program name
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@ -16,9 +16,9 @@ use bitsy_parser::image::Image;
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/// replaces the player avatar with a smiley face.
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fn main() {
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let input_file = env::args().nth(1)
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.expect("No game data specified. Usage: `invert infile outfile`");
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.expect("No game data specified. Usage: `smiley infile outfile`");
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let output_file = env::args().nth(2)
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.expect("No game data specified. Usage: `invert infile outfile`");
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.expect("No game data specified. Usage: `smiley infile outfile`");
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let mut game = Game::from(fs::read_to_string(input_file).unwrap());
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