convert int IDs to strings
This commit is contained in:
parent
e895f932a6
commit
fe6f3f5c84
14
src/exit.rs
14
src/exit.rs
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@ -54,7 +54,7 @@ impl ToString for Transition {
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#[derive(Clone, Debug, Eq, PartialEq)]
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#[derive(Clone, Debug, Eq, PartialEq)]
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pub struct Exit {
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pub struct Exit {
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/// destination
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/// destination
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pub room_id: u64,
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pub room_id: String,
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/// id
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/// id
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pub position: Position,
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pub position: Position,
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pub effect: Transition,
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pub effect: Transition,
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@ -67,7 +67,7 @@ impl FromStr for Exit {
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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let mut parts = s.split_whitespace();
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let mut parts = s.split_whitespace();
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let room_id = from_base36(parts.next().unwrap());
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let room_id = parts.next().unwrap().to_string();
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let position = Position::from_str(parts.next().unwrap());
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let position = Position::from_str(parts.next().unwrap());
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if position.is_err() {
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if position.is_err() {
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@ -92,7 +92,7 @@ impl fmt::Display for Exit {
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write!(
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write!(
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f,
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f,
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"{} {}{}",
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"{} {}{}",
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self.room_id.to_base36(),
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self.room_id,
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self.position.to_string(),
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self.position.to_string(),
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self.effect.to_string()
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self.effect.to_string()
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)
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)
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@ -110,7 +110,7 @@ mod test {
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assert_eq!(
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assert_eq!(
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Exit::from_str("a 12,13").unwrap(),
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Exit::from_str("a 12,13").unwrap(),
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Exit {
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Exit {
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room_id: 10,
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room_id: "a".to_string(),
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position: Position { x: 12, y: 13 },
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position: Position { x: 12, y: 13 },
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effect: Transition::None
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effect: Transition::None
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}
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}
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@ -122,7 +122,7 @@ mod test {
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assert_eq!(
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assert_eq!(
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Exit::from_str("a 12,13 FX slide_u").unwrap(),
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Exit::from_str("a 12,13 FX slide_u").unwrap(),
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Exit {
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Exit {
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room_id: 10,
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room_id: "a".to_string(),
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position: Position { x: 12, y: 13 },
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position: Position { x: 12, y: 13 },
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effect: Transition::SlideUp
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effect: Transition::SlideUp
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}
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}
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@ -133,7 +133,7 @@ mod test {
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fn test_exit_to_string() {
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fn test_exit_to_string() {
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assert_eq!(
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assert_eq!(
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Exit {
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Exit {
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room_id: 8,
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room_id: "8".to_string(),
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position: Position { x: 5, y: 6 },
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position: Position { x: 5, y: 6 },
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effect: Transition::None
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effect: Transition::None
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}.to_string(),
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}.to_string(),
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@ -145,7 +145,7 @@ mod test {
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fn test_exit_to_string_with_fx() {
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fn test_exit_to_string_with_fx() {
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assert_eq!(
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assert_eq!(
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Exit {
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Exit {
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room_id: 8,
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room_id: "8".to_string(),
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position: Position { x: 5, y: 6 },
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position: Position { x: 5, y: 6 },
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effect: Transition::FadeToWhite
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effect: Transition::FadeToWhite
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}.to_string(),
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}.to_string(),
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@ -273,7 +273,7 @@ impl ToString for Game {
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}
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}
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for sprite in &self.sprites {
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for sprite in &self.sprites {
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if is_string_numeric(sprite.id.to_base36()) {
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if is_string_numeric(sprite.id.clone()) {
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segments.push(sprite.to_string());
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segments.push(sprite.to_string());
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}
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}
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}
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}
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@ -281,7 +281,7 @@ impl ToString for Game {
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segments.push(self.avatar.to_string().replace("SPR a", "SPR A"));
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segments.push(self.avatar.to_string().replace("SPR a", "SPR A"));
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for sprite in &self.sprites {
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for sprite in &self.sprites {
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if !is_string_numeric(sprite.id.to_base36()) {
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if !is_string_numeric(sprite.id.clone()) {
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segments.push(sprite.to_string());
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segments.push(sprite.to_string());
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}
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}
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}
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}
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@ -1,9 +1,9 @@
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use crate::{from_base36, optional_data_line, AnimationFrames, Image, ToBase36};
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use crate::{optional_data_line, AnimationFrames, Image};
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use crate::image::animation_frames_from_string;
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use crate::image::animation_frames_from_string;
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#[derive(Clone, Debug, Eq, PartialEq)]
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#[derive(Clone, Debug, Eq, PartialEq)]
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pub struct Item {
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pub struct Item {
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pub id: u64,
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pub id: String,
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pub animation_frames: Vec<Image>,
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pub animation_frames: Vec<Image>,
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pub name: Option<String>,
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pub name: Option<String>,
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pub dialogue_id: Option<String>,
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pub dialogue_id: Option<String>,
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@ -32,7 +32,7 @@ impl From<String> for Item {
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fn from(string: String) -> Item {
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fn from(string: String) -> Item {
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let mut lines: Vec<&str> = string.lines().collect();
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let mut lines: Vec<&str> = string.lines().collect();
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let id = from_base36(&lines[0].replace("ITM ", ""));
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let id = lines[0].replace("ITM ", "");
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let mut name = None;
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let mut name = None;
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let mut dialogue_id = None;
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let mut dialogue_id = None;
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let mut colour_id: Option<u64> = None;
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let mut colour_id: Option<u64> = None;
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@ -71,7 +71,7 @@ impl ToString for Item {
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fn to_string(&self) -> String {
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fn to_string(&self) -> String {
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format!(
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format!(
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"ITM {}\n{}{}{}{}",
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"ITM {}\n{}{}{}{}",
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self.id.to_base36(),
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self.id,
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self.animation_frames.to_string(),
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self.animation_frames.to_string(),
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self.name_line(),
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self.name_line(),
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self.dialogue_line(),
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self.dialogue_line(),
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32
src/mock.rs
32
src/mock.rs
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@ -84,7 +84,7 @@ pub mod image {
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#[inline]
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#[inline]
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pub fn avatar() -> Sprite {
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pub fn avatar() -> Sprite {
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Sprite {
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Sprite {
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id: 0,
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id: "0".to_string(),
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animation_frames: vec![
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animation_frames: vec![
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Image {
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Image {
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pixels: vec![
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pixels: vec![
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@ -102,7 +102,7 @@ pub fn avatar() -> Sprite {
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},
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},
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],
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],
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name: None,
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name: None,
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room_id: Some(0),
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room_id: Some("0".to_string()),
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position: Some(Position { x: 2, y: 5 }),
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position: Some(Position { x: 2, y: 5 }),
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colour_id: None,
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colour_id: None,
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dialogue_id: None,
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dialogue_id: None,
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@ -130,7 +130,7 @@ pub fn tile_default() -> Tile {
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#[inline]
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#[inline]
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pub fn sprite() -> Sprite {
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pub fn sprite() -> Sprite {
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Sprite {
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Sprite {
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id: 10,
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id: "a".to_string(),
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name: Some("hatch".to_string()),
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name: Some("hatch".to_string()),
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animation_frames: vec![Image {
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animation_frames: vec![Image {
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pixels: vec![
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pixels: vec![
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@ -140,7 +140,7 @@ pub fn sprite() -> Sprite {
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],
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],
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}],
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}],
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dialogue_id: Some("SPR_0".to_string()),
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dialogue_id: Some("SPR_0".to_string()),
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room_id: Some(4),
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room_id: Some("4".to_string()),
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position: Some(Position { x: 9, y: 7 }),
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position: Some(Position { x: 9, y: 7 }),
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colour_id: None,
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colour_id: None,
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items: vec![]
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items: vec![]
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@ -150,7 +150,7 @@ pub fn sprite() -> Sprite {
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#[inline]
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#[inline]
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pub fn item() -> Item {
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pub fn item() -> Item {
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Item {
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Item {
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id: 6,
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id: "6".to_string(),
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animation_frames: vec![Image {
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animation_frames: vec![Image {
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pixels: vec![
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pixels: vec![
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0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@ -167,8 +167,8 @@ pub fn item() -> Item {
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#[inline]
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#[inline]
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pub fn room() -> Room {
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pub fn room() -> Room {
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Room {
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Room {
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id: 10,
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id: "a".to_string(),
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palette_id: Some(9),
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palette_id: Some("9".to_string()),
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name: Some("cellar 7".to_string()),
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name: Some("cellar 7".to_string()),
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tiles: vec![
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tiles: vec![
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"0".to_string(),
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"0".to_string(),
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@ -453,7 +453,7 @@ pub fn room() -> Room {
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exits: vec![ExitInstance {
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exits: vec![ExitInstance {
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position: Position { x: 3, y: 3 },
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position: Position { x: 3, y: 3 },
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exit: Exit {
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exit: Exit {
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room_id: 3,
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room_id: "3".to_string(),
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position: Position { x: 10, y: 6 },
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position: Position { x: 10, y: 6 },
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effect: Transition::None,
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effect: Transition::None,
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},
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},
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@ -479,7 +479,7 @@ pub fn game_default() -> Game {
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custom_font: None,
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custom_font: None,
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text_direction: TextDirection::LeftToRight,
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text_direction: TextDirection::LeftToRight,
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palettes: vec![Palette {
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palettes: vec![Palette {
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id: 0,
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id: "0".to_string(),
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name: None,
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name: None,
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colours: vec![
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colours: vec![
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Colour {
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Colour {
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@ -500,8 +500,8 @@ pub fn game_default() -> Game {
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],
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],
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}],
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}],
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rooms: vec![Room {
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rooms: vec![Room {
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id: 0,
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id: "0".to_string(),
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palette_id: Some(0),
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palette_id: Some("0".to_string()),
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name: None,
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name: None,
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tiles: vec![
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tiles: vec![
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"0".to_string(),
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"0".to_string(),
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@ -768,7 +768,7 @@ pub fn game_default() -> Game {
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}],
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}],
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tiles: vec![self::tile_default()],
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tiles: vec![self::tile_default()],
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avatar: Sprite {
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avatar: Sprite {
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id: 10,
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id: "A".to_string(),
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animation_frames: vec![Image {
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animation_frames: vec![Image {
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pixels: vec![
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pixels: vec![
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0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
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@ -777,14 +777,14 @@ pub fn game_default() -> Game {
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],
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],
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}],
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}],
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name: None,
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name: None,
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room_id: Some(0),
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room_id: Some("0".to_string()),
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position: Option::from(Position { x: 4, y: 4 }),
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position: Option::from(Position { x: 4, y: 4 }),
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colour_id: None,
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colour_id: None,
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dialogue_id: None,
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dialogue_id: None,
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items: vec![]
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items: vec![]
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},
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},
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sprites: vec![Sprite {
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sprites: vec![Sprite {
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id: 10,
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id: "a".to_string(),
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name: None,
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name: None,
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animation_frames: vec![Image {
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animation_frames: vec![Image {
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pixels: vec![
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pixels: vec![
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@ -794,13 +794,13 @@ pub fn game_default() -> Game {
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],
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],
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}],
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}],
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dialogue_id: Some("SPR_0".to_string()),
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dialogue_id: Some("SPR_0".to_string()),
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room_id: Some(0),
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room_id: Some("0".to_string()),
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position: Some(Position { x: 8, y: 12 }),
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position: Some(Position { x: 8, y: 12 }),
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colour_id: None,
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colour_id: None,
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items: vec![]
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items: vec![]
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}],
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}],
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items: vec![Item {
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items: vec![Item {
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id: 0,
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id: "0".to_string(),
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animation_frames: vec![Image {
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animation_frames: vec![Image {
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pixels: vec![
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pixels: vec![
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@ -1,9 +1,8 @@
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use crate::colour::Colour;
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use crate::colour::Colour;
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use crate::{from_base36, ToBase36};
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#[derive(Clone, Debug, Eq, PartialEq)]
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#[derive(Clone, Debug, Eq, PartialEq)]
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pub struct Palette {
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pub struct Palette {
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pub id: u64,
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pub id: String,
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pub name: Option<String>,
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pub name: Option<String>,
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pub colours: Vec<Colour>,
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pub colours: Vec<Colour>,
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}
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}
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@ -13,7 +12,7 @@ impl From<String> for Palette {
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fn from(string: String) -> Palette {
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fn from(string: String) -> Palette {
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let lines: Vec<&str> = string.lines().collect();
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let lines: Vec<&str> = string.lines().collect();
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let id = from_base36(&lines[0].replace("PAL ", ""));
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let id = lines[0].replace("PAL ", "");
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let name = match lines[1].starts_with("NAME") {
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let name = match lines[1].starts_with("NAME") {
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true => Some(lines[1].replace("NAME ", "").to_string()),
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true => Some(lines[1].replace("NAME ", "").to_string()),
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@ -46,7 +45,7 @@ impl ToString for Palette {
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}
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}
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colours.pop();
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colours.pop();
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format!("PAL {}\n{}{}", self.id.to_base36(), name, colours)
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format!("PAL {}\n{}{}", self.id, name, colours)
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}
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}
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}
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}
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@ -60,7 +59,7 @@ mod test {
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let output = Palette::from("PAL 1\nNAME lamplight\n45,45,59\n66,60,39\n140,94,1".to_string());
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let output = Palette::from("PAL 1\nNAME lamplight\n45,45,59\n66,60,39\n140,94,1".to_string());
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let expected = Palette {
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let expected = Palette {
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id: 1,
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id: "1".to_string(),
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name: Some("lamplight".to_string()),
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name: Some("lamplight".to_string()),
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colours: vec![
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colours: vec![
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Colour {
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Colour {
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@ -89,7 +88,7 @@ mod test {
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let output = Palette::from("PAL 9\n45,45,59\n66,60,39\n140,94,1".to_string());
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let output = Palette::from("PAL 9\n45,45,59\n66,60,39\n140,94,1".to_string());
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let expected = Palette {
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let expected = Palette {
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id: 9,
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id: "9".to_string(),
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name: None,
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name: None,
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colours: vec![
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colours: vec![
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Colour {
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Colour {
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@ -116,7 +115,7 @@ mod test {
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#[test]
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#[test]
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fn test_palette_to_string() {
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fn test_palette_to_string() {
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let output = Palette {
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let output = Palette {
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id: 16,
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id: "g".to_string(),
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name: Some("moss".to_string()),
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name: Some("moss".to_string()),
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colours: vec![
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colours: vec![
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Colour {
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Colour {
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28
src/room.rs
28
src/room.rs
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@ -5,14 +5,17 @@ use std::str::FromStr;
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#[derive(Clone, Debug, Eq, PartialEq)]
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#[derive(Clone, Debug, Eq, PartialEq)]
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pub struct Room {
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pub struct Room {
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pub id: u64,
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pub id: String,
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pub palette_id: Option<u64>, // optional in very early versions
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/// palette ID was optional in very early versions
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pub palette_id: Option<String>,
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pub name: Option<String>,
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pub name: Option<String>,
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pub tiles: Vec<String>, // tile ids
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/// tile IDs
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|
pub tiles: Vec<String>,
|
||||||
pub items: Vec<Instance>,
|
pub items: Vec<Instance>,
|
||||||
pub exits: Vec<ExitInstance>,
|
pub exits: Vec<ExitInstance>,
|
||||||
pub endings: Vec<Instance>,
|
pub endings: Vec<Instance>,
|
||||||
pub walls: Vec<u64>, // old way of handling walls...
|
/// old method of handling walls - a comma-separated list of tile IDs
|
||||||
|
pub walls: Vec<String>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Room {
|
impl Room {
|
||||||
|
@ -24,8 +27,7 @@ impl Room {
|
||||||
#[inline]
|
#[inline]
|
||||||
fn wall_line(&self) -> String {
|
fn wall_line(&self) -> String {
|
||||||
if self.walls.len() > 0 {
|
if self.walls.len() > 0 {
|
||||||
let ids: Vec<String> = self.walls.iter().map(|&id| id.to_base36()).collect();
|
optional_data_line("WAL", Some(self.walls.join(",")))
|
||||||
optional_data_line("WAL", Some(ids.join(",")))
|
|
||||||
} else {
|
} else {
|
||||||
"".to_string()
|
"".to_string()
|
||||||
}
|
}
|
||||||
|
@ -34,7 +36,7 @@ impl Room {
|
||||||
#[inline]
|
#[inline]
|
||||||
fn palette_line(&self) -> String {
|
fn palette_line(&self) -> String {
|
||||||
if self.palette_id.is_some() {
|
if self.palette_id.is_some() {
|
||||||
optional_data_line("PAL", Some(self.palette_id.unwrap().to_base36()))
|
optional_data_line("PAL", Some(self.palette_id.as_ref().unwrap()))
|
||||||
} else {
|
} else {
|
||||||
"".to_string()
|
"".to_string()
|
||||||
}
|
}
|
||||||
|
@ -47,13 +49,13 @@ impl From<String> for Room {
|
||||||
let string = string.replace("ROOM ", "");
|
let string = string.replace("ROOM ", "");
|
||||||
let string = string.replace("SET ", "");
|
let string = string.replace("SET ", "");
|
||||||
let mut lines: Vec<&str> = string.lines().collect();
|
let mut lines: Vec<&str> = string.lines().collect();
|
||||||
let id = from_base36(&lines[0]);
|
let id = lines[0].to_string();
|
||||||
let mut name = None;
|
let mut name = None;
|
||||||
let mut palette_id = None;
|
let mut palette_id = None;
|
||||||
let mut items: Vec<Instance> = Vec::new();
|
let mut items: Vec<Instance> = Vec::new();
|
||||||
let mut exits: Vec<ExitInstance> = Vec::new();
|
let mut exits: Vec<ExitInstance> = Vec::new();
|
||||||
let mut endings: Vec<Instance> = Vec::new();
|
let mut endings: Vec<Instance> = Vec::new();
|
||||||
let mut walls: Vec<u64> = Vec::new();
|
let mut walls: Vec<String> = Vec::new();
|
||||||
|
|
||||||
loop {
|
loop {
|
||||||
let last_line = lines.pop().unwrap();
|
let last_line = lines.pop().unwrap();
|
||||||
|
@ -61,11 +63,11 @@ impl From<String> for Room {
|
||||||
if last_line.starts_with("WAL") {
|
if last_line.starts_with("WAL") {
|
||||||
let last_line = last_line.replace("WAL ", "");
|
let last_line = last_line.replace("WAL ", "");
|
||||||
let ids: Vec<&str> = last_line.split(",").collect();
|
let ids: Vec<&str> = last_line.split(",").collect();
|
||||||
walls = ids.iter().map(|&id| from_base36(id)).collect();
|
walls = ids.iter().map(|&id| id.to_string()).collect();
|
||||||
} else if last_line.starts_with("NAME") {
|
} else if last_line.starts_with("NAME") {
|
||||||
name = Some(last_line.replace("NAME ", "").to_string());
|
name = Some(last_line.replace("NAME ", "").to_string());
|
||||||
} else if last_line.starts_with("PAL") {
|
} else if last_line.starts_with("PAL") {
|
||||||
palette_id = Some(from_base36(&last_line.replace("PAL ", "")));
|
palette_id = Some(last_line.replace("PAL ", ""));
|
||||||
} else if last_line.starts_with("ITM") {
|
} else if last_line.starts_with("ITM") {
|
||||||
let last_line = last_line.replace("ITM ", "");
|
let last_line = last_line.replace("ITM ", "");
|
||||||
let item_position: Vec<&str> = last_line.split(' ').collect();
|
let item_position: Vec<&str> = last_line.split(' ').collect();
|
||||||
|
@ -211,7 +213,7 @@ impl Room {
|
||||||
format!(
|
format!(
|
||||||
"{} {}\n{}{}{}{}{}{}{}",
|
"{} {}\n{}{}{}{}{}{}{}",
|
||||||
room_type.to_string(),
|
room_type.to_string(),
|
||||||
self.id.to_base36(),
|
self.id,
|
||||||
tiles,
|
tiles,
|
||||||
self.name_line(),
|
self.name_line(),
|
||||||
self.wall_line(),
|
self.wall_line(),
|
||||||
|
@ -248,6 +250,6 @@ mod test {
|
||||||
fn test_room_walls_array() {
|
fn test_room_walls_array() {
|
||||||
let output = Room::from(include_str!("test-resources/room-with-walls").to_string());
|
let output = Room::from(include_str!("test-resources/room-with-walls").to_string());
|
||||||
|
|
||||||
assert_eq!(output.walls, vec![10, 15]);
|
assert_eq!(output.walls, vec!["a".to_string(), "f".to_string()]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,11 +4,11 @@ use std::str::FromStr;
|
||||||
|
|
||||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||||
pub struct Sprite {
|
pub struct Sprite {
|
||||||
pub id: u64,
|
pub id: String,
|
||||||
pub name: Option<String>,
|
pub name: Option<String>,
|
||||||
pub animation_frames: Vec<Image>,
|
pub animation_frames: Vec<Image>,
|
||||||
pub dialogue_id: Option<String>,
|
pub dialogue_id: Option<String>,
|
||||||
pub room_id: Option<u64>,
|
pub room_id: Option<String>,
|
||||||
pub position: Option<Position>,
|
pub position: Option<Position>,
|
||||||
pub colour_id: Option<u64>,
|
pub colour_id: Option<u64>,
|
||||||
pub items: Vec<String>,
|
pub items: Vec<String>,
|
||||||
|
@ -30,7 +30,7 @@ impl Sprite {
|
||||||
if self.room_id.is_some() && self.position.is_some() {
|
if self.room_id.is_some() && self.position.is_some() {
|
||||||
format!(
|
format!(
|
||||||
"\nPOS {} {}",
|
"\nPOS {} {}",
|
||||||
self.room_id.unwrap().to_base36(),
|
self.room_id.as_ref().unwrap(),
|
||||||
self.position.as_ref().unwrap().to_string()
|
self.position.as_ref().unwrap().to_string()
|
||||||
)
|
)
|
||||||
} else {
|
} else {
|
||||||
|
@ -59,10 +59,10 @@ impl From<String> for Sprite {
|
||||||
fn from(string: String) -> Sprite {
|
fn from(string: String) -> Sprite {
|
||||||
let mut lines: Vec<&str> = string.lines().collect();
|
let mut lines: Vec<&str> = string.lines().collect();
|
||||||
|
|
||||||
let id = from_base36(&lines[0].replace("SPR ", ""));
|
let id = lines[0].replace("SPR ", "");
|
||||||
let mut name = None;
|
let mut name = None;
|
||||||
let mut dialogue_id: Option<String> = None;
|
let mut dialogue_id: Option<String> = None;
|
||||||
let mut room_id: Option<u64> = None;
|
let mut room_id: Option<String> = None;
|
||||||
let mut position: Option<Position> = None;
|
let mut position: Option<Position> = None;
|
||||||
let mut colour_id: Option<u64> = None;
|
let mut colour_id: Option<u64> = None;
|
||||||
let mut items: Vec<String> = Vec::new();
|
let mut items: Vec<String> = Vec::new();
|
||||||
|
@ -77,7 +77,7 @@ impl From<String> for Sprite {
|
||||||
} else if last_line.starts_with("POS") {
|
} else if last_line.starts_with("POS") {
|
||||||
let last_line = last_line.replace("POS ", "");
|
let last_line = last_line.replace("POS ", "");
|
||||||
let room_position: Vec<&str> = last_line.split(' ').collect();
|
let room_position: Vec<&str> = last_line.split(' ').collect();
|
||||||
room_id = Some(from_base36(&room_position[0]));
|
room_id = Some(room_position[0].to_string());
|
||||||
|
|
||||||
if room_position.len() < 2 {
|
if room_position.len() < 2 {
|
||||||
panic!("Bad room/position for sprite: {}", string);
|
panic!("Bad room/position for sprite: {}", string);
|
||||||
|
@ -118,7 +118,7 @@ impl ToString for Sprite {
|
||||||
fn to_string(&self) -> String {
|
fn to_string(&self) -> String {
|
||||||
format!(
|
format!(
|
||||||
"SPR {}\n{}{}{}{}{}{}",
|
"SPR {}\n{}{}{}{}{}{}",
|
||||||
self.id.to_base36(),
|
self.id,
|
||||||
self.animation_frames.to_string(),
|
self.animation_frames.to_string(),
|
||||||
self.name_line(),
|
self.name_line(),
|
||||||
self.dialogue_line(),
|
self.dialogue_line(),
|
||||||
|
|
Loading…
Reference in New Issue