Max Bradbury
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eb5a0f1344
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test new_unique_id()
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2020-06-23 16:23:24 +01:00 |
Max Bradbury
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280dea62ae
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implement unique ID function
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2020-06-23 16:14:22 +01:00 |
Max Bradbury
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2ca4e7db18
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todo error
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2020-06-23 15:59:08 +01:00 |
Max Bradbury
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6a4a46e868
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remove redundant return
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2020-06-23 15:34:28 +01:00 |
Max Bradbury
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2e779a9b08
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undo accidental commit
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2020-06-23 13:11:20 +01:00 |
Max Bradbury
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453eba2139
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todo: other potential errors
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2020-06-23 13:06:55 +01:00 |
Max Bradbury
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716554e88b
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error for parsing game
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2020-06-23 13:05:53 +01:00 |
Max Bradbury
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4d33a0a284
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handle errors on sprite parsing
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2020-06-23 13:01:04 +01:00 |
Max Bradbury
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7773949a8e
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use default room format on error
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2020-06-23 13:00:34 +01:00 |
Max Bradbury
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d9764b6b42
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error for room type
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2020-06-23 12:48:42 +01:00 |
Max Bradbury
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96e9432f06
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error for room format
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2020-06-23 12:44:44 +01:00 |
Max Bradbury
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edbf9575d7
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"get sprite" and "get avatar" functions
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2020-06-18 20:32:11 +01:00 |
Max Bradbury
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b468c680b3
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let version fail gracefully
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2020-06-18 19:56:33 +01:00 |
Max Bradbury
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97cf500a8a
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simpler example since avatar is gone
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2020-06-18 19:55:28 +01:00 |
Max Bradbury
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f85078d0e7
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remove unused avatar
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2020-06-18 19:15:20 +01:00 |
Max Bradbury
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9f25aef3a2
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remove numeric check and just do sprites in the order that they were imported
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2020-06-18 18:38:25 +01:00 |
Max Bradbury
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84d79cfae2
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todo
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2020-06-18 17:48:25 +01:00 |
Max Bradbury
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168f3559e0
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replace tile ID with string
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2020-06-18 17:47:54 +01:00 |
Max Bradbury
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bf5b3a8d20
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remove avatar (treat it as sprite)
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2020-06-18 17:46:30 +01:00 |
Max Bradbury
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4430ee74aa
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dummy return value
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2020-06-18 14:44:39 +01:00 |
Max Bradbury
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fe6f3f5c84
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convert int IDs to strings
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2020-06-18 14:44:20 +01:00 |
Max Bradbury
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e895f932a6
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skeleton stuff
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2020-06-18 13:56:50 +01:00 |
Max Bradbury
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1ce479afaa
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clarification
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2020-06-18 09:11:54 +01:00 |
Max Bradbury
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4ed5ed3d65
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implement Clone
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2020-05-31 16:12:23 +01:00 |
Max Bradbury
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ea09d06b35
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version 0.70.0!
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2020-04-30 22:18:43 +01:00 |
Max Bradbury
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fbabc37953
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bitsy 7.0 features done as far as I know? will add more test data
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2020-04-30 21:57:15 +01:00 |
Max Bradbury
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3e985962c8
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special treatment of multi-line game name
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2020-04-30 21:48:51 +01:00 |
Max Bradbury
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febb04fc09
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version bump
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2020-04-30 20:54:02 +01:00 |
Max Bradbury
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9aafea05a6
|
done
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2020-04-30 20:53:27 +01:00 |
Max Bradbury
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87101064f0
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no need for assignment here
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2020-04-30 20:18:37 +01:00 |
Max Bradbury
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c06dc237a6
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handle empty dialogue line (poorly...)
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2020-04-30 20:18:15 +01:00 |
Max Bradbury
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ef310d6fb7
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add dialogue name for 7.0
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2020-04-30 19:44:20 +01:00 |
Max Bradbury
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ef80fc27db
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update todo
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2020-04-30 19:29:41 +01:00 |
Max Bradbury
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32a369118c
|
quote/unquote functions
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2020-04-30 18:54:28 +01:00 |
Max Bradbury
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e9f1a1afcf
|
redo ending transformations
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2020-04-29 21:17:29 +01:00 |
Max Bradbury
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e760027ae4
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handle errors for exit
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2020-04-29 20:43:49 +01:00 |
Max Bradbury
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5bfcc9ab4c
|
handle error in position
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2020-04-29 20:16:15 +01:00 |
Max Bradbury
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56f85470ff
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stop this one from complaining
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2020-04-29 18:53:39 +01:00 |
Max Bradbury
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50a8249e3a
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remove unused import
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2020-04-29 18:34:28 +01:00 |
Max Bradbury
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9d5b7af316
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error handling for position
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2020-04-29 18:33:22 +01:00 |
Max Bradbury
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6533de8b8c
|
import
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2020-04-29 16:59:00 +01:00 |
Max Bradbury
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1772d8f2e8
|
missing test resource
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2020-04-29 16:57:25 +01:00 |
Max Bradbury
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9ed677cce7
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minor bump
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2020-04-29 09:39:13 +01:00 |
Max Bradbury
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af3388f9f2
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test out-of-bounds pixels
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2020-04-29 09:28:20 +01:00 |
Max Bradbury
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93209bd3fb
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remove debug stuff
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2020-04-29 09:23:48 +01:00 |
Max Bradbury
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8bd323b8a0
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dedupe animation frames handling
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2020-04-29 08:27:35 +01:00 |
Max Bradbury
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8d8515bb8a
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rework image
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2020-04-29 08:23:51 +01:00 |
Max Bradbury
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76eca72699
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allow non-16x16 rooms
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2020-04-28 19:30:18 +01:00 |
Max Bradbury
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b2f601e778
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handle NaN in images
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2020-04-28 18:12:56 +01:00 |
Max Bradbury
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f899f03dbe
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allow inlining (this did not provide a statistically significant performance boost - oh well)
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2020-04-28 18:00:31 +01:00 |