Max Bradbury
|
0dcddb9d8e
|
make some functions public; from_str functions; impl Display; error handling for Image
|
2020-10-18 15:14:12 +01:00 |
Max Bradbury
|
a7a4a34ab8
|
error handling for exit, position, transition
|
2020-10-18 14:07:28 +01:00 |
Max Bradbury
|
f7f08d9aba
|
more concise import
|
2020-10-17 13:55:33 +01:00 |
Max Bradbury
|
8068177736
|
remove unused thing
|
2020-10-17 13:52:07 +01:00 |
Max Bradbury
|
59fc76a2d4
|
implement Format instead of just ToString
|
2020-10-17 11:42:37 +01:00 |
Max Bradbury
|
676c71cd45
|
alignment
|
2020-10-17 11:38:47 +01:00 |
Max Bradbury
|
ad3eb102be
|
fix this breaking change
|
2020-10-16 16:31:35 +01:00 |
Max Bradbury
|
a6bcc763e9
|
more clippy fixes
|
2020-10-16 11:55:15 +01:00 |
Max Bradbury
|
c79d33ddf2
|
re-export modules for better ergonomics
|
2020-10-09 11:57:02 +01:00 |
Max Bradbury
|
b5050720d8
|
tests don't need `test_` prefix
|
2020-07-26 12:37:41 +01:00 |
Max Bradbury
|
638a279b64
|
remove inlining
|
2020-07-19 08:53:54 +01:00 |
Max Bradbury
|
f08f0fdc16
|
remove inlining
|
2020-07-19 08:42:03 +01:00 |
Max Bradbury
|
0626d8d069
|
use new_unique_id() and remove old imports/calls to base36 functions
|
2020-06-23 16:26:08 +01:00 |
Max Bradbury
|
fe6f3f5c84
|
convert int IDs to strings
|
2020-06-18 14:44:20 +01:00 |
Max Bradbury
|
4ed5ed3d65
|
implement Clone
|
2020-05-31 16:12:23 +01:00 |
Max Bradbury
|
e760027ae4
|
handle errors for exit
|
2020-04-29 20:43:49 +01:00 |
Max Bradbury
|
9d5b7af316
|
error handling for position
|
2020-04-29 18:33:22 +01:00 |
Max Bradbury
|
f899f03dbe
|
allow inlining (this did not provide a statistically significant performance boost - oh well)
|
2020-04-28 18:00:31 +01:00 |
Max Bradbury
|
76e6c2477c
|
test configurations
|
2020-04-19 08:13:55 +01:00 |
github-actions[bot]
|
cba6c16414
|
Format Rust code using rustfmt
|
2020-04-18 15:58:30 +00:00 |
Max Bradbury
|
c954e56ea9
|
error handling for position
|
2020-04-18 16:12:06 +01:00 |
Max Bradbury
|
c7f1d7220c
|
implement ToBase36 for u64; room id to u64; sprite id to u64; tile id to u64; sprite.dialogue -> sprite.dialogue_id
|
2020-04-13 14:43:23 +01:00 |
Max Bradbury
|
f424c49301
|
convert exit room id to u64
|
2020-04-13 13:51:29 +01:00 |
Max Bradbury
|
bef39f9b8b
|
allow public uses of structs; add sample program
|
2020-04-12 17:13:08 +01:00 |
Max Bradbury
|
8e5d55c2a5
|
implement scene transitions
|
2020-04-12 15:40:40 +01:00 |
Max Bradbury
|
6090d36559
|
exit module
|
2020-04-12 13:49:19 +01:00 |