eca72699
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allow non-16x16 rooms
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2020-04-28 19:30:18 +01:00 |
Max Bradbury
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b2f601e778
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handle NaN in images
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2020-04-28 18:12:56 +01:00 |
Max Bradbury
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f899f03dbe
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allow inlining (this did not provide a statistically significant performance boost - oh well)
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2020-04-28 18:00:31 +01:00 |
Max Bradbury
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dd00686de0
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add transition and dialogue for exits (7.0)
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2020-04-28 08:34:35 +01:00 |
Max Bradbury
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0133731e97
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allow variables to have a default value of ""
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2020-04-26 20:44:44 +01:00 |
Max Bradbury
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b2911dbe1b
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todo handle NaN
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2020-04-26 14:29:55 +01:00 |
Max Bradbury
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f0667b621a
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fix failing tests (sprite ID "A" converts to 10...)
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2020-04-26 13:37:08 +01:00 |
Max Bradbury
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3e72e242f3
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failure warning for base36 parsing
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2020-04-26 13:33:53 +01:00 |
Max Bradbury
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1be81293e6
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remove avatar
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2020-04-26 13:33:26 +01:00 |
Max Bradbury
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daa46e26ee
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be a bit more fussy about checking for segment names - game title "PALACE" was being parsed as a palette... :(
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2020-04-26 13:33:04 +01:00 |
Max Bradbury
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cf1ca6f1b5
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reimplement avatar as a plain sprite; handle sprite items as these are mostly needed for avatar
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2020-04-26 13:31:20 +01:00 |
Max Bradbury
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ed6552f39c
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debug messages for bad position data
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2020-04-25 14:18:34 +01:00 |
Max Bradbury
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41a08d7a61
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debug message for bad pixels
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2020-04-25 14:18:09 +01:00 |
Max Bradbury
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f18b0de251
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check if line is numeric before appending it to pixel data; check if colour ID is ok
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2020-04-25 14:17:52 +01:00 |
Max Bradbury
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5184060372
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move this function to lib so we can use it elsewhere
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2020-04-25 14:17:12 +01:00 |
Max Bradbury
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3bd67bcaf7
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update todo
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2020-04-25 14:16:07 +01:00 |
Max Bradbury
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69ce68f7d4
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multi line dialogues are ok now I think
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2020-04-25 14:15:57 +01:00 |
Max Bradbury
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3d043aa9b5
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version bump
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2020-04-24 21:51:55 +01:00 |
Max Bradbury
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9e8d032ced
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handle game segments better
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2020-04-24 21:51:31 +01:00 |
Max Bradbury
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408e46ef7e
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new function for splitting game data into segments
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2020-04-24 18:52:27 +01:00 |
Max Bradbury
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e8effb3579
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fix input warning
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2020-04-24 18:20:05 +01:00 |
Max Bradbury
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543c4990af
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version bump
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2020-04-24 18:11:42 +01:00 |
Max Bradbury
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f2d9f84307
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revert to 16x16 rooms as that covers standard bitsy as well as bitsy hd
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2020-04-24 18:11:27 +01:00 |
Max Bradbury
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c4158e2b66
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infer room format
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2020-04-24 18:10:10 +01:00 |
Max Bradbury
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c9bab425a2
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handle optional version/format lines
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2020-04-24 18:09:54 +01:00 |
Max Bradbury
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687cdeaee5
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update todo
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2020-04-24 18:09:18 +01:00 |
Max Bradbury
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2955a81296
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tidyup
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2020-04-24 18:09:08 +01:00 |
Max Bradbury
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a0d109c0b8
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handle optional game version and room format; transform line endings
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2020-04-24 18:08:21 +01:00 |
Max Bradbury
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ebb172df7e
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handle room formats
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2020-04-24 18:07:32 +01:00 |
Max Bradbury
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1c6e3eb515
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turn room format and room type into enums; transform line endings
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2020-04-24 18:06:17 +01:00 |
Max Bradbury
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f4b82c3a67
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missing field
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2020-04-23 16:42:01 +01:00 |
Max Bradbury
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f2ec5d44bd
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add line endings property so we can convert later
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2020-04-23 12:07:45 +01:00 |
Max Bradbury
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1fb156d5b2
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update todo
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2020-04-23 12:07:14 +01:00 |
Max Bradbury
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096eb39bf6
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optional version handling
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2020-04-23 12:03:39 +01:00 |
Max Bradbury
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6e7240e2d7
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streamline this
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2020-04-23 08:57:46 +01:00 |
Max Bradbury
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df7718cbf2
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update todo; version bump
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2020-04-23 08:57:30 +01:00 |
Max Bradbury
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d1254988bc
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allow game to have font data (not really parsed for now)
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2020-04-23 07:43:52 +01:00 |
Max Bradbury
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f740496727
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don't strip newlines from endings
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2020-04-23 06:57:07 +01:00 |
Max Bradbury
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d955f4ee71
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fix ending from string (allow "END " in dialogue, and multi-line dialogues)
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2020-04-23 06:50:38 +01:00 |
Max Bradbury
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7a8ec4e5d2
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fix executable name
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2020-04-19 08:14:52 +01:00 |
Max Bradbury
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858a45f69d
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remove unused import
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2020-04-19 08:14:26 +01:00 |
Max Bradbury
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76e6c2477c
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test configurations
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2020-04-19 08:13:55 +01:00 |
Max Bradbury
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d0614b6de2
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remove rustfmt
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2020-04-19 07:37:36 +01:00 |