remove unused avatar
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@ -136,7 +136,6 @@ impl Game {
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let mut palettes: Vec<Palette> = Vec::new();
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let mut rooms: Vec<Room> = Vec::new();
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let mut tiles: Vec<Tile> = Vec::new();
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let mut avatar: Option<Sprite> = None; // unwrap this later
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let mut sprites: Vec<Sprite> = Vec::new();
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let mut items: Vec<Item> = Vec::new();
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