handle bitsy version as major and minor versions (uint); helper functions for game version/format
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34
src/game.rs
34
src/game.rs
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@ -1,10 +1,11 @@
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use crate::{Avatar, Dialogue, Ending, Item, Palette, Room, Sprite, Tile, Variable, mock};
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use crate::{Avatar, Dialogue, Ending, Item, Palette, Room, Sprite, Tile, Variable, mock, optional_data_line};
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use std::fs;
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use std::fs;
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#[derive(Debug, PartialEq)]
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#[derive(Debug, PartialEq)]
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pub struct Game {
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pub struct Game {
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pub name: String,
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pub name: String,
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pub version: f64,
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pub major_version: u8,
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pub minor_version: u8,
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pub room_format: u8, // this is "0 = non-comma separated, 1 = comma separated" apparently
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pub room_format: u8, // this is "0 = non-comma separated, 1 = comma separated" apparently
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pub palettes: Vec<Palette>,
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pub palettes: Vec<Palette>,
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pub rooms: Vec<Room>,
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pub rooms: Vec<Room>,
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@ -70,7 +71,8 @@ impl From<String> for Game {
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let segments: Vec<&str> = main.split("\n\n").collect();
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let segments: Vec<&str> = main.split("\n\n").collect();
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let name = segments[0].to_string();
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let name = segments[0].to_string();
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let mut version: f64 = 1.0;
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let mut major_version: u8 = 1;
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let mut minor_version: u8 = 0;
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let mut room_format: u8 = 1;
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let mut room_format: u8 = 1;
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let mut palettes: Vec<Palette> = Vec::new();
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let mut palettes: Vec<Palette> = Vec::new();
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let mut rooms: Vec<Room> = Vec::new();
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let mut rooms: Vec<Room> = Vec::new();
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@ -83,7 +85,10 @@ impl From<String> for Game {
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let segment = segment.to_string();
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let segment = segment.to_string();
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if segment.starts_with("# BITSY VERSION") {
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if segment.starts_with("# BITSY VERSION") {
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version = segment.replace("# BITSY VERSION ", "").parse().unwrap();
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let segment = segment.replace("# BITSY VERSION ", "");
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let parts = Game::version_from_string(segment);
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major_version = parts.0;
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minor_version = parts.1;
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} else if segment.starts_with("! ROOM_FORMAT") {
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} else if segment.starts_with("! ROOM_FORMAT") {
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room_format = segment.replace("! ROOM_FORMAT ", "").parse().unwrap();
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room_format = segment.replace("! ROOM_FORMAT ", "").parse().unwrap();
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} else if segment.starts_with("PAL") {
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} else if segment.starts_with("PAL") {
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@ -106,7 +111,8 @@ impl From<String> for Game {
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Game {
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Game {
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name,
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name,
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version,
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major_version,
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minor_version,
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room_format,
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room_format,
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palettes,
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palettes,
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rooms,
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rooms,
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@ -163,9 +169,9 @@ impl ToString for Game {
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}
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}
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format!(
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format!(
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"{}\n\n# BITSY VERSION {}\n\n! ROOM_FORMAT {}\n\n{}\n\n",
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"{}\n{}\n\n! ROOM_FORMAT {}\n\n{}\n\n",
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&self.name,
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&self.name,
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&self.version,
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&self.version_line(),
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&self.room_format,
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&self.room_format,
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segments.join("\n\n"),
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segments.join("\n\n"),
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)
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)
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@ -203,6 +209,20 @@ impl Game {
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self.tiles.push(tile);
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self.tiles.push(tile);
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new_id
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new_id
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}
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}
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fn version_line(&self) -> String {
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format!("\n# BITSY VERSION {}.{}", self.major_version, self.minor_version)
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}
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fn room_format_line(&self) -> String {
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optional_data_line("! ROOM_FORMAT", Some(self.room_format))
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}
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fn version_from_string(string: String) -> (u8, u8) {
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let parts: Vec<&str> = string.split(".").collect();
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assert_eq!(parts.len(), 2);
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(parts[0].parse().unwrap(),parts[1].parse().unwrap())
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}
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}
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}
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#[test]
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#[test]
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@ -188,7 +188,8 @@ pub fn room() -> Room {
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pub fn game_default() -> Game {
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pub fn game_default() -> Game {
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Game {
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Game {
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name: "Write your game's title here".to_string(),
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name: "Write your game's title here".to_string(),
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version: 6.5,
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major_version: 6,
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minor_version: 5,
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room_format: 1,
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room_format: 1,
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palettes: vec![
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palettes: vec![
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Palette {
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Palette {
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