Max Bradbury
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168f3559e0
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replace tile ID with string
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2020-06-18 17:47:54 +01:00 |
Max Bradbury
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4ed5ed3d65
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implement Clone
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2020-05-31 16:12:23 +01:00 |
Max Bradbury
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6533de8b8c
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import
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2020-04-29 16:59:00 +01:00 |
Max Bradbury
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8bd323b8a0
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dedupe animation frames handling
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2020-04-29 08:27:35 +01:00 |
Max Bradbury
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f899f03dbe
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allow inlining (this did not provide a statistically significant performance boost - oh well)
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2020-04-28 18:00:31 +01:00 |
Max Bradbury
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76e6c2477c
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test configurations
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2020-04-19 08:13:55 +01:00 |
github-actions[bot]
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cba6c16414
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Format Rust code using rustfmt
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2020-04-18 15:58:30 +00:00 |
Max Bradbury
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c467489dd5
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remove some unnecessary imports and call them inline
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2020-04-18 10:46:07 +01:00 |
Max Bradbury
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88c4f36e31
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make tile wall "optional" (specified or not); tile colour id
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2020-04-14 00:40:14 +01:00 |
Max Bradbury
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bfe679dfc8
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move test resources
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2020-04-14 00:17:40 +01:00 |
Max Bradbury
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df2d0105e6
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dedupe optional line for tile
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2020-04-13 19:25:49 +01:00 |
Max Bradbury
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c7f1d7220c
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implement ToBase36 for u64; room id to u64; sprite id to u64; tile id to u64; sprite.dialogue -> sprite.dialogue_id
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2020-04-13 14:43:23 +01:00 |
Max Bradbury
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e249727c3e
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allow Tile::from to be inlined
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2020-04-13 13:30:55 +01:00 |
Max Bradbury
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1426102e67
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rename mocks to mock
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2020-04-12 13:50:07 +01:00 |
Max Bradbury
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a1782a6bed
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tile module
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2020-04-12 12:53:11 +01:00 |