Max Bradbury
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676c71cd45
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alignment
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2020-10-17 11:38:47 +01:00 |
Max Bradbury
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ad3eb102be
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fix this breaking change
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2020-10-16 16:31:35 +01:00 |
Max Bradbury
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a6bcc763e9
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more clippy fixes
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2020-10-16 11:55:15 +01:00 |
Max Bradbury
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c79d33ddf2
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re-export modules for better ergonomics
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2020-10-09 11:57:02 +01:00 |
Max Bradbury
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b5050720d8
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tests don't need `test_` prefix
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2020-07-26 12:37:41 +01:00 |
Max Bradbury
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638a279b64
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remove inlining
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2020-07-19 08:53:54 +01:00 |
Max Bradbury
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f08f0fdc16
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remove inlining
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2020-07-19 08:42:03 +01:00 |
Max Bradbury
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0626d8d069
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use new_unique_id() and remove old imports/calls to base36 functions
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2020-06-23 16:26:08 +01:00 |
Max Bradbury
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fe6f3f5c84
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convert int IDs to strings
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2020-06-18 14:44:20 +01:00 |
Max Bradbury
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4ed5ed3d65
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implement Clone
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2020-05-31 16:12:23 +01:00 |
Max Bradbury
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e760027ae4
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handle errors for exit
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2020-04-29 20:43:49 +01:00 |
Max Bradbury
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9d5b7af316
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error handling for position
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2020-04-29 18:33:22 +01:00 |
Max Bradbury
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f899f03dbe
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allow inlining (this did not provide a statistically significant performance boost - oh well)
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2020-04-28 18:00:31 +01:00 |
Max Bradbury
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76e6c2477c
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test configurations
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2020-04-19 08:13:55 +01:00 |
github-actions[bot]
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cba6c16414
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Format Rust code using rustfmt
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2020-04-18 15:58:30 +00:00 |
Max Bradbury
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c954e56ea9
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error handling for position
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2020-04-18 16:12:06 +01:00 |
Max Bradbury
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c7f1d7220c
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implement ToBase36 for u64; room id to u64; sprite id to u64; tile id to u64; sprite.dialogue -> sprite.dialogue_id
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2020-04-13 14:43:23 +01:00 |
Max Bradbury
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f424c49301
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convert exit room id to u64
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2020-04-13 13:51:29 +01:00 |
Max Bradbury
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bef39f9b8b
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allow public uses of structs; add sample program
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2020-04-12 17:13:08 +01:00 |
Max Bradbury
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8e5d55c2a5
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implement scene transitions
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2020-04-12 15:40:40 +01:00 |
Max Bradbury
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6090d36559
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exit module
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2020-04-12 13:49:19 +01:00 |