add bitsy-parse executable for independent testing of import/export
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extern crate bitsy_parser;
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use bitsy_parser::game::Game;
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use std::{env, fs};
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const SYNTAX_ERROR: &str = "Usage: `bitsy-parse input.bitsy output.bitsy`";
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/// simply parses and re-exports a game. use to test whether output matches input.
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fn main() {
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let input = env::args().nth(1).expect(SYNTAX_ERROR);
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let output = env::args().nth(2).expect(SYNTAX_ERROR);
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let game = Game::from(fs::read_to_string(input).unwrap()).unwrap();
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fs::write(output, game.to_string()).expect("Failed to write output file");
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}
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