make Game struct public
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@@ -1,7 +1,7 @@
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use crate::{Avatar, Dialogue, Ending, Item, Palette, Room, Sprite, Tile, Variable, mock};
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#[derive(Debug, PartialEq)]
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pub struct Game {
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pub(crate) struct Game {
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pub(crate) name: String,
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pub(crate) version: f64,
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pub(crate) room_format: u8,
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