make Game struct public
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[package]
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[package]
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name = "bitsy-parser"
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name = "bitsy-parser"
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version = "0.65.2"
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version = "0.65.3"
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authors = ["Max Bradbury <max@tinybird.info>"]
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authors = ["Max Bradbury <max@tinybird.info>"]
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edition = "2018"
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edition = "2018"
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description = "A parser for Bitsy game data"
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description = "A parser for Bitsy game data"
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use crate::{Avatar, Dialogue, Ending, Item, Palette, Room, Sprite, Tile, Variable, mock};
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use crate::{Avatar, Dialogue, Ending, Item, Palette, Room, Sprite, Tile, Variable, mock};
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#[derive(Debug, PartialEq)]
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#[derive(Debug, PartialEq)]
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pub struct Game {
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pub(crate) struct Game {
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pub(crate) name: String,
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pub(crate) name: String,
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pub(crate) version: f64,
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pub(crate) version: f64,
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pub(crate) room_format: u8,
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pub(crate) room_format: u8,
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