fix failing tests (sprite ID "A" converts to 10...)

This commit is contained in:
Max Bradbury 2020-04-26 13:37:08 +01:00
parent 3e72e242f3
commit f0667b621a
1 changed files with 1 additions and 1 deletions

View File

@ -704,7 +704,7 @@ pub fn game_default() -> Game {
}],
tiles: vec![self::tile_default()],
avatar: Sprite {
id: 0,
id: 10,
animation_frames: vec![Image {
pixels: vec![
0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,